Almanauts
Hytale
BlockVerified for v0.7.2

Red Petals

Can be obtained by destroying Red Flowers.

Overview

Item level
29
Category
Plants
Kind
Block
Game ID
Plant_Petals_Red

How to get it

Craft

Furniture Bench

Need several? The crafting calculator expands this recipe down to raw materials.

Drops 6

SourceHowChanceAverageRange
Carmine Parched ThornBlockBreak by hand100%32–4
PoppyBlockBreak by hand100%32–4
Red Arid FlowerBlockBreak by hand100%32–4
Red OrchidBlockBreak by hand100%32–4
Red WaterlilyBlockBreak by hand100%32–4
Tall Red RafflesiaBlockBreak by hand100%32–4

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Salvage 7

Salvaging these at a Salvage bench gives this item back:

How much goes into each item 2

Red Petals per craft of each item, counted through every step of its recipe tree (1 of 2 use it through an intermediate such as an ingot or leather).

  1. Small Red Dotted Christmas Packet2 direct
  2. Tavern Bed2
Red Petals needed for one of each item.

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
Carmine Parched ThornBreak by hand0.33.3100%100%100%
PoppyBreak by hand0.33.3100%100%100%
Red Arid FlowerBreak by hand0.33.3100%100%100%
Red OrchidBreak by hand0.33.3100%100%100%
Red WaterlilyBreak by hand0.33.3100%100%100%
Tall Red RafflesiaBreak by hand0.33.3100%100%100%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

Craft or farm?

Craft one

Raw materials through 2 crafting steps.

Farm one

About 0.3 breaks of Carmine Parched Thorn (break by hand), the source with the most per try.

Used to make 11

Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
  • level29
  • categoryBlocks.Plants
  • categories[Blocks.Plants]
  • iconIcons/ItemsGenerated/Plant_Petals_Red.png
  • isBlocktrue
  • recipe{3}
    • inputs[2]
      • 0{2}
        • idPlant_Fruit_Apple
        • qty1
      • 1{2}
        • idPlant_Petals_White
        • qty1
    • outputs[1]
      • 0{2}
        • idPlant_Petals_Red
        • qty1
    • bench{3}
      • idFurniture_Bench
      • typeCrafting
      • categories[Furniture_Textiles]
  • hasIcontrue