Salt Block
Can be refined at the Chef's Stove.
Overview
- Item level
- 10
- Category
- Rocks
- Stack size
- 100
- Kind
- Block
- Game ID
Rock_Salt
How to get it
Drops 1
| Source | How | Chance | Average | Range |
|---|---|---|---|---|
| Fishing Trap | Harvest (fully grown) | 27.5% | 0.69 | 0–4 |
Chance of at least one per kill or break, computed from the drop tables. How we compute it.
How much goes into each item 4
Salt Block per craft of each item, counted through every step of its recipe tree (3 of 4 use it through an intermediate such as an ingot or leather).
Expected effort
How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.
| Source | Tries per item | Tries for 10 | ≥1 in 1 | ≥1 in 5 | ≥1 in 10 |
|---|---|---|---|---|---|
| Fishing Trap | 1.5 | 15 | 27.5% | 80% | 96% |
"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.
When broken or harvested
Fastest tools: Adamantite Pickaxe, Mithril Pickaxe, Onyxium Pickaxe
Used to make 1
Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
- level10
- categoryBlocks.Rocks
- categories[Blocks.Rocks]
- maxStack100
- iconIcons/ItemsGenerated/Rock_Salt.png
- setRock_Salt
- isBlocktrue
gathering[1]
0{5}
- howBreaking
- itemIdRock_Salt
- qty1
- gatherTypeRocks
- handHits29
- hasIcontrue