Hookclaws
With its requirements met (Str 8 · Dex 14), Hookclaws reaches 273 attack rating at +25; the strongest affinity at those stats is Magic at 398.
Pickup · Stormveil Castle
- Attack rating (+25)
- 273
- Scaling (+25)
- Str D · Dex B
- Class
- Claw
- Weight
- 2
- Requires
- Str 8 · Dex 14
- Skill
- Quickstep · FP 3
- Passive
- Causes blood loss buildup (60)
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
Weapon worn on the fist comprised of sharp parallel blades favored by those who lurk in the dark. Lacerations cause blood loss with great effect.
Claw weapons come in pairs, and two-handing this weapon will equip it to both hands.
Attack rating by affinity 13
At Str 10 · Dex 14 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 105 | 273 +25 | Physical 273 | Str DDex BInt –Fai –Arc – |
| Heavy | 94 | 248 +25 | Physical 248 | Str BDex –Int –Fai –Arc – |
| Keen | 102 | 267 +25 | Physical 267 | Str EDex AInt –Fai –Arc – |
| Quality | 95 | 248 +25 | Physical 248 | Str BDex BInt –Fai –Arc – |
| Fire | 153 | 341 +25 | Physical 169Fire 172 | Str CDex EInt –Fai –Arc – |
| Flame Art | 158 | 395 +25 | Physical 190Fire 205 | Str EDex DInt –Fai CArc – |
| Lightning | 157 | 365 +25 | Physical 179Lightning 186 | Str EDex CInt –Fai –Arc – |
| Sacred | 140 | 395 +25 | Physical 190Holy 205 | Str EDex DInt –Fai CArc – |
| Magic | 140 | 398 +25 | Physical 187Magic 211 | Str EDex EInt BFai –Arc – |
| Cold | 148 | 339 +25 | Physical 196Magic 143 | Str DDex BInt CFai –Arc – |
| Poison | 87 | 247 +25 | Physical 247 | Str DDex BInt –Fai –Arc D |
| Blood | 87 | 247 +25 | Physical 247 | Str DDex BInt –Fai –Arc D |
| Occult | 92 | 255 +25 | Physical 255 | Str EDex DInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 10 | – | 273 |
| 13 | – | 277 |
| 14 | 273 | – |
| 16 | – | 281 |
| 17 | 284 | – |
| 19 | – | 284 |
| 20 | 293 | – |
| 22 | – | 288 |
| 23 | 302 | – |
| 25 | – | 291 |
| 26 | 310 | – |
| 28 | – | 294 |
| 29 | 319 | – |
| 31 | – | 297 |
| 32 | 327 | – |
| 34 | – | 300 |
| 35 | 335 | – |
| 37 | – | 303 |
| 38 | 343 | – |
| 40 | – | 305 |
| 41 | 350 | – |
| 43 | – | 308 |
| 44 | 358 | – |
| 46 | – | 311 |
| 47 | 365 | – |
| 49 | – | 313 |
| 50 | 372 | – |
| 52 | – | 316 |
| 53 | 378 | – |
| 55 | – | 318 |
| 56 | 384 | – |
| 58 | – | 320 |
| 59 | 389 | – |
| 61 | – | 321 |
| 62 | 393 | – |
| 64 | – | 323 |
| 65 | 398 | – |
| 67 | – | 325 |
| 68 | 402 | – |
| 70 | – | 327 |
| 71 | 407 | – |
| 73 | – | 328 |
| 74 | 411 | – |
| 76 | – | 330 |
| 77 | 416 | – |
| 79 | – | 332 |
| 80 | 421 | – |
| 82 | – | 333 |
| 83 | 422 | – |
| 85 | – | 333 |
| 86 | 424 | – |
| 88 | – | 334 |
| 89 | 426 | – |
| 91 | – | 335 |
| 92 | 428 | – |
| 94 | – | 335 |
| 95 | 429 | – |
| 97 | – | 336 |
| 98 | 431 | – |
| 99 | 432 | 336 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 14–18: +3.5 · 18–60: +2.45 · 60–80: +1.55 · 80–99: +0.58 | 432 from 273 |
| Strength | 18, 60, 80 | 10–18: +1.25 · 18–60: +0.9 · 60–80: +0.55 · 80–99: +0.21 | 336 from 273 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Magic
