Almanauts
Hytale
BlockVerified for v0.7.2

Shale Rubble

Can also be acquired by breaking down cobble in a Salvager's Workbench.

Overview

Category
Rocks
Stack size
100
Kind
Block
Game ID
Rubble_Shale

How to get it

Drops 2

SourceHowChanceAverageRange
Shale Rubble - MediumBlockBreak by hand100%11
Shale Rubble - MediumBlockHarvest100%11

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Other loot tables 2

Chests, structures and events use these tables; the game doesn't say which ones on their own.

Loot tableChanceAverage
Rubble Shale100%1
Rubble Shale Medium100%2

Salvage 11

Salvaging these at a Salvage bench gives this item back:

How much goes into each item 1

Shale Rubble per craft of each item, counted through every step of its recipe tree (1 of 1 use it through an intermediate such as an ingot or leather).

  1. Dark Temple Bed12
Shale Rubble needed for one of each item.

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
Shale Rubble - MediumBreak by hand110100%100%100%
Shale Rubble - MediumHarvest110100%100%100%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

When broken or harvested

Break by hand
Harvest

Used to make 2

Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
  • categoryBlocks.Rocks
  • categories[Blocks.Rocks]
  • maxStack100
  • iconIcons/ItemsGenerated/Rubble_Shale.png
  • setRock_Shale
  • isBlocktrue
  • gathering[2]
    • 0{3}
      • howSoft
      • itemIdRubble_Shale
      • qty1
    • 1{3}
      • howHarvest
      • itemIdRubble_Shale
      • qty1
  • hasIcontrue