Hookshot
Use to reel yourself in to target blocks, and reel targets toward you.
A note was scrawled in one corner of the blueprint:
Rope too thin. Hard to walk on when bridging gaps. Rejected.
Overview
- Quality
- rare
- Item level
- 15
- Category
- Weapons
- Stack size
- 1
- Durability
- 60
- Kind
- Item
- Game ID
Tool_Hookshot
How to get it
Craft
Need several? The crafting calculator expands this recipe down to raw materials.
Full cost in raw materials
One Hookshot takes 4 crafts in all and 45 s of crafting time, starting from:
| Step | Bench | Crafts | Makes | Time |
|---|---|---|---|---|
| Dubious Assembly | Goblin Lab Workbench | 1 | 1 | 1 s |
| Iron Ingot | Furnace | 3 | 3 | 42 s |
| Hook Anchor | Goblin Lab Workbench | 1 | 3 (2 spare) | 1 s |
| Hookshot | Goblin Lab Workbench | 1 | 1 | 1 s |
In crafting order, ingredients first; time is each recipe's craft time × crafts (benches can work side by side). For several at once, use the crafting calculator.
Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
- qualityRare
- level15
- categoryItems.Weapons
- categories[Items.Weapons]
- maxStack1
- maxDurability60
- iconIcons/ItemsGenerated/Tool_Hookshot.png
recipe{4}
inputs[4]
0{2}
- idIngredient_Scraps
- qty30
1{2}
- idIngredient_Spider_Silk
- qty4
2{2}
- idIngredient_Gadget_Assembly
- qty1
3{2}
- idScrap_Hook
- qty1
outputs[1]
0{2}
- idTool_Hookshot
- qty1
bench{2}
- idGoblinLab_Workbench
- categories[GoblinLab_Gadgets]
- time1
- hasIcontrue