Zweihander
With its requirements met (Str 19 · Dex 11), Zweihander reaches 433 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 619.
- Merchant: Isolated Merchant, 3,500 runes Weeping Peninsula
- Merchant: Merchant Kalé, 3,500 runes Limgrave
- Merchant: Twin Maiden Husks, 3,500 runes Roundtable Hold
- Attack rating (+25)
- 433
- Scaling (+25)
- Str D · Dex C
- Class
- Colossal Sword
- Weight
- 15.5
- Requires
- Str 19 · Dex 11
- Skill
- Stamp (Upward Cut) · FP 8
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
Just about the largest sword a mere man is capable of swinging. True to its name, it is designed to be wielded in both hands, but those of merely ordinary strength will still struggle to do so.
The long blade is heavy and sharp, sending foes reeling back with its broader strokes, while also capable of a devastating piercing thrust.
Attack rating by affinity 13
At Str 19 · Dex 11 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 165 | 433 +25 | Physical 433 | Str DDex CInt –Fai –Arc – |
| Heavy | 167 | 466 +25 | Physical 466 | Str ADex –Int –Fai –Arc – |
| Keen | 151 | 416 +25 | Physical 416 | Str EDex AInt –Fai –Arc – |
| Quality | 155 | 420 +25 | Physical 420 | Str BDex BInt –Fai –Arc – |
| Fire | 253 | 587 +25 | Physical 286Fire 301 | Str CDex EInt –Fai –Arc – |
| Flame Art | 244 | 619 +25 | Physical 305Fire 314 | Str DDex DInt –Fai CArc – |
| Lightning | 238 | 551 +25 | Physical 275Lightning 276 | Str EDex CInt –Fai –Arc – |
| Sacred | 217 | 619 +25 | Physical 305Holy 314 | Str DDex DInt –Fai CArc – |
| Magic | 215 | 608 +25 | Physical 286Magic 322 | Str EDex EInt BFai –Arc – |
| Cold | 226 | 526 +25 | Physical 315Magic 211 | Str CDex CInt CFai –Arc – |
| Poison | 138 | 396 +25 | Physical 396 | Str CDex BInt –Fai –Arc D |
| Blood | 138 | 396 +25 | Physical 396 | Str CDex BInt –Fai –Arc D |
| Occult | 144 | 404 +25 | Physical 404 | Str EDex DInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 11 | 433 | – |
| 14 | 447 | – |
| 17 | 461 | – |
| 19 | – | 433 |
| 20 | 473 | – |
| 22 | – | 442 |
| 23 | 485 | – |
| 25 | – | 450 |
| 26 | 496 | – |
| 28 | – | 458 |
| 29 | 508 | – |
| 31 | – | 466 |
| 32 | 519 | – |
| 34 | – | 474 |
| 35 | 529 | – |
| 37 | – | 481 |
| 38 | 540 | – |
| 40 | – | 489 |
| 41 | 550 | – |
| 43 | – | 496 |
| 44 | 560 | – |
| 46 | – | 503 |
| 47 | 569 | – |
| 49 | – | 509 |
| 50 | 578 | – |
| 52 | – | 515 |
| 53 | 587 | – |
| 55 | – | 521 |
| 56 | 595 | – |
| 58 | – | 526 |
| 59 | 601 | – |
| 61 | – | 530 |
| 62 | 607 | – |
| 64 | – | 535 |
| 65 | 613 | – |
| 67 | – | 539 |
| 68 | 619 | – |
| 70 | – | 544 |
| 71 | 626 | – |
| 73 | – | 548 |
| 74 | 632 | – |
| 76 | – | 553 |
| 77 | 638 | – |
| 79 | – | 557 |
| 80 | 644 | – |
| 82 | – | 560 |
| 83 | 647 | – |
| 85 | – | 561 |
| 86 | 649 | – |
| 88 | – | 563 |
| 89 | 651 | – |
| 91 | – | 565 |
| 92 | 654 | – |
| 94 | – | 566 |
| 95 | 656 | – |
| 97 | – | 568 |
| 98 | 658 | – |
| 99 | 659 | 569 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 11–18: +4.71 · 18–60: +3.26 · 60–80: +2.05 · 80–99: +0.79 | 659 from 433 |
