Maris
An unknown entity that drifts through the
skies. It makes an ocean of its
surroundings, that it may blend with
whatever life is found, as if in a dream.
Exercise caution, warriors. The enemy may
not always be that which can be seen.
- Expedition
- Augur
- Weak to
- Lightning
HP by party size and depth
The final fight's HP: base pool × the boss's own scaling effects, × the duo or trio effect, × the Deep of Night depth effect. Weak to Lightning (the expedition menu's hint).
Maris, Fathom of Night
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 12,687 | 15,859 | 17,762 | 19,919 | 24,740 | 27,404 |
| Duo | 25,374 | 31,718 | 35,524 | 39,838 | 49,480 | 54,809 |
| Trio | 38,062 | 47,577 | 53,286 | 59,757 | 74,221 | 82,214 |
Damage absorption
- Standard
- 0
- Slash
- −15%
- Strike
- 20%
- Pierce
- 10%
- Magic
- 20%
- Fire
- 50%
- Lightning
- −40%
- Holy
- 15%
Status resistance
- Poison
- Immune
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- Immune
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.25, ×1.55, ×1.92, ×2.83, ×3.31 (depth 1–5).
Other versions of Maris, Fathom of Night in the game's params 4
| Version | Solo | Duo | Trio | Trio, depth 5 |
|---|---|---|---|---|
| Everdark Sovereign Phase 2 | 25,771 | 51,542 | 77,313 | 166,997 |
| Version 3 | 3,584 | 3,584 | 3,584 | 3,584 |
| Everdark Sovereign Phase 1 | 3,171 | 6,343 | 9,515 | 20,553 |
| Random Encounter | 3,045 | 3,958 | 4,872 | 8,370 |
Each is another NpcParam row of the same enemy (phases, adds or other fights); the boss page has their full tables.
Maris (Everdark Sovereign)
The Everdark Sovereign version fights the "Everdark Sovereign" variant of the same boss: its HP by party size and depth, and the chance it is the Deep of Night target at each depth.
| Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|
| 0% | 1.01% | 1.76% | 2.52% | 2.52% |
Chance it is the Deep of Night target
Each depth draws its Nightlord by weight from the expedition list (NightBossMenuParam); this is its share.
| Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|
| 5.04% | 4.03% | 3.28% | 2.52% | 2.52% |
Shifting Earth on its expeditions
The chance each map variant is drawn for an expedition against this Nightlord (MapPatternSet weights). See all Nightlords on the Shifting Earth odds page.
| Map | Normal | Normal, with DLC | Deep of Night | Deep, with DLC |
|---|---|---|---|---|
| No Shifting Earth | 84% | 84% | 76% | 73.1% |
| Mountaintop | 4% | 4% | 6% | 3.85% |
| The Crater | 4% | 4% | 6% | 3.85% |
| Rotted Woods | 4% | 4% | 6% | 3.85% |
| Shrouded City | 4% | 4% | 6% | 3.85% |
| Great Hollow | 0% | 0% | 0% | 11.5% |