Almanauts
Elden Ring Nightreign
BossVerified for build 22818764

Giant Crowd

HP solo
2,116
HP in a trio
3,387
Scaling class
Field Boss Threat

HP, absorptions and resistances

HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

healthbar · 2,116 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo2,1162,7512,9173,0923,4633,636
Duo2,7513,5773,7924,0204,5024,727
Trio3,3874,4034,6674,9485,5415,818

Damage absorption

Standard
−10%
Slash
−40%
Strike
−10%
Pierce
−10%
Magic
−20%
Fire
−40%
Lightning
−20%
Holy
−20%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
84 (+28, +70, +168, +458, +915 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).