Almanauts
Graveyard Keeper 2
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Perks · page 2

Keeper and zombie perks and exactly what each does to the crafts it applies to.

257 entries
You get better corpses.Buff———
Your debuff for excessive zombies does not work anymore.Buff———
Your debuff for excessive zombies does not work anymore.Buff———
Your debuff for excessive zombies does not work anymore.Buff———
You urgent town orders are not so urgent.Buff———
You urgent town orders are not so urgent.Buff———
You urgent town orders are not so urgent.Buff———
You get more Insanity.Buff———
Your maximum is unlimited.Buff———
Your maximum is unlimited.Buff———
Your maximum is unlimited.Buff———
Your farms work faster.Buff———
Your farms work faster.Buff———
Your farms work faster.Buff———
Your farms work faster.Buff———
You get more and from town orders.Buff———
You get more and from town orders.Buff———
You get more and from town orders.Buff———
You do not get Insanity at all.Buff———
You do not get Insanity at all.Buff———
You do not get Insanity at all.Buff———
You can resurrect zombies every time you need it.Buff———
You zombies work faster and you con use worse collars to create them.Buff———
You zombies work faster and you con use worse collars to create them.Buff———
You zombies work faster and you con use worse collars to create them.Buff———
If it’s art, it should be rewarding. Sometimes you craft extra items.Keeper———
You combatants inflict more damage during battles.Buff———
You combatants inflict more damage during battles.Buff———
You combatants inflict more damage during battles.Buff———
You combatants inflict more damage during battles.Buff———
Your combatants receive less damage during battles.Buff———
Your combatants receive less damage during battles.Buff———
Your combatants receive less damage during battles.Buff———
The guy selling the shovels is the only one making a profit. Gold starts appearing when sifting sand.Keeper———
Full page →Diamonds may last forever. Your patience doesn't. Crafting jewelry requires less Energy.Keeper—214
One precise cut, and the flesh just falls away. More leather, fat, and meat from bodies.Keeper———
The more friends you have, the more brains you need. Increase your zombie limit without receiving a PR penalty.Keeper———
You don't let fish off the hook easily.Buff———
Full page →Ink stains wash off. Reputations don't.Keeper+4—15
There are five tastes, and you enjoy each of them. Food provides greater benefits.Keeper———
Sometimes the grapes whisper to you: "Make me into wine." Better seeds make higher yields.Keeper———
Full page →+4 Building mastery when crafting gravestones and grave fences.Zombie+3—13
Full page →Craft and install gravestones and grave fences faster, with less Energy, and less Insanity.Keeper——39
Full page →You learned to plant seeds pointy side up.Keeper+2—17
It’s your job now to put them to rest. Unlocks corpses with dark organs.Keeper———
Your cap is increased.Keeper———
Happy customers are good customers. Town orders give more .Keeper———
You spend less energy working with axes and pickaxes.Buff———
Full page →Adds 1 craft progressKeeper—117
Full page →Adds 2 craft progressKeeper—217
You can judge the temperature of metal by sight, rather than touch.Keeper+2—15
You learned to put a lid on the pot so firewood isn't burned for nothing: consume less fuel when cooking.Keeper———
Even the church can't complain about free labor.Zombie+3—7
The zombie gets that the sharp end points toward the enemy: higher spear damage.Zombie———
I'm not the one who’s insane... You're the insane one. Unlocks crafts that rapidly decrease sanity.Keeper———
Mom always said insanity was for losers. Insanity can no longer rise above 70%.Keeper———
You have a nose for gems, so you find them more often. You also know how to craft fine jewelry.Keeper———
If it doesn't melt the cup, it's probably safe.Keeper+4——
Keeper+4——
You're tired. Until you go to bed, any work will waste more energy, and your insanity will increase more quicklyKeeper———
Full page →Write everything faster: books, stories, newspapers...Keeper—218
Your ceremonies are on fire! Recover some after service.Keeper———
The zombie figured out which end of the axe to hold. Woodcutting speed increased.Zombie——1
Do things look a little strange, or does the red just make everything seem more sinister?Keeper———
Full page →If it's bubbling, don't stand too close.Zombie+3—44
Even the angels are taking notes. Greatly increases Crosses when assigned to the choir or organ.Zombie———
The zombie notices the shiny things in the mine, and can recover gems.Zombie———
The best loot is the loot someone else was carrying. Receive more rewards after battles.Keeper———
Stone is your passion, and your carvings are excellent. You sometimes craft extra items from stonework.Keeper———
Full page →The zombie figured out heat control.Zombie+6—18
You mastered the proper balance of hops and honey.Keeper+3—2
The zombie has learned to saw in a straight line.Zombie+4—16
Looking respectable is much easier once you stop moving.Keeper+4——
You love nature, and nature loves you back. You can gather more resources.Keeper———
The zombie learned to control the force of its strikes.Zombie+4—6
The zombie pours wheat between the millstones instead of all over the floor: yields more flour.Zombie———
You're a true miner. You sometimes get extra ore when mining. You might even find a gem... or not.Keeper———
Full page →Every masterpiece needs a lasting audience.Keeper+4—13
Not everything is about dancing. New nighttime resource nodes become available.Keeper———
A gentle voice and a firm hand is all it takes. Zombies gain +1 to all talents.Keeper———
Bargaining is an art, and you are an artist. Prices are lower for you.Keeper———
Full page →The zombie figured out which end of the hammer to hold.Zombie+2—20
The zombie learned that bobbers float and sinkers sink: higher chance to catch common fish.Zombie———
At least the rats seem to enjoy it. Slightly increases Crosses when assigned to the choir or organ.Zombie———
Full page →The zombie realized the chisel is for the stone, not for gnawing.Zombie+2—14
The flask survived. Somehow. Sometimes you receive an empty flask after creating a potion.Keeper———
You know, I'm a merchant myself. Unlocks special merchant orders.Keeper———
You create more paper and newspapers.Keeper———
Full page →Adds +1Farming mastery to the garden bedKeeper+1—17
Successful ceremonies grant extra Faith and .Keeper———
It only glows when it's working. Hopefully.Keeper+4——
PR Machine gives more zombie limit when working.Keeper———
Full page →The zombie learned to seal jars before their contents come alive.Zombie+4—11
The zombie learned not to spill juice all over the floor.Zombie+4—6
People believe in your words. Ceremonies grant extra faith.Keeper———
Every legend begins with someone exaggerating.Keeper+4——
The zombie puts what remains of its lungs to good use.Zombie+3—8
The zombie has mastered the pickaxe. Quarrying speed increased.Zombie——2
One two three, and just a little twist. Speeds up operations.Keeper———
More people come during the week to confess their sins.Buff———