Almanauts
Elden Ring
Colossal SwordChanged in 4 patchesVerified for build 25827938
Zweihander

Zweihander

With its requirements met (Str 19 · Dex 11), Zweihander reaches 433 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 619.

Attack rating (+25)
433
Scaling (+25)
Str D · Dex C
Class
Colossal Sword
Weight
15.5
Requires
Str 19 · Dex 11
Skill
Stamp (Upward Cut) · FP 8
Upgrades with
Smithing Stones (+25), takes Ashes of War

In-game description

Just about the largest sword a mere man is capable of swinging. True to its name, it is designed to be wielded in both hands, but those of merely ordinary strength will still struggle to do so.

The long blade is heavy and sharp, sending foes reeling back with its broader strokes, while also capable of a devastating piercing thrust.

Attack rating by affinity 13

At Str 19 · Dex 11 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard165433 +25Physical 433Str DDex CInt –Fai –Arc –
Heavy167466 +25Physical 466Str ADex –Int –Fai –Arc –
Keen151416 +25Physical 416Str EDex AInt –Fai –Arc –
Quality155420 +25Physical 420Str BDex BInt –Fai –Arc –
Fire253587 +25Physical 286Fire 301Str CDex EInt –Fai –Arc –
Flame Art244619 +25Physical 305Fire 314Str DDex DInt –Fai CArc –
Lightning238551 +25Physical 275Lightning 276Str EDex CInt –Fai –Arc –
Sacred217619 +25Physical 305Holy 314Str DDex DInt –Fai CArc –
Magic215608 +25Physical 286Magic 322Str EDex EInt BFai –Arc –
Cold226526 +25Physical 315Magic 211Str CDex CInt CFai –Arc –
Poison138396 +25Physical 396Str CDex BInt –Fai –Arc D
Blood138396 +25Physical 396Str CDex BInt –Fai –Arc D
Occult144404 +25Physical 404Str EDex DInt –Fai –Arc B

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

400500600700112040608099Stat level186080
  • Dexterity
  • Strength
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Dexterity's soft caps.
Show the numbers
Stat levelDexterityStrength
11433–
14447–
17461–
19–433
20473–
22–442
23485–
25–450
26496–
28–458
29508–
31–466
32519–
34–474
35529–
37–481
38540–
40–489
41550–
43–496
44560–
46–503
47569–
49–509
50578–
52–515
53587–
55–521
56595–
58–526
59601–
61–530
62607–
64–535
65613–
67–539
68619–
70–544
71626–
73–548
74632–
76–553
77638–
79–557
80644–
82–560
83647–
85–561
86649–
88–563
89651–
91–565
92654–
94–566
95656–
97–568
98658–
99659569
StatSoft capsAR per point, by stretchAt 99
Dexterity18, 60, 8011–18: +4.71 · 18–60: +3.26 · 60–80: +2.05 · 80–99: +0.79659 from 433
Strength60, 8019–60: +2.34 · 60–80: +1.45 · 80–99: +0.58569 from 433

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

02004006008000510152025Upgrade level
  • Standard
  • Flame Art
  • Sacred
  • Magic
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardFlame ArtSacredMagic
0165244217215
1175258232230
2185274248245
3195288263260
4205302279276
5216317295291
6226331310306
7236346326322
8247362343338
9257377359354
10268392375369
11279407391385
12289422408401
13300437423417
14311452439433
15322468456448
16333483472464
17344498489481
18355513505496
19366529522512
20377544538528
21388560554545
22399574571560
23411589587576
24422605603593
25433619619608

Status buildup by upgrade

801001201401600510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood loss
0969783
1989884
210010086
310210288
410510389
510710591
610910792
711110894
811411095
911611297
1011811398
11121115100
12123117101
13125118103
14127120104
15130122106
16132123107
17134125109
18137127110
19139128112
20141131113
21143133115
22146134116
23148136118
24150138119
25153140121

#16 of 16 colossal sword weapons by attack rating

  1. Godslayer's Greatsword668 +10
  2. Grafted Blade Greatsword666 +10
  3. Troll Knight's Sword649 +10
  4. Moonrithyll's Knight Sword649 +10
  5. Fire Knight's Greatsword584 +25
  6. Greatsword575 +25
  7. Watchdog's Greatsword536 +25
  8. Troll's Golden Sword521 +25
  9. Zweihander433 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Royal Greatsword, 788).

Moveset the game's own

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed14can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Standard10043314.419.60.73 s
R1 2Standard10244214.419.60.80 s
R1 3Standard10846814.419.60.73 s
R2Pierce12554214.429.4—
Charged R2Pierce1657153639.21.50 s
R2 2Standard12554214.429.4—
Charged R2 2Standard1707373639.21.87 s
Running R1Standard10545514.423.50.77 s
Running R2Standard12052014.429.40.70 s
Rolling R1Pierce9039014.415.70.47 s
Backstep R1Standard9541214.415.70.77 s
Jumping R1Standard10746414.415.70.53 s
Jumping R2Standard1305632429.40.60 s
Guard counterStandard1255423629.40.93 s
Two-handed14can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Standard11452218.723.50.70 s
R1 2Standard11753618.723.50.73 s
R1 3Standard12557318.723.50.77 s
R2Pierce13963718.735.3—
Charged R2Pierce17881539.6471.50 s
R2 2Standard14164618.735.3—
Charged R2 2Standard18785739.6471.90 s
Running R1Standard12255918.727.40.77 s
Running R2Standard13863218.735.30.80 s
Rolling R1Pierce10749018.719.60.47 s
Backstep R1Standard11351818.719.60.77 s
Jumping R1Standard11251318.719.60.57 s
Jumping R2Standard13561826.435.30.60 s
Guard counterStandard14365539.635.30.80 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabStandard · 2 hits52 + 168954024.50.53 s
RiposteStandard · 2 hits53 + 2101,140024.50.83 s
Skill: Stamp (Upward Cut)1move names inferred
MoveMVDamageStanceStamina1st hit
Skill follow-upStandard21593236490.90 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0165165—
+1175175Smithing Stone [1] × 2
+2185185Smithing Stone [1] × 4
+3195195Smithing Stone [1] × 6
+4205205Smithing Stone [2] × 2
+5216216Smithing Stone [2] × 4
+6226226Smithing Stone [2] × 6
+7236236Smithing Stone [3] × 2
+8247247Smithing Stone [3] × 4
+9257257Smithing Stone [3] × 6
+10268268Smithing Stone [4] × 2
+11279279Smithing Stone [4] × 4
+12289289Smithing Stone [4] × 6
+13300300Smithing Stone [5] × 2
+14311311Smithing Stone [5] × 4
+15322322Smithing Stone [5] × 6
+16333333Smithing Stone [6] × 2
+17344344Smithing Stone [6] × 4
+18355355Smithing Stone [6] × 6
+19366366Smithing Stone [7] × 2
+20377377Smithing Stone [7] × 4
+21388388Smithing Stone [7] × 6
+22399399Smithing Stone [8] × 2
+23411411Smithing Stone [8] × 4
+24422422Smithing Stone [8] × 6
+25433433Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Zweihander

Sold by 1

  • Isolated Merchant · 3,500 runes · stock 1

Attack rating, patch by patch

At max upgrade, Standard affinity, every stat at 40: 588 in 1.02.1 → 602 in 1.17.3, changed by 1 patch.

6025881.09: 602 AR1.02.11.17.3

Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.

Patch history 4

Every patch that changed its numbers, version by version.

  1. 1.04.1from 1.03.3
    • Physical guard negation54→67
    • Guard boost36→45