| Strength | 60, 80 | 19–60: +2.34 · 60–80: +1.45 · 80–99: +0.58 | 569 from 433 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 165 | 244 | 217 | 215 |
| 1 | 175 | 258 | 232 | 230 |
| 2 | 185 | 274 | 248 | 245 |
| 3 | 195 | 288 | 263 | 260 |
| 4 | 205 | 302 | 279 | 276 |
| 5 | 216 | 317 | 295 | 291 |
| 6 | 226 | 331 | 310 | 306 |
| 7 | 236 | 346 | 326 | 322 |
| 8 | 247 | 362 | 343 | 338 |
| 9 | 257 | 377 | 359 | 354 |
| 10 | 268 | 392 | 375 | 369 |
| 11 | 279 | 407 | 391 | 385 |
| 12 | 289 | 422 | 408 | 401 |
| 13 | 300 | 437 | 423 | 417 |
| 14 | 311 | 452 | 439 | 433 |
| 15 | 322 | 468 | 456 | 448 |
| 16 | 333 | 483 | 472 | 464 |
| 17 | 344 | 498 | 489 | 481 |
| 18 | 355 | 513 | 505 | 496 |
| 19 | 366 | 529 | 522 | 512 |
| 20 | 377 | 544 | 538 | 528 |
| 21 | 388 | 560 | 554 | 545 |
| 22 | 399 | 574 | 571 | 560 |
| 23 | 411 | 589 | 587 | 576 |
| 24 | 422 | 605 | 603 | 593 |
| 25 | 433 | 619 | 619 | 608 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 96 | 97 | 83 |
| 1 | 98 | 98 | 84 |
| 2 | 100 | 100 | 86 |
| 3 | 102 | 102 | 88 |
| 4 | 105 | 103 | 89 |
| 5 | 107 | 105 | 91 |
| 6 | 109 | 107 | 92 |
| 7 | 111 | 108 | 94 |
| 8 | 114 | 110 | 95 |
| 9 | 116 | 112 | 97 |
| 10 | 118 | 113 | 98 |
| 11 | 121 | 115 | 100 |
| 12 | 123 | 117 | 101 |
| 13 | 125 | 118 | 103 |
| 14 | 127 | 120 | 104 |
| 15 | 130 | 122 | 106 |
| 16 | 132 | 123 | 107 |
| 17 | 134 | 125 | 109 |
| 18 | 137 | 127 | 110 |
| 19 | 139 | 128 | 112 |
| 20 | 141 | 131 | 113 |
| 21 | 143 | 133 | 115 |
| 22 | 146 | 134 | 116 |
| 23 | 148 | 136 | 118 |
| 24 | 150 | 138 | 119 |
| 25 | 153 | 140 | 121 |
#16 of 16 colossal sword weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed14can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 100 | 433 | 14.4 | 19.6 | 0.73 s |
| R1 2Standard | 102 | 442 | 14.4 | 19.6 | 0.80 s |
| R1 3Standard | 108 | 468 | 14.4 | 19.6 | 0.73 s |
| R2Pierce | 125 | 542 | 14.4 | 29.4 | — |
| Charged R2Pierce | 165 | 715 | 36 | 39.2 | 1.50 s |
| R2 2Standard | 125 | 542 | 14.4 | 29.4 | — |
| Charged R2 2Standard | 170 | 737 | 36 | 39.2 | 1.87 s |
| Running R1Standard | 105 | 455 | 14.4 | 23.5 | 0.77 s |
| Running R2Standard | 120 | 520 | 14.4 | 29.4 | 0.70 s |
| Rolling R1Pierce | 90 | 390 | 14.4 | 15.7 | 0.47 s |
| Backstep R1Standard | 95 | 412 | 14.4 | 15.7 | 0.77 s |
| Jumping R1Standard | 107 | 464 | 14.4 | 15.7 | 0.53 s |
| Jumping R2Standard | 130 | 563 | 24 | 29.4 | 0.60 s |
| Guard counterStandard | 125 | 542 | 36 | 29.4 | 0.93 s |
Two-handed14can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 114 | 522 | 18.7 | 23.5 | 0.70 s |
| R1 2Standard | 117 | 536 | 18.7 | 23.5 | 0.73 s |
| R1 3Standard | 125 | 573 | 18.7 | 23.5 | 0.77 s |
| R2Pierce | 139 | 637 | 18.7 | 35.3 | — |
| Charged R2Pierce | 178 | 815 | 39.6 | 47 | 1.50 s |
| R2 2Standard | 141 | 646 | 18.7 | 35.3 | — |
| Charged R2 2Standard | 187 | 857 | 39.6 | 47 | 1.90 s |
| Running R1Standard | 122 | 559 | 18.7 | 27.4 | 0.77 s |
| Running R2Standard | 138 | 632 | 18.7 | 35.3 | 0.80 s |
| Rolling R1Pierce | 107 | 490 | 18.7 | 19.6 | 0.47 s |
| Backstep R1Standard | 113 | 518 | 18.7 | 19.6 | 0.77 s |
