Maris, Fathom of Night
- HP solo
- 12,687
- HP in a trio
- 38,062
- Scaling class
- Final Boss Threat
HP, absorptions and resistances
5 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Boss · 12,687 HP solo · Final Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 12,687 | 15,859 | 17,762 | 19,919 | 24,740 | 27,404 |
| Duo | 25,374 | 31,718 | 35,524 | 39,838 | 49,480 | 54,809 |
| Trio | 38,062 | 47,577 | 53,286 | 59,757 | 74,221 | 82,214 |
Damage absorption
- Standard
- 0
- Slash
- −15%
- Strike
- 20%
- Pierce
- 10%
- Magic
- 20%
- Fire
- 50%
- Lightning
- −40%
- Holy
- 15%
Status resistance
- Poison
- Immune
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- Immune
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.25, ×1.55, ×1.92, ×2.83, ×3.31 (depth 1–5).
Everdark Sovereign Phase 2 · 25,771 HP solo · Final Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 25,771 | 32,214 | 36,079 | 40,460 | 50,253 | 55,665 |
| Duo | 51,542 | 64,428 | 72,159 | 80,921 | 100,507 | 111,331 |
| Trio | 77,313 | 96,642 | 108,239 | 121,382 | 150,761 | 166,997 |
Damage absorption
- Standard
- 0
- Slash
- −15%
- Strike
- 20%
- Pierce
- 10%
- Magic
- 20%
- Fire
- 50%
- Lightning
- −40%
- Holy
- 15%
Status resistance
- Poison
- Immune
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- Immune
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.25, ×1.55, ×1.92, ×2.83, ×3.31 (depth 1–5).
Version 3 · 3,584 HP solo
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 3,584 | 3,584 | 3,584 | 3,584 | 3,584 | 3,584 |
| Duo | 3,584 | 3,584 | 3,584 | 3,584 | 3,584 | 3,584 |
| Trio | 3,584 | 3,584 | 3,584 | 3,584 | 3,584 | 3,584 |
Damage absorption
- Standard
- 0
- Slash
- −15%
- Strike
- 20%
- Pierce
- 10%
- Magic
- 20%
- Fire
- 50%
- Lightning
- −40%
- Holy
- 15%
Status resistance
- Poison
- Immune
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- Immune
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1, ×1, ×1, ×1, ×1 (depth 1–5).
Everdark Sovereign Phase 1 · 3,171 HP solo · Final Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 3,171 | 3,964 | 4,440 | 4,979 | 6,185 | 6,851 |
| Duo | 6,343 | 7,929 | 8,881 | 9,959 | 12,370 | 13,702 |
| Trio | 9,515 | 11,894 | 13,321 | 14,939 | 18,555 | 20,553 |
Damage absorption
- Standard
- 0
- Slash
- −15%
- Strike
- 20%
- Pierce
- 10%
- Magic
- 20%
- Fire
- 50%
- Lightning
- −40%
- Holy
- 15%
Status resistance
- Poison
- Immune
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- Immune
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.25, ×1.55, ×1.92, ×2.83, ×3.31 (depth 1–5).
Random Encounter · 3,045 HP solo · Final Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 3,045 | 3,958 | 4,196 | 4,448 | 4,981 | 5,231 |
| Duo | 3,958 | 5,146 | 5,455 | 5,783 | 6,476 | 6,800 |
| Trio | 4,872 | 6,333 | 6,713 | 7,118 | 7,970 | 8,370 |
Damage absorption
- Standard
- 0
- Slash
- −15%
- Strike
- 20%
- Pierce
- 10%
- Magic
- 20%
- Fire
- 50%
- Lightning
- −40%
- Holy
- 15%
Status resistance
- Poison
- Immune
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- Immune
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).