Almanauts
Hytale
ItemrareVerified for v0.7.3

Cobalt Hatchet

Effective for cutting down trees.

The Kweebecs acknowledge that some cultures require wood as a resource. As long as you avoid entering their woodlands with such a blade bared, it's unlikely they'll ever bring it up.

Overview

Quality
rare
Item level
35
Category
Tools
Durability
700
Kind
Item
Game ID
Tool_Hatchet_Cobalt

Damage per attack

AttackPhysical
Hatchet Chop5

Base damage before armor and buffs.

How to get it

Craft

Need several? The crafting calculator expands this recipe down to raw materials.

Other loot tables 3

Chests, structures and events use these tables; the game doesn't say which ones on their own.

Loot tableChanceAverage
Zone4 Encounters Tier41.1%0.01
Zone4 Undead Tier30.71%0.01
Zone4 Encounters Tier30.71%0.01

Full cost in raw materials

One Cobalt Hatchet takes 3 crafts in all and 3 min 30 s of crafting time, starting from:

StepBenchCraftsMakesTime
Cobalt IngotFurnace772 min 6 s
Heavy LeatherTannery221 min 20 s
Cobalt HatchetWorkbench114 s

In crafting order, ingredients first; time is each recipe's craft time × crafts (benches can work side by side). For several at once, use the crafting calculator.

Salvages into

SalvagebenchProcessing4 s
Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
  • qualityRare
  • level35
  • categoryItems.Tools
  • categories[Items.Tools]
  • maxDurability700
  • iconIcons/ItemsGenerated/Tool_Hatchet_Cobalt.png
  • setTool_Stone
  • damage{1}
    • Hatchet_Chop{1}
      • Physical5
  • tool{2}
    • Specs[15]
      • 0{2}
        • Power1
        • GatherTypeSoftBlocks
      • 1{2}
        • Power0.05
        • GatherTypeSoils
      • 2{2}
        • Power0.5
        • GatherTypeWoods
      • 3{2}
        • Power0.05
        • GatherTypeRocks
      • 4{2}
        • Power0.5
        • GatherTypeBenches
      • 5{4}
        • Power0.001
        • GatherTypeMetals
        • IsIncorrecttrue
        • HitSoundLayerSFX_Pickaxe_Impact_Poor
      • 6{2}
        • Power0.017
        • GatherTypeVolcanicRocks
      • 7{2}
        • Power0.046
        • GatherTypeOreCopper
      • 8{2}
        • Power0.046
        • GatherTypeOreIron
      • 9{2}
        • Power0.046
        • GatherTypeOreSilver
      • 10{2}
        • Power0.046
        • GatherTypeOreGold
      • 11{2}
        • Power0.042
        • GatherTypeOreThorium
      • 12{2}
        • Power0.042
        • GatherTypeOreCobalt
      • 13{2}
        • Power0.036
        • GatherTypeOreAdamantite
      • 14{2}
        • Power0.032
        • GatherTypeOreMithril
    • DurabilityLossBlockTypes[1]
      • 0{2}
        • BlockSets[Stone, Rock, Ores, Soil, Wood]
        • DurabilityLossOnHit0.25
  • recipe{4}
    • inputs[3]
      • 0{2}
        • idIngredient_Bar_Cobalt
        • qty7
      • 1{2}
        • idIngredient_Leather_Heavy
        • qty2
      • 2{2}
        • idIngredient_Fabric_Scrap_Shadoweave
        • qty4
    • outputs[1]
      • 0{2}
        • idTool_Hatchet_Cobalt
        • qty1
    • bench{4}
      • idWorkbench
      • typeCrafting
      • categories[Workbench_Tools]
      • tier2
    • time4
  • hasIcontrue