Great Club
With its requirements met (Str 35), Great Club reaches 715 attack rating at +25.
Reward: Stonedigger Troll · Mt. Gelmir
- Attack rating (+25)
- 715
- Scaling (+25)
- Str B · Fai D
- Class
- Colossal Weapon
- Weight
- 17
- Requires
- Str 35
- Skill
- Golden Land · FP 5
- Upgrades with
- Smithing Stones (+25)
In-game description
An enormous club of hard wood. Wildly hammering foes with this striking weapon requires no dexterity; only brute force. While it may seem sacrilegious, this weapon is said to be a withered branch of the Erdtree. Imbued with holy power, this weapon will never snap.
Attack rating by affinity 1
At Str 35 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 261 | 715 +25 | Physical 598Holy 117 | Str BDex –Int –Fai DArc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Faith
Show the numbers
| Stat level | Strength | Faith |
|---|---|---|
| 10 | – | 715 |
| 13 | – | 717 |
| 16 | – | 719 |
| 19 | – | 721 |
| 22 | – | 723 |
| 25 | – | 724 |
| 28 | – | 726 |
| 31 | – | 728 |
| 34 | – | 729 |
| 35 | 715 | – |
| 37 | – | 731 |
| 38 | 732 | – |
| 40 | – | 732 |
| 41 | 749 | – |
| 43 | – | 734 |
| 44 | 766 | – |
| 46 | – | 735 |
| 47 | 782 | – |
| 49 | – | 737 |
| 50 | 797 | – |
| 52 | – | 738 |
| 53 | 811 | – |
| 55 | – | 739 |
| 56 | 824 | – |
| 58 | – | 740 |
| 59 | 835 | – |
| 61 | – | 741 |
| 62 | 844 | – |
| 64 | – | 742 |
| 65 | 855 | – |
| 67 | – | 743 |
| 68 | 865 | – |
| 70 | – | 744 |
| 71 | 875 | – |
| 73 | – | 745 |
| 74 | 886 | – |
| 76 | – | 745 |
| 77 | 896 | – |
| 79 | – | 746 |
| 80 | 906 | – |
| 82 | – | 747 |
| 83 | 910 | – |
| 85 | – | 747 |
| 86 | 914 | – |
| 88 | – | 748 |
| 89 | 918 | – |
| 91 | – | 748 |
| 92 | 922 | – |
| 94 | – | 748 |
| 95 | 926 | – |
| 97 | – | 749 |
| 98 | 930 | – |
| 99 | 931 | 749 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 35–60: +4.92 · 60–80: +3.4 · 80–99: +1.32 | 931 from 715 |
| Faith | 18, 60, 80 | 10–18: +0.63 · 18–60: +0.5 · 60–80: +0.3 · 80–99: +0.11 | 749 from 715 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 261 |
| 1 | 276 |
| 2 | 293 |
| 3 | 310 |
| 4 | 327 |
| 5 | 343 |
| 6 | 361 |
| 7 | 378 |
| 8 | 396 |
| 9 | 414 |
| 10 | 432 |
| 11 | 449 |
| 12 | 467 |
| 13 | 485 |
| 14 | 504 |
| 15 | 523 |
| 16 | 540 |
| 17 | 559 |
| 18 | 578 |
| 19 | 598 |
| 20 | 617 |
| 21 | 636 |
| 22 | 655 |
| 23 | 675 |
| 24 | 695 |
| 25 | 715 |
#5 of 20 colossal weapon weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed14can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 715 | 18 | 22.4 | 0.77 s |
| R1 2Strike | 102 | 729 | 18 | 22.4 | 0.87 s |
| R1 3Strike | 108 | 772 | 18 | 22.4 | 0.93 s |
| R2Strike | 125 | 894 | 15 | 33.6 | — |
| Charged R2Strike | 170 | 1,216 | 42 | 44.8 | 1.33 s |
| R2 2Strike | 125 | 894 | 15 | 33.6 | — |
| Charged R2 2Strike | 170 | 1,216 | 42 | 44.8 | 1.70 s |
| Running R1Strike | 105 | 751 | 18 | 26.9 | 0.77 s |
| Running R2Strike | 120 | 858 | 18 | 33.6 | 0.73 s |
| Rolling R1Strike | 90 | 643 | 18 | 17.9 | 0.63 s |
| Backstep R1Strike | 95 | 679 | 18 | 17.9 | 0.77 s |
| Jumping R1Strike | 107 | 765 | 18 | 17.9 | 0.53 s |
| Jumping R2Strike | 130 | 930 | 27.8 | 33.6 | 0.63 s |
| Guard counterStrike | 125 | 894 | 42 | 33.6 | 0.93 s |
Two-handed14can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 114 | 920 | 23.4 | 26.9 | 0.73 s |
| R1 2Strike | 117 | 944 | 23.4 | 26.9 | 0.83 s |
| R1 3Strike | 125 | 1,009 | 23.4 | 26.9 | 0.90 s |
| R2Strike | 143 | 1,154 | 16.5 | 40.3 | — |
| Charged R2Strike | 185 | 1,493 | 45.8 | 53.8 | 1.33 s |
| R2 2Strike | 143 | 1,154 | 16.5 | 40.3 | — |
| Charged R2 2Strike | 187 | 1,509 | 45.8 | 53.8 | 1.70 s |
| Running R1Strike | 124 | 1,000 | 23.4 | 31.4 | 0.73 s |
| Running R2Strike | 137 | 1,105 | 23.4 | 40.3 | 0.80 s |
| Rolling R1Strike | 112 | 904 | 23.4 | 22.4 | 0.63 s |
| Backstep R1Strike | 113 | 912 | 23.4 | 22.4 | 0.77 s |
| Jumping R1Strike | 112 | 904 | 23.4 | 22.4 | 0.53 s |
| Jumping R2Strike | 135 | 1,089 | 30.8 | 40.3 | 0.63 s |
| Guard counterStrike | 143 | 1,154 | 45.8 | 40.3 | 0.87 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 52 + 168 | 1,574 | 0 | 28 | 0.53 s |
| RiposteStrike · 2 hits | 53 + 210 | 1,881 | 0 | 28 | 0.83 s |
Skill: Golden Land2move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillStrike/Standard · 4 hits | own base | — | 43 | 50.4 | 1.23 s |
| Skill follow-upStrike | 140 | 1,001 | 7.5 | 39.2 | 0.73 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each. "Own base": a projectile with its own base damage that scales with stats, not a share of attack rating.
