Overgrown Temple Sign
Overview
- Category
- Signs
- Kind
- Block
- Game ID
Furniture_Temple_Emerald_Sign
How to get it
Craft
- 1×Any quartzite
- →
- 1×Overgrown Temple Sign
Need several? The crafting calculator expands this recipe down to raw materials.
Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
- categoryFurniture.Signs
- categories[Furniture.Signs]
- iconIcons/ItemsGenerated/Furniture_Temple_Emerald_Sign.png
- setFurniture_Tavern
- isBlocktrue
recipe{3}
inputs[1]
0{3}
- idRock_Quartzite
- qty1
- resourcetrue
outputs[1]
0{2}
- idFurniture_Temple_Emerald_Sign
- qty1
bench{3}
- idBuilders
- typeStructuralCrafting
- categories[Sign]
- hasIcontrue