Tree Sap
Overview
- Category
- Ingredients
- Kind
- Item
- Game ID
Ingredient_Tree_Sap
How to get it
Drops 209
| Source | How | Chance | Average | Range |
|---|---|---|---|---|
| Sap Glob | Harvest (growth stage 2) | 100% | 5 | 5 |
| Sap Glob | Harvest (growth stage 1) | 100% | 3 | 3 |
| Sap Glob | Break by hand | 100% | 1 | 1 |
| Amber Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Amber Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Amber Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Amber Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Amber Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Amber Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Apple Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Apple Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Apple Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Apple Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Apple Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Apple Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Ash Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Ash Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Ash Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Ash Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Ash Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Ash Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Aspen Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Aspen Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Aspen Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Aspen Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Aspen Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Aspen Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Azure Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Azure Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Azure Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Azure Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Azure Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Azure Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Bamboo Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Bamboo Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Bamboo Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Bamboo Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Bamboo Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Bamboo Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Banyan Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Banyan Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Banyan Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Banyan Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Banyan Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Banyan Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Beech Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Beech Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Beech Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Beech Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Beech Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Beech Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Birch Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Birch Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Birch Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Birch Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Birch Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Birch Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Blue Fig Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Blue Fig Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Blue Fig Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Blue Fig Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Blue Fig Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Blue Fig Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Bottletree Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Bottletree Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Bottletree Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Bottletree Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Bottletree Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Bottletree Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Burnt Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Burnt Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Burnt Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Burnt Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Burnt Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Burnt Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Camphor Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Camphor Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Camphor Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Camphor Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Camphor Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Camphor Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Cedar Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Cedar Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Cedar Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Cedar Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Cedar Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Cedar Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Crystalwood Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Crystalwood Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Crystalwood Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Crystalwood Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Crystalwood Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Crystalwood Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Cybercity Iron Pipe - Long | Mine or break | 25% | 0.25 | 0–1 |
| Cybercity Iron Pipe - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Dry Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Dry Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Dry Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Dry Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Dry Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Dry Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Fir Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Fir Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Fir Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Fir Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Fir Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Fir Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Fire Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Fire Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Fire Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Fire Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Fire Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Fire Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Frostwood Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Frostwood Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Frostwood Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Frostwood Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Frostwood Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Frostwood Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Gumboab Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Gumboab Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Gumboab Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Gumboab Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Gumboab Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Gumboab Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Jungle Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Jungle Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Jungle Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Jungle Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Jungle Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Jungle Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Maple Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Maple Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Maple Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Maple Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Maple Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Maple Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Oak Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Oak Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Oak Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Oak Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Oak Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Oak Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Palm Tree Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Palm Tree Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Palm Tree Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Palm Tree Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Palm Tree Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Palm Tree Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Palo Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Palo Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Palo Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Palo Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Palo Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Palo Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Petrified Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Petrified Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Petrified Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Petrified Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Petrified Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Petrified Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Poisoned Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Poisoned Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Poisoned Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Poisoned Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Poisoned Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Poisoned Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Redwood Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Redwood Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Redwood Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Redwood Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Redwood Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Redwood Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Sadwillow Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Sadwillow Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Sadwillow Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Sadwillow Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Sadwillow Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Sadwillow Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Sallow Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Sallow Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Sallow Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Sallow Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Sallow Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Sallow Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Spiral Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Spiral Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Spiral Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Spiral Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Spiral Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Spiral Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Stormbark Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Stormbark Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Stormbark Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Stormbark Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Stormbark Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Stormbark Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Wild Wisteria Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Wild Wisteria Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Wild Wisteria Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Wild Wisteria Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Wild Wisteria Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Wild Wisteria Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
| Windwillow Branch - Corner | Mine or break | 25% | 0.25 | 0–1 |
| Windwillow Branch - Corner | Destroyed by physics | 25% | 0.25 | 0–1 |
| Windwillow Branch - Long | Mine or break | 25% | 0.25 | 0–1 |
| Windwillow Branch - Long | Destroyed by physics | 25% | 0.25 | 0–1 |
| Windwillow Branch - Short | Mine or break | 25% | 0.25 | 0–1 |
| Windwillow Branch - Short | Destroyed by physics | 25% | 0.25 | 0–1 |
Chance of at least one per kill or break, computed from the drop tables. How we compute it.
