Royal Carian Knight
- HP solo
- 5,198
- HP in a trio
- 12,891
- Scaling class
- Night Boss Threat
HP, absorptions and resistances
3 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Field Boss · 5,198 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 5,198 | 6,237 | 6,612 | 7,007 | 7,921 | 8,317 |
| Duo | 9,044 | 10,853 | 11,504 | 12,192 | 13,784 | 14,471 |
| Trio | 12,891 | 15,469 | 16,397 | 17,377 | 19,646 | 20,626 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- 10%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 0
- Holy
- 20%
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- 154 (+98, +388, +845, +845, +845 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.74 / ×2.48, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.889 / ×0.778. Deep of Night attack power: ×1.2, ×1.368, ×1.56, ×1.965, ×2.22 (depth 1–5).
Version 2 · 3,403 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 3,403 | 4,424 | 4,690 | 4,972 | 5,568 | 5,847 |
| Duo | 4,424 | 5,752 | 6,097 | 6,464 | 7,239 | 7,602 |
| Trio | 5,446 | 7,079 | 7,504 | 7,956 | 8,909 | 9,356 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- 10%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 0
- Holy
- 20%
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- 154 (+98, +388, +845, +845, +845 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Version 3 · 3,403 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 3,403 | 4,424 | 4,690 | 4,972 | 5,568 | 5,847 |
| Duo | 4,424 | 5,752 | 6,097 | 6,464 | 7,239 | 7,602 |
| Trio | 5,446 | 7,079 | 7,504 | 7,956 | 8,909 | 9,356 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- 10%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 0
- Holy
- 20%
Status resistance
- Poison
- Immune
- Scarlet Rot
- Immune
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).