Gladius, Beast of Night
- HP solo
- 11,328
- HP in a trio
- 33,984
- Scaling class
- Final Boss Threat
HP, absorptions and resistances
7 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Boss · 11,328 HP solo · Final Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 11,328 | 14,160 | 15,859 | 17,784 | 22,089 | 24,468 |
| Duo | 22,656 | 28,320 | 31,718 | 35,569 | 44,179 | 48,936 |
| Trio | 33,984 | 42,480 | 47,577 | 53,354 | 66,268 | 73,405 |
Damage absorption
- Standard
- 0
- Slash
- 0
- Strike
- 0
- Pierce
- −10%
- Magic
- 0
- Fire
- 50%
- Lightning
- 0
- Holy
- −35%
Status resistance
- Poison
- 542 (+457, +457, +457, +457, +457 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 542 (+457, +457, +457, +457, +457 after each proc)
- Sleep
- 154 (+98, +388, +845, +845, +845 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.25, ×1.55, ×1.92, ×2.83, ×3.31 (depth 1–5).
Version 2 · 11,894 HP solo · Final Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 11,894 | 15,462 | 16,390 | 17,377 | 19,459 | 20,434 |
| Duo | 23,788 | 30,925 | 32,780 | 34,755 | 38,918 | 40,869 |
| Trio | 35,683 | 46,388 | 49,171 | 52,133 | 58,377 | 61,303 |
Damage absorption
- Standard
- 0
- Slash
- 0
- Strike
- 0
- Pierce
- −10%
- Magic
- 0
- Fire
- 50%
- Lightning
- 0
- Holy
- −35%
Status resistance
- Poison
- 542 (+457, +457, +457, +457, +457 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 542 (+457, +457, +457, +457, +457 after each proc)
- Sleep
- 154 (+98, +388, +845, +845, +845 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Everdark Sovereign · 11,894 HP solo · Final Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 11,894 | 14,868 | 16,652 | 18,674 | 23,194 | 25,691 |
| Duo | 23,788 | 29,736 | 33,304 | 37,348 | 46,388 | 51,383 |
| Trio | 35,683 | 44,604 | 49,956 | 56,022 | 69,582 | 77,075 |
Damage absorption
- Standard
- 0
- Slash
- 0
- Strike
- 0
- Pierce
- −10%
- Magic
- 0
- Fire
- 50%
- Lightning
- 0
- Holy
- −35%
Status resistance
- Poison
- 542 (+457, +457, +457, +457, +457 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 542 (+457, +457, +457, +457, +457 after each proc)
- Sleep
- 154 (+98, +388, +845, +845, +845 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.25, ×1.55, ×1.92, ×2.83, ×3.31 (depth 1–5).
Version 4 · 11,328 HP solo · Final Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 11,328 | 14,726 | 15,609 | 16,550 | 18,532 | 19,461 |
| Duo | 22,656 | 29,452 | 31,219 | 33,100 | 37,065 | 38,923 |
| Trio | 33,984 | 44,179 | 46,829 | 49,650 | 55,597 | 58,384 |
Damage absorption
- Standard
- 0
- Slash
- 0
- Strike
- 0
- Pierce
- −10%
- Magic
- 0
- Fire
- 50%
- Lightning
- 0
- Holy
- −35%
Status resistance
- Poison
- 542 (+457, +457, +457, +457, +457 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 542 (+457, +457, +457, +457, +457 after each proc)
- Sleep
- 154 (+98, +388, +845, +845, +845 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Version 5 · 5,856 HP solo · Final Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 5,856 | 7,612 | 8,069 | 8,555 | 9,580 | 10,060 |
| Duo | 7,612 | 9,896 | 10,490 | 11,122 | 12,454 | 13,078 |
| Trio | 9,369 | 12,180 | 12,911 | 13,688 | 15,328 | 16,096 |
Damage absorption
- Standard
- 0
- Slash
- 0
- Strike
- 0
- Pierce
- −10%
- Magic
- 0
- Fire
- 50%
- Lightning
- 0
- Holy
- −35%
Status resistance
- Poison
- 542 (+457, +457, +457, +457, +457 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 542 (+457, +457, +457, +457, +457 after each proc)
- Sleep
- 154 (+98, +388, +845, +845, +845 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Version 6 · 3,360 HP solo
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 3,360 | 3,360 | 3,360 | 3,360 | 3,360 | 3,360 |
| Duo | 3,360 | 3,360 | 3,360 | 3,360 | 3,360 | 3,360 |
| Trio | 3,360 | 3,360 | 3,360 | 3,360 | 3,360 | 3,360 |
Damage absorption
- Standard
- 0
- Slash
- 0
- Strike
- 0
- Pierce
- −10%
- Magic
- 0
- Fire
- 50%
- Lightning
- 0
- Holy
- −35%
Status resistance
- Poison
- 542 (+457, +457, +457, +457, +457 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 542 (+457, +457, +457, +457, +457 after each proc)
- Sleep
- 154 (+98, +388, +845, +845, +845 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1, ×1, ×1, ×1, ×1 (depth 1–5).
Version 7 · 3,200 HP solo
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 3,200 | 3,200 | 3,200 | 3,200 | 3,200 | 3,200 |
| Duo | 3,200 | 3,200 | 3,200 | 3,200 | 3,200 | 3,200 |
| Trio | 3,200 | 3,200 | 3,200 | 3,200 | 3,200 | 3,200 |
Damage absorption
- Standard
- 0
- Slash
- 0
- Strike
- 0
- Pierce
- −10%
- Magic
- 0
- Fire
- 50%
- Lightning
- 0
- Holy
- −35%
Status resistance
- Poison
- 542 (+457, +457, +457, +457, +457 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 542 (+457, +457, +457, +457, +457 after each proc)
- Sleep
- 154 (+98, +388, +845, +845, +845 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1, ×1, ×1, ×1, ×1 (depth 1–5).