Home Elden Ring Patch history 1.12.4 Verified for build 25827938 Regulation 1.12.4 from 1.12.2 Patch 1.12.4 Regulation 1.12.2 → 1.12.4: 72 numbers changed across 22 entries. Open any entry to see every value that moved, before and after, with the change and the percentage.
What the developer said Patch Notes Version 1.12.3 · 4 Jul 2024 · 33 listed changes: 17 fixes, 2 balance changes, 14 other 15 named items, 6 paired with a row below. Our short labels; the full wording is in the official notes.
Swift Slash: nerf (PvP) · not visible in the data we compare Carian Sorcery Sword: changed · in the data: Carian Sorcery Sword (Thrusting Sword): 4 values changed Smithscript Dagger, Smithscript Cirque: buff · in the data: Smithscript Dagger (Throwing Blade): 3 values changed ; Smithscript Cirque (Backhand Blade): 3 values changed Golden Hippopotamus, Commander Gaius: changed · in the data: Commander Gaius (Enemy): Lock Distance 40 → 60 Rolling Sparks: fix · not visible in the data we compare Rolling Sparks, Wall of Sparks: fix · not visible in the data we compare Feeble Lord's Frenzied Flame, Discus Hurl: fix · not visible in the data we compare Lightning Perfume Bottle, Frenzyflame Perfume Bottle: fix · not visible in the data we compare Bloodfiend's Arm: fix · in the data: Bloodfiend's Arm (Colossal Weapon): 9 values changed Gazing Finger: fix · in the data: Gazing Finger (Colossal Weapon): Which stats scale which damage 10,000 → 20,010,700 Fire Knight's Greatsword: fix · not visible in the data we compare Fire Knight's Greatsword: fix · not visible in the data we compare Smithscript Dagger, Smithscript Cirque, Smithscript Axe, Smithscript Greathammer and 3 more: fix · in the data: Smithscript Dagger (Throwing Blade): 3 values changed ; Smithscript Cirque (Backhand Blade): 3 values changed ; Smithscript Axe (Axe): 3 values changed ; Smithscript Greathammer (Great Hammer): 3 values changed ; Smithscript Spear (Spear): 3 values changed ; Golem Fist (Fist): 3 values changed Black Knife Tiche: fix · not visible in the data we compare Golden Hippopotamus: fix · not visible in the data we compare Also listed without a named item: 8 fixes. See the official notes
Changed but not in the notes 12 Rows below that changed in the game data while no note item names them (the notes may still cover them in general terms).
Weapons Death Knight's Twin Axes
Enemies Drake Warrior Igon , Dryleaf Dane , Hornsent , Igon , Needle Knight Leda , Pureblood Knight Ansbach , Redmane Freyja , Sanguine Noble Nataan , Sir Ansbach , Swordhand of Night Jolán , Thiollier
Below: what actually changed in the game's balance file, value by value. The developer's notes describe intent; the file shows every number.
In short Which stats scale which damage changed on 2 Axes Arcane scaling down on Bloodfiend's Arm (-14) Dexterity scaling down on Bloodfiend's Arm (-7) Intelligence scaling up on Carian Sorcery Sword (+8) Magic attack down on Carian Sorcery Sword (-4) Physical attack down on Carian Sorcery Sword (-4) Strength scaling down on Bloodfiend's Arm (-2) Which stats scale which damage changed on Gazing Finger Which stats scale which damage changed on Golem Fist Which stats scale which damage changed on Smithscript Cirque Which stats scale which damage changed on Smithscript Dagger Which stats scale which damage changed on Smithscript Greathammer Which stats scale which damage changed on Smithscript Spear 27 player attacks changed (motion values, stance damage and similar) 2 enemy attacks changed Also changed: which stats scale which damage, player attack behaviours, projectiles (spells, arrows, thrown items), enemy AI, weapon upgrade scaling, status effects and buffs Bloodfiend's Arm Colossal Weapon 9 values ▲ 1 ▼ 8 Strength scaling 64 → 62 Value Before to After Change Strength scalingBloodfiend's Heavy Arm 64 → 62 −2 −3.1% Arcane scalingBloodfiend's Heavy Arm Bloodfiend's Keen Arm Bloodfiend's Quality Arm Bloodfiend's Fire Arm Bloodfiend's Flame Art Arm Bloodfiend's Lightning Arm Bloodfiend's Sacred Arm Bloodfiend's Magic Arm Bloodfiend's Cold Arm 30 → 16 −14 −47% Strength scalingBloodfiend's Quality Arm 62 → 55 −7 −11% Dexterity scalingBloodfiend's Quality Arm 62 → 55 −7 −11% Strength scalingBloodfiend's Cold Arm 34 → 36 +2 +5.9% Strength scalingBloodfiend's Poison Arm Bloodfiend's Blood Arm 42 → 34 −8 −19% Dexterity scalingBloodfiend's Poison Arm Bloodfiend's Blood Arm 9 → 8 −1 −11% Arcane scalingBloodfiend's Poison Arm Bloodfiend's Blood Arm 62.25 → 51 −11.25 −18% Arcane scalingBloodfiend's Occult Arm 98.5 → 88 −10.5 −11%
Bloodfiend's Arm Copy link
Carian Sorcery Sword Thrusting Sword 4 values ▲ 1 ▼ 2 Physical attack 73 → 69 Value Before to After Change Key changes 3 Physical attack 73 → 69 −4 −5.5% Magic attack 73 → 69 −4 −5.5% Intelligence scaling 39 → 47 +8 +21% Linked data 1 Reinforce Type ID 0 → 1,300 changed
Carian Sorcery Sword Copy link
Death Knight's Twin Axes Axe 1 value Which stats scale which damage 20,010,300 → 20,010,100 Value Before to After Change Which stats scale which damage 20,010,300 → 20,010,100 changed
Death Knight's Twin Axes Copy link