Other loot tables 50
Chests, structures and events use these tables; the game doesn't say which ones on their own.
| Loot table | Chance | Average |
|---|---|---|
| Wood Stripped Deco | 25% | 0.25 |
| Zone3 Kweebec Tier3 | 16.5% | 0.48 |
| Zone3 Kweebec Tier2 | 13.1% | 0.25 |
| Zone1 Kweebec Tier3 | 12% | 0.31 |
| Zone1 Kweebec Tier1 | 11.7% | 0.18 |
| Zone3 Kweebec Tier1 | 11.7% | 0.18 |
| Zone1 Kweebec Tier2 | 11.5% | 0.18 |
| Zone3 Encounters Tier4 | 11% | 0.46 |
| Zone3 Trork Tier3 | 8.1% | 0.25 |
| Zone3 Outlander Tier3 | 8.1% | 0.25 |
| Zone3 Undead Tier3 | 8.1% | 0.25 |
| Zone3 Encounters Tier3 | 8.1% | 0.25 |
| Zone3 Outlander Tier2 | 4.3% | 0.11 |
| Zone3 Undead Tier2 | 4.3% | 0.11 |
| Zone3 Encounters Tier2 | 4.3% | 0.11 |
| Zone3 Trork Tier2 | 4.3% | 0.11 |
| Zone4 Encounters Tier4 | 3.6% | 0.13 |
| Zone1 Encounters Tier4 | 3.6% | 0.13 |
| Zone2 Encounters Tier4 | 3.6% | 0.13 |
| Portals Oasis | 3.2% | 0.08 |
| Zone1 Trork Tier3 | 3.2% | 0.08 |
| Zone1 Undead Tier3 | 3.2% | 0.08 |
| Zone4 Undead Tier3 | 3.2% | 0.08 |
| Zone1 Encounters Tier3 | 3.2% | 0.08 |
| Zone1 Goblin Tier3 | 3.2% | 0.08 |
| Zone4 Encounters Tier3 | 3.2% | 0.08 |
| Zone2 Undead Tier3 | 3.2% | 0.08 |
| Zone2 Encounters Tier3 | 3.2% | 0.08 |
| Zone1 Goblin Tier1 | 2.8% | 0.04 |
| Zone1 Undead Tier1 | 2.8% | 0.04 |
| Zone3 Outlander Tier1 | 2.8% | 0.04 |
| Zone1 Encounters Tier1 | 2.8% | 0.04 |
| Zone2 Feran Tier1 | 2.8% | 0.04 |
| Zone3 Undead Tier1 | 2.8% | 0.04 |
| Zone4 Undead Tier1 | 2.8% | 0.04 |
| Zone2 Encounters Tier1 | 2.8% | 0.04 |
| Zone2 Undead Tier1 | 2.8% | 0.04 |
| Zone3 Encounters Tier1 | 2.8% | 0.04 |
| Zone4 Encounters Tier1 | 2.8% | 0.04 |
| Zone1 Trork Tier1 | 2.8% | 0.04 |
| Zone3 Trork Tier1 | 2.8% | 0.04 |
| Zone1 Goblin Tier2 | 2.6% | 0.04 |
| Zone1 Undead Tier2 | 2.6% | 0.04 |
| Zone2 Feran Tier2 | 2.6% | 0.04 |
| Zone1 Encounters Tier2 | 2.6% | 0.04 |
| Zone4 Undead Tier2 | 2.6% | 0.04 |
| Zone2 Encounters Tier2 | 2.6% | 0.04 |
| Zone2 Undead Tier2 | 2.6% | 0.04 |
| Zone4 Encounters Tier2 | 2.6% | 0.04 |
| Zone1 Trork Tier2 | 2.6% | 0.04 |
Salvage 3
Salvaging these at a Salvage bench gives this item back:
How much goes into each item 19
Tree Sap per craft of each item, counted through every step of its recipe tree (5 of 19 use it through an intermediate such as an ingot or leather).
Expected effort
How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.
"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.
Used to make 26
- Ancient Candle
- Bamboo Candle
- Bandage
- Candle
- Cane Ornament
- Cauldron
- Crude Axe
- Crude Torch
- Feran Candle
- Feran Torch
- Glowing Royal Magic Potion
- Harvest Trophy
- Kweebec Candle
- Kweebec Lantern
- Lantern
- Large Cauldron
- Lumberjack Candle
- Old Potion
- Plate
- Scarecrow
- Tavern Candle
- Training Dummy
- Wind Temple Candle
- Wind Temple Chandelier
- Wooden Shutter
- Wooden Spike Trap
Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
- categoryItems.Ingredients
- categories[Items.Ingredients]
- iconIcons/ItemsGenerated/Ingredient_Tree_Sap.png
- hasIcontrue