Almanauts
Elden Ring
GreatswordChanged in 4 patchesVerified for build 25827938
Sacred Relic Sword

Sacred Relic Sword

With its requirements met (Str 14 · Dex 24 · Fai 22), Sacred Relic Sword reaches 637 attack rating at +10.

Attack rating (+10)
637
Scaling (+10)
Str D · Dex B · Fai C
Class
Greatsword
Weight
11
Requires
Str 14 · Dex 24 · Fai 22
Skill
Wave of Gold · FP 42
Upgrades with
Somber Smithing Stones (+10)

In-game description

Sword wrought from the remains of a god who should have lived a life eternal.

Thoughts on what the weapon portends are many and varied. Some consider it the mark of a great sin, or a sign of great devastation. Some think it as the end of an age, while others; the beginning.

Attack rating by affinity 1

At Str 14 · Dex 24 · Int 10 · Fai 22 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard230637 +10Physical 400Holy 237Str DDex BInt –Fai CArc –

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +10)

6006507007508008501440608099Stat level6080
  • Dexterity
  • Faith
  • Strength
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Dexterity's soft caps.
Show the numbers
Stat levelDexterityFaithStrength
14––637
17––641
20––645
22–637–
23––648
24637––
25–642–
26––651
27649––
28–647–
29––654
30661––
31–652–
32––658
33673––
34–656–
35––661
36684––
37–661–
38––664
39695––
40–666–
41––667
42706––
43–671–
44––669
45716––
46–676–
47––672
48726––
49–681–
50––675
51735––
52–683–
53––677
54744––
55–685–
56––679
57752––
58–687–
59––681
60758––
61–689–
62––683
63765––
64–691–
65––685
66771––
67–692–
68––686
69778––
70–694–
71––688
72785––
73–696–
74––690
75791––
76–698–
77––692
78798––
79–700–
80––693
81803––
82–701–
83––694
84805––
85–702–
86––695
87808––
88–703–
89––695
90810––
91–704–
92––696
93813––
94–705–
95––697
96815––
97–706–
98––697
99818706698
StatSoft capsAR per point, by stretchAt 99
Dexterity60, 8024–60: +3.36 · 60–80: +2.2 · 80–99: +0.84818 from 637
Faith50, 8022–50: +1.61 · 50–80: +0.6 · 80–99: +0.32706 from 637
Strength18, 60, 8014–18: +1.5 · 18–60: +0.93 · 60–80: +0.55 · 80–99: +0.26698 from 637

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade

02004006008000246810Upgrade level
At the weapon's requirements (Standard).
Show the numbers
Upgrade levelAttack rating
0230
1267
2305
3343
4383
5423
6464
7506
8549
9593
10637

#6 of 25 greatsword weapons by attack rating

  1. Dark Moon Greatsword665 +10
  2. Blasphemous Blade652 +10
  3. Golden Order Greatsword651 +10
  4. Inseparable Sword641 +10
  5. Sacred Relic Sword637 +10
  6. Helphen's Steeple635 +10
  7. Greatsword of Damnation609 +10
  8. Ordovis's Greatsword599 +10
  9. Marais Executioner's Sword572 +10
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Gargoyle's Blackblade, 669).

Moveset the game's own

Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed15players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Standard10063810.216.20.53 s
R1 2Standard10164410.216.20.50 s
R1 3Standard10265110.216.20.53 s
R1 4Standard1107021116.20.73 s
R2Standard12579713.227—
Charged R2Standard1601,0213337.81.57 s
R2 2Standard12579713.227—
Charged R2 2Standard1601,0213337.81.57 s
Running R1Standard10567010.219.40.70 s
Running R2Standard12076611270.70 s
Rolling R1Standard9057410.2130.47 s
Backstep R1Standard9057410.2130.57 s
Jumping R1Standard10768310.2130.57 s
Jumping R2Standard13082922270.57 s
Guard counterStandard12579733270.80 s
Two-handed15players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Standard10366613.219.40.53 s
R1 2Standard10467213.219.40.60 s
R1 3Standard10567913.219.40.53 s
R1 4Standard11574414.319.40.80 s
R2Standard13084114.532.4—
Charged R2Standard1651,06736.343.21.40 s
R2 2Standard13084114.532.4—
Charged R2 2Standard1651,06736.343.21.37 s
Running R1Standard11071113.223.80.67 s
Running R2Standard12580812.132.40.70 s
Rolling R1Standard9561413.216.20.47 s
Backstep R1Standard9561413.216.20.57 s
Jumping R1Standard11071113.216.20.53 s
Jumping R2Standard13587324.232.40.57 s
Guard counterStandard13084136.332.40.83 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabPierce2201,544021.60.50 s
RipostePierce2751,931021.60.83 s
Skill: Wave of Gold1move names inferred
MoveMVDamageStanceStamina1st hit
SkillStandardown base—675.62.00 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each. "Own base": a projectile with its own base damage that scales with stats, not a share of attack rating.

By upgrade level (Standard)

LevelARPhysicalHolyCost
+023014387—
+1267166101Somber Smithing Stone [1] × 1
+2305190115Somber Smithing Stone [2] × 1
+3343214129Somber Smithing Stone [3] × 1
+4383239144Somber Smithing Stone [4] × 1
+5423264159Somber Smithing Stone [5] × 1
+6464290174Somber Smithing Stone [6] × 1
+7506317189Somber Smithing Stone [7] × 1
+8549344205Somber Smithing Stone [8] × 1
+9593372221Somber Smithing Stone [9] × 1
+10637400237Somber Ancient Dragon Smithing Stone × 1

From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.

Where to find Sacred Relic Sword

Sold or traded 1

  • Remembrance trade: Elden Remembrance · stock 1

Patch history 4

Every patch that changed its numbers, version by version.

  1. 1.03.1from 1.02.1
    • Guard boost36→35
  2. 1.04.1from 1.03.3
    • Physical guard negation47→62
    • Guard boost35→42
  3. 1.07from 1.06
      Every changed value (1)
      ValueBeforetoAfterChange
      Defence and poise 1
      Poise×0.03×0.059+0.029+97%
    • 1.12.1from 1.10
      • Stamina damage56→59
      Every changed value (2)
      ValueBeforetoAfterChange
      Key changes 1
      Stamina damage5659+3+5.4%
      Health, stamina and weight 1
      Weapon Regain HP Amount6090+30+50%

    Other greatswords with similar AR

    Overview

    Class
    Greatsword
    Weight
    11
    Requires
    Str 14 · Dex 24 · Fai 22
    Affinities
    Standard
    Game ID
    3100000