| Jumping R1Standard | 112 | 513 | 18.7 | 19.6 | 0.57 s |
| Jumping R2Standard | 135 | 618 | 26.4 | 35.3 | 0.60 s |
| Guard counterStandard | 143 | 655 | 39.6 | 35.3 | 0.80 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStandard · 2 hits | 52 + 168 | 954 | 0 | 24.5 | 0.53 s |
| RiposteStandard · 2 hits | 53 + 210 | 1,140 | 0 | 24.5 | 0.83 s |
Skill: Stamp (Upward Cut)1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| Skill follow-upStandard | 215 | 932 | 36 | 49 | 0.90 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 165 | 165 | — |
| +1 | 175 | 175 | Smithing Stone [1] × 2 |
| +2 | 185 | 185 | Smithing Stone [1] × 4 |
| +3 | 195 | 195 | Smithing Stone [1] × 6 |
| +4 | 205 | 205 | Smithing Stone [2] × 2 |
| +5 | 216 | 216 | Smithing Stone [2] × 4 |
| +6 | 226 | 226 | Smithing Stone [2] × 6 |
| +7 | 236 | 236 | Smithing Stone [3] × 2 |
| +8 | 247 | 247 | Smithing Stone [3] × 4 |
| +9 | 257 | 257 | Smithing Stone [3] × 6 |
| +10 | 268 | 268 | Smithing Stone [4] × 2 |
| +11 | 279 | 279 | Smithing Stone [4] × 4 |
| +12 | 289 | 289 | Smithing Stone [4] × 6 |
| +13 | 300 | 300 | Smithing Stone [5] × 2 |
| +14 | 311 | 311 | Smithing Stone [5] × 4 |
| +15 | 322 | 322 | Smithing Stone [5] × 6 |
| +16 | 333 | 333 | Smithing Stone [6] × 2 |
| +17 | 344 | 344 | Smithing Stone [6] × 4 |
| +18 | 355 | 355 | Smithing Stone [6] × 6 |
| +19 | 366 | 366 | Smithing Stone [7] × 2 |
| +20 | 377 | 377 | Smithing Stone [7] × 4 |
| +21 | 388 | 388 | Smithing Stone [7] × 6 |
| +22 | 399 | 399 | Smithing Stone [8] × 2 |
| +23 | 411 | 411 | Smithing Stone [8] × 4 |
| +24 | 422 | 422 | Smithing Stone [8] × 6 |
| +25 | 433 | 433 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Zweihander
Sold by 1
- Isolated Merchant · 3,500 runes · stock 1
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 588 in 1.02.1 → 602 in 1.17.3, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 4
Every patch that changed its numbers, version by version.
- 1.04.1from 1.03.3
- Physical guard negation54→67
- Guard boost36→45
- 1.07from 1.06
Every changed value (2)
Value Before to After Change Defence and poise 1 Poise ×0.078 ×0.09 +0.012+15% 1 technical value (sorting, effects, display)
Value Before to After Change Type Display: Thrust 0 1 changed - 1.09from 1.08.1
- Dexterity scaling48→53Standard
- Strength scaling48→50Heavy
- Strength scaling17→18KeenLightning
- Dexterity scaling48→50Keen
- Strength scaling57→60Quality
- Dexterity scaling57→60Quality
- Strength scaling36→38Fire
- Dexterity scaling17→18Fire
- Dexterity scaling20→22Flame ArtSacred
- Faith scaling34→36Flame ArtSacred
- Dexterity scaling36→38Lightning
- Dexterity scaling12→13Magic
- Intelligence scaling40→42Magic
- Dexterity scaling43→47Cold
- Intelligence scaling38→40Cold
- Dexterity scaling45→50PoisonBlood
- Dexterity scaling19→21Occult
- Arcane scaling73→77Occult
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 70 105 +35+50%
Other colossal swords with similar AR
Overview
- Class
- Colossal Sword
- Weight
- 15.5
- Requires
- Str 19 · Dex 11
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
4040000