Almanauts
Hytale
ItemcommonVerified for v0.7.2

Antidote

Cures poison and grants temporary immunity.

Overview

Quality
common
Item level
15
Category
Consumables
Stack size
10
Kind
Item
Game ID
Potion_Antidote

How to get it

Craft

Need several? The crafting calculator expands this recipe down to raw materials.

Drops 1

SourceHowChanceAverageRange
Burnt Skeleton AlchemistMobKill10%0.10–1

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Other loot tables 1

Chests, structures and events use these tables; the game doesn't say which ones on their own.

Loot tableChanceAverage
Portals Hollows Ancient Chest20%0.2

Full cost in raw materials

One Antidote takes 2 crafts in all and 11 s of crafting time, starting from:

StepBenchCraftsMakesTime
Empty Potion BottleFurnace1110 s
AntidoteAlchemybench111 s

In crafting order, ingredients first; time is each recipe's craft time × crafts (benches can work side by side). For several at once, use the crafting calculator.

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
Burnt Skeleton AlchemistKill1010010%41%65.1%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

Craft or farm?

Craft one

Raw materials through 2 crafting steps.

Farm one

About 10 kills of Burnt Skeleton Alchemist (kill), the source with the most per try.

Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
  • qualityCommon
  • level15
  • categoryItems.Consumables
  • categories[Items.Consumables]
  • maxStack10
  • iconIcons/ItemsGenerated/Weapon_Bomb_Potion_Poison.png
  • recipe{4}
    • inputs[4]
      • 0{2}
        • idPotion_Empty
        • qty1
      • 1{2}
        • idIngredient_Fibre
        • qty5
      • 2{2}
        • idIngredient_Life_Essence
        • qty2
      • 3{2}
        • idIngredient_Sac_Venom
        • qty1
    • outputs[1]
      • 0{2}
        • idPotion_Antidote
        • qty1
    • bench{3}
      • idAlchemybench
      • typeCrafting
      • categories[Alchemy_Potions]
    • time1
  • hasIcontrue