By upgrade level (Standard)
| Level | AR | Physical | Holy | Cost |
|---|---|---|---|---|
| +0 | 261 | 214 | 47 | — |
| +1 | 276 | 227 | 49 | Smithing Stone [1] × 2 |
| +2 | 293 | 241 | 52 | Smithing Stone [1] × 4 |
| +3 | 310 | 255 | 55 | Smithing Stone [1] × 6 |
| +4 | 327 | 269 | 58 | Smithing Stone [2] × 2 |
| +5 | 343 | 283 | 60 | Smithing Stone [2] × 4 |
| +6 | 361 | 298 | 63 | Smithing Stone [2] × 6 |
| +7 | 378 | 312 | 66 | Smithing Stone [3] × 2 |
| +8 | 396 | 327 | 69 | Smithing Stone [3] × 4 |
| +9 | 414 | 342 | 72 | Smithing Stone [3] × 6 |
| +10 | 432 | 357 | 75 | Smithing Stone [4] × 2 |
| +11 | 449 | 372 | 77 | Smithing Stone [4] × 4 |
| +12 | 467 | 387 | 80 | Smithing Stone [4] × 6 |
| +13 | 485 | 402 | 83 | Smithing Stone [5] × 2 |
| +14 | 504 | 418 | 86 | Smithing Stone [5] × 4 |
| +15 | 523 | 434 | 89 | Smithing Stone [5] × 6 |
| +16 | 540 | 449 | 91 | Smithing Stone [6] × 2 |
| +17 | 559 | 465 | 94 | Smithing Stone [6] × 4 |
| +18 | 578 | 481 | 97 | Smithing Stone [6] × 6 |
| +19 | 598 | 498 | 100 | Smithing Stone [7] × 2 |
| +20 | 617 | 514 | 103 | Smithing Stone [7] × 4 |
| +21 | 636 | 530 | 106 | Smithing Stone [7] × 6 |
| +22 | 655 | 547 | 108 | Smithing Stone [8] × 2 |
| +23 | 675 | 564 | 111 | Smithing Stone [8] × 4 |
| +24 | 695 | 581 | 114 | Smithing Stone [8] × 6 |
| +25 | 715 | 598 | 117 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Video: Great Club
Where to find Great Club
Rewards
- Drop: Stonedigger Troll · Weeping Peninsula
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 590 in 1.02.1 → 761 in 1.17.3, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 5
Every patch that changed its numbers, version by version.
- 1.04.1from 1.03.3
- Physical guard negation57→71
- Guard boost38→47
Every changed value (3)
Value Before to After Change Key changes 2 Physical guard negation 57 71 +14+25% Guard boost 38 47 +9+24% 1 technical value (sorting, effects, display)
Value Before to After Change Can Drop 1 0 changed - 1.07from 1.06
- Stance damage7→8
- 1.08from 1.07.1
- Stance damage8→7.5
- 1.09from 1.08.1
- Holy attack0→46Standard
- Strength scaling69→81Standard
- Faith scaling0→20Standard
- Physical guard negation71→70Standard
- Magic guard negation42→41Standard
- Lightning guard negation42→40Standard
- Holy guard negation42→47Standard
- Strength scaling59→63Affinity 1
- Strength scaling17→18Affinity 2
- Dexterity scaling42→45Affinity 2
- Strength scaling52→56Affinity 3
- Dexterity scaling52→56Affinity 3
- Strength scaling34→37Affinity 4
- Dexterity scaling13→14Affinity 4
- Strength scaling27→29Affinity 5Affinity 7Affinity 8Affinity 12
- Faith scaling28→30Affinity 5Affinity 7
- Strength scaling13→14Affinity 6
- Dexterity scaling34→37Affinity 6
- Intelligence scaling31→33Affinity 8
- Strength scaling62→66Affinity 9
- Intelligence scaling27→29Affinity 9
- Strength scaling65→70Affinity 10Affinity 11
- Arcane scaling58→62Affinity 12
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 70 105 +35+50%
Other colossal weapons with similar AR
Overview
- Class
- Colossal Weapon
- Weight
- 17
- Requires
- Str 35
- Affinities
- Standard
- Game ID
23020000