Gazing Finger Colossal Weapon 1 value Which stats scale which damage 10,000 → 20,010,700 Value Before to After Change Which stats scale which damage 10,000 → 20,010,700 changed
Gazing Finger Copy link
Golem Fist Fist 3 values Which stats scale which damage 20,010,100 → 20,010,103 Value Before to After Change Which stats scale which damageFlame Art 20,010,100 → 20,010,103 changed Which stats scale which damageSacred 20,010,100 → 20,010,105 changed Which stats scale which damageMagic Cold 20,010,100 → 20,010,104 changed
Golem Fist Copy link
Smithscript Axe Axe 3 values Which stats scale which damage 20,010,100 → 20,010,103 Value Before to After Change Which stats scale which damageFlame Art 20,010,100 → 20,010,103 changed Which stats scale which damageSacred 20,010,100 → 20,010,105 changed Which stats scale which damageMagic Cold 20,010,100 → 20,010,104 changed
Smithscript Axe Copy link
Smithscript Cirque Backhand Blade 3 values Which stats scale which damage 20,010,100 → 20,010,103 Value Before to After Change Which stats scale which damageFlame Art 20,010,100 → 20,010,103 changed Which stats scale which damageSacred 20,010,100 → 20,010,105 changed Which stats scale which damageMagic Cold 20,010,100 → 20,010,104 changed
Smithscript Cirque Copy link
Smithscript Dagger Throwing Blade 3 values Which stats scale which damage 20,010,100 → 20,010,103 Value Before to After Change Which stats scale which damageFlame Art 20,010,100 → 20,010,103 changed Which stats scale which damageSacred 20,010,100 → 20,010,105 changed Which stats scale which damageMagic Cold 20,010,100 → 20,010,104 changed
Smithscript Dagger Copy link
Smithscript Greathammer Great Hammer 3 values Which stats scale which damage 20,010,100 → 20,010,103 Value Before to After Change Which stats scale which damageFlame Art 20,010,100 → 20,010,103 changed Which stats scale which damageSacred 20,010,100 → 20,010,105 changed Which stats scale which damageMagic Cold 20,010,100 → 20,010,104 changed
Smithscript Greathammer Copy link
Smithscript Spear Spear 3 values Which stats scale which damage 20,010,100 → 20,010,103 Value Before to After Change Which stats scale which damageFlame Art 20,010,100 → 20,010,103 changed Which stats scale which damageSacred 20,010,100 → 20,010,105 changed Which stats scale which damageMagic Cold 20,010,100 → 20,010,104 changed
Smithscript Spear Copy link
Commander Gaius 1 value ▼ 1 Lock Distance 40 → 60 Value Before to After Change Other numbers 1 Lock Distance×3 variants 40 → 60 +20 +50%
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Drake Warrior Igon 1 value Internal values only (SpEffect ID [29]) Value Before to After Change Linked data 1 SpEffect ID [29] -1 → 20,018,050 changed
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Dryleaf Dane 1 value Internal values only (SpEffect ID [29]) Value Before to After Change Linked data 1 SpEffect ID [29]×3 variants -1 → 20,018,050 changed
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Hornsent 1 value Internal values only (SpEffect ID [29]) Value Before to After Change Linked data 1 SpEffect ID [29]×4 variants -1 → 20,018,050 changed
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Igon 1 value Internal values only (SpEffect ID [29]) Value Before to After Change Linked data 1 SpEffect ID [29] -1 → 20,018,050 changed
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Needle Knight Leda 1 value Internal values only (SpEffect ID [29]) Value Before to After Change Linked data 1 SpEffect ID [29]×6 variants -1 → 20,018,050 changed
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Pureblood Knight Ansbach 1 value Internal values only (SpEffect ID [29]) Value Before to After Change Linked data 1 SpEffect ID [29]×3 variants -1 → 20,018,050 changed
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Redmane Freyja 1 value Internal values only (SpEffect ID [29]) Value Before to After Change Linked data 1 SpEffect ID [29]×4 variants -1 → 20,018,050 changed
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Sanguine Noble Nataan 1 value Internal values only (SpEffect ID [29]) Value Before to After Change Linked data 1 SpEffect ID [29]×3 variants -1 → 20,018,050 changed
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Sir Ansbach 1 value Internal values only (SpEffect ID [29]) Value Before to After Change Linked data 1 SpEffect ID [29]×2 variants -1 → 20,018,050 changed
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Swordhand of Night Jolán 1 value Internal values only (SpEffect ID [29]) Value Before to After Change Linked data 1 SpEffect ID [29]×4 variants -1 → 20,018,050 changed
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Thiollier 1 value Internal values only (SpEffect ID [29]) Value Before to After Change Linked data 1 SpEffect ID [29]×5 variants -1 → 20,018,050 changed
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Also changed 27 player attacks (motion values, stance damage and similar)2 enemy attacksWhich stats scale which damage Player attack behaviours Projectiles (spells, arrows, thrown items) Enemy AI Weapon upgrade scaling Status effects and buffs 1 technical tables (sound, visual effects, graphics) Biggest winners and losers Attack rating change at max upgrade, Standard affinity, every stat at 40.