- Flame Art
- Sacred
Show the numbers
| Upgrade level | Standard | Magic | Flame Art | Sacred |
|---|---|---|---|---|
| 0 | 105 | 140 | 158 | 140 |
| 1 | 111 | 150 | 167 | 150 |
| 2 | 118 | 160 | 176 | 159 |
| 3 | 124 | 169 | 186 | 169 |
| 4 | 131 | 180 | 195 | 179 |
| 5 | 137 | 190 | 204 | 190 |
| 6 | 144 | 201 | 213 | 200 |
| 7 | 150 | 210 | 223 | 209 |
| 8 | 157 | 221 | 232 | 220 |
| 9 | 163 | 231 | 243 | 230 |
| 10 | 170 | 242 | 252 | 241 |
| 11 | 177 | 251 | 262 | 251 |
| 12 | 184 | 262 | 271 | 261 |
| 13 | 190 | 272 | 281 | 271 |
| 14 | 197 | 282 | 290 | 281 |
| 15 | 204 | 293 | 300 | 292 |
| 16 | 211 | 303 | 309 | 302 |
| 17 | 217 | 313 | 319 | 313 |
| 18 | 224 | 324 | 328 | 323 |
| 19 | 231 | 335 | 338 | 334 |
| 20 | 238 | 346 | 349 | 345 |
| 21 | 245 | 355 | 358 | 355 |
| 22 | 252 | 366 | 368 | 364 |
| 23 | 259 | 376 | 376 | 375 |
| 24 | 266 | 387 | 386 | 385 |
| 25 | 273 | 398 | 395 | 395 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
- Occult · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss | Occult · Blood loss |
|---|---|---|---|---|
| 0 | 66 | 66 | 57 | 46 |
| 1 | 67 | 67 | 58 | 46 |
| 2 | 69 | 68 | 59 | 46 |
| 3 | 70 | 69 | 60 | 46 |
| 4 | 72 | 70 | 61 | 46 |
| 5 | 73 | 71 | 62 | 46 |
| 6 | 75 | 73 | 63 | 46 |
| 7 | 77 | 75 | 64 | 46 |
| 8 | 78 | 76 | 65 | 46 |
| 9 | 80 | 77 | 66 | 46 |
| 10 | 81 | 78 | 67 | 46 |
| 11 | 83 | 80 | 69 | 46 |
| 12 | 85 | 81 | 70 | 46 |
| 13 | 86 | 82 | 71 | 46 |
| 14 | 88 | 83 | 72 | 46 |
| 15 | 89 | 84 | 73 | 46 |
| 16 | 91 | 86 | 74 | 46 |
| 17 | 92 | 87 | 75 | 46 |
| 18 | 94 | 88 | 76 | 46 |
| 19 | 96 | 89 | 77 | 46 |
| 20 | 97 | 90 | 78 | 46 |
| 21 | 99 | 91 | 79 | 47 |
| 22 | 100 | 93 | 80 | 47 |
| 23 | 102 | 94 | 81 | 47 |
| 24 | 104 | 95 | 82 | 47 |
| 25 | 105 | 96 | 83 | 47 |
#4 of 5 claw weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 100 | 273 | 3 | 8 | 0.40 s |
| R1 2Slash | 101 | 276 | 3 | 8 | 0.43 s |
| R1 3Slash | 102 | 279 | 3 | 8 | 0.40 s |
| R1 4Slash | 103 | 281 | 3 | 8 | 0.40 s |
| R1 5Slash | 104 | 284 | 3 | 8 | 0.43 s |
| R1 6Slash | 110 | 301 | 6 | 8 | 0.50 s |
| R2Pierce | 120 | 328 | 6 | 13 | — |
| Charged R2Pierce | 155 | 424 | 18 | 20 | 1.03 s |
| R2 2Slash | 120 | 328 | 6 | 13 | — |
| Charged R2 2Slash | 155 | 424 | 18 | 20 | 1.17 s |
| Running R2Pierce | 120 | 328 | 6 | 13 | 0.60 s |
| Backstep R1Slash | 95 | 260 | 3 | 7 | 0.47 s |
| Jumping R1Slash | 107 | 292 | 4.5 | 7 | 0.37 s |
| Jumping R2Pierce | 122 | 333 | 12 | 13 | 0.47 s |
| Guard counterSlash | 130 | 355 | 18 | 13 | 0.50 s |
Two-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash · 2 hits | 94 + 94 | 514 | 3.6 | 14 | 0.40 s |
| R1 2Slash | 130 | 355 | 3.3 | 14 | 0.43 s |
| R1 3Slash · 2 hits | 96 + 96 | 525 | 3.6 | 14 | 0.40 s |
| R1 4Slash | 135 | 369 | 3.6 | 7 | 0.40 s |
| R1 5Slash · 2 hits | 100 + 100 | 547 | 3.6 | 14 | 0.43 s |
| R1 6Slash · 2 hits | 106 + 106 | 580 | 7.2 | 14 | 0.50 s |
| R2Pierce | 165 | 451 | 6.6 | 18 | — |
