Almanauts
Graveyard Keeper 2
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Perks · page 3

Keeper and zombie perks and exactly what each does to the crafts it applies to.

257 entries
Curiosity is surprisingly good exercise for the mind. Research items faster and with less Energy.Keeper———
The town always pays well. Town orders give more money .Keeper———
+4 Anatomy mastery when working at the Distillation Cube.Zombie+3—9
You and you zombies move faster.Buff———
Salad Guru DescriptionKeeper———
Nothing beats a good night’s sleep. Sleeping removes more insanity.Keeper———
You go deeper and explore the essence of things. Studying items may uncover stories or yield extra points.Keeper———
Full page →The quill is mightier than the shovel. Sometimes.Keeper+4—24
Farming isn't about crops, it's about seeds. You obtain more seeds.Keeper———
Full page →Holy words are easier when someone else does the hard thinking. Writing sermons becomes an easier task.Keeper—223
Not bad for someone without a pulse. Increases Crosses when assigned to the choir or organ.Zombie———
All buffs last longer.Buff———
Every mystery deserves another questionable experiment.Keeper+4——
The zombie receives more .Zombie———
You temporarily have +1 Smithing mastery.Buff———
You temporarily have +2 Smithing mastery.Buff———
You temporarily have +3 Smithing mastery.Buff———
You've come to appreciate the wonders that come of a sealed barrel and a little patience.Keeper+3—3
Chance of making a surgical mistake during autopsy -25%Keeper———
You've been seeing things since childhood. Autopsies require less Energy and cause less Insanity.Keeper——109
The zombie moves faster.Zombie———
Your hands are so calloused, splinters break against your skin, not inside it.Keeper+2—16
Autopsy is easier.Buff———
You feel refreshed after your sauna: food gives +10%Energy.Buff———
You notice the little things about people. Every quest is also a story.Keeper———
The zombie receives more .Zombie———
The dead don't sue, but it's still good to be careful. Perform better autopsies.Keeper—2109
Your skill with a blade makes you better at crafting them. Your swords are simply better.Keeper———
The zombie has gotten better with fabric and thread: fewer scraps, more finished items.Zombie———
Full page →Gold is surprisingly cooperative when it knows who's in charge.Keeper+4—14
Every good story starts with a little exaggeration. Creating stories becomes easier.Keeper—23
Full page →After ruining plenty of workpieces, you finally mastered the secrets of proper tempering.Keeper+2—16
Third Eye SaltYou receive bonus talents Building mastery/Smithing mastery/Farming mastery/Book writing mastery/Anatomy mastery.Buff———
Thrifty farmerUse fewer seeds when planting crops.Buff———
The zombie sees that armor is for wearing, not rattling around in a bag: higher defense.Zombie———
You’re not without skill... you just lack the tools. Increases available tool slots.Keeper———
People keep their savings in the strangest places. Organs occasionally contain during an autopsy.Keeper———
Paper doesn't grow on trees anymore.Keeper+4——
You honestly don’t know how it happened. It won’t happen again. Reduced penalties for having lots of zombies.Keeper———
Failure is just another form of experimentation.Zombie+3——
The zombie remembered it's already dead, and stopped noticing minor wounds: higher health.Zombie———
The zombie learned to set the hook in time: higher chance to catch rare fish.Zombie———
Full page →A good sermon can save a soul. Or at least keep it awake.Keeper+4—23
You grin when your towers and barricade spikes bring pain to the enemy. Zombies don't feel pain, but they do suffer extra damage.Keeper———
You like your towers and barricades strong! No surprise they're more durable.Keeper———
No body, no crime. Unlocks a place to dispose of bodies without penalty.Keeper———
Sometimes you don’t need to cross an ocean to discover a new world. Just have another drink.Keeper———
You enjoy alcohol — especially wine! You make more and better wine.Keeper—23
The zombie has learned the winemaking process.Zombie+5—3
Calm can be deadly... or are the cobwebs putting gloomy thoughts into your head again?Keeper———
Some ingredients are fresher than others.Zombie+3—13
The zombie works better in the poisonous fumes of the mine — unlike you.Zombie——1
Allied fighters' attack speed is increased.Buff———
Allied fighters' attack speed is increased.Buff———
Allied fighters' attack speed is increased.Buff———
Even the dead can learn new tricks. Zombies improve their skills faster.Keeper———
Tools give double bonus talent to the zombie.Zombie———