| Charged R2Pierce · 2 hits | 145 + 145 | 793 | 19.8 | 36 | 1.03 s |
| R2 2Slash | 165 | 451 | 6.6 | 18 | — |
| Charged R2 2Slash · 2 hits | 145 + 145 | 793 | 19.8 | 36 | 1.17 s |
| Running R1Slash · 2 hits | 102 + 102 | 558 | 3.6 | 18 | 0.50 s |
| Running R2Slash · 3 hits | 100 + 90 + 100 | 793 | 7.2 | 24 | 0.63 s |
| Rolling R1Slash · 2 hits | 88 + 88 | 481 | 3.6 | 14 | 0.23 s |
| Backstep R1Slash · 2 hits | 88 + 88 | 481 | 3.6 | 14 | 0.47 s |
| Jumping R1Slash · 2 hits | 102 + 102 | 558 | 5.4 | 14 | 0.37 s |
| Jumping R2Pierce · 2 hits | 115 + 115 | 629 | 14.4 | 24 | 0.47 s |
| Guard counterSlash · 2 hits | 118 + 118 | 646 | 19.8 | 24 | 0.60 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce · 2 hits | 55 + 242 | 894 | 0 | 13 | 0.53 s |
| RipostePierce · 2 hits | 55 + 330 | 1,159 | 0 | 13 | 0.93 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 105 | 105 | — |
| +1 | 111 | 111 | Smithing Stone [1] × 2 |
| +2 | 118 | 118 | Smithing Stone [1] × 4 |
| +3 | 124 | 124 | Smithing Stone [1] × 6 |
| +4 | 131 | 131 | Smithing Stone [2] × 2 |
| +5 | 137 | 137 | Smithing Stone [2] × 4 |
| +6 | 144 | 144 | Smithing Stone [2] × 6 |
| +7 | 150 | 150 | Smithing Stone [3] × 2 |
| +8 | 157 | 157 | Smithing Stone [3] × 4 |
| +9 | 163 | 163 | Smithing Stone [3] × 6 |
| +10 | 170 | 170 | Smithing Stone [4] × 2 |
| +11 | 177 | 177 | Smithing Stone [4] × 4 |
| +12 | 184 | 184 | Smithing Stone [4] × 6 |
| +13 | 190 | 190 | Smithing Stone [5] × 2 |
| +14 | 197 | 197 | Smithing Stone [5] × 4 |
| +15 | 204 | 204 | Smithing Stone [5] × 6 |
| +16 | 211 | 211 | Smithing Stone [6] × 2 |
| +17 | 217 | 217 | Smithing Stone [6] × 4 |
| +18 | 224 | 224 | Smithing Stone [6] × 6 |
| +19 | 231 | 231 | Smithing Stone [7] × 2 |
| +20 | 238 | 238 | Smithing Stone [7] × 4 |
| +21 | 245 | 245 | Smithing Stone [7] × 6 |
| +22 | 252 | 252 | Smithing Stone [8] × 2 |
| +23 | 259 | 259 | Smithing Stone [8] × 4 |
| +24 | 266 | 266 | Smithing Stone [8] × 6 |
| +25 | 273 | 273 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Hookclaws
Placed in the world 1
- Stormveil Castle · Rampart Tower
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 364 in 1.02.1 → 380 in 1.17.3, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 4
Every patch that changed its numbers, version by version.
- 1.04.1from 1.03.3
Every changed value (1)
Value Before to After Change Defence and poise 1 Guard Stamina Multiplier 0 1 +1 - 1.08from 1.07.1
- Stance damage3→4
- 1.09from 1.08.1
- Physical attack89→93Standard
- Physical attack85→89HeavyKeenQualityFireFlame ArtLightningSacredMagicColdPoisonBloodOccult
- Fire attack85→89FireFlame Art
- Lightning attack85→89Lightning
- Holy attack85→89Sacred
- Magic attack85→89Magic
- Magic attack68→71Cold
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 40 60 +20+50%
Other claws with similar AR
- Venomous Fang 274
- Bloodhound Claws 286
- Raptor Talons 255
- Claws of Night 431
Overview
- Class
- Claw
- Weight
- 2
- Requires
- Str 8 · Dex 14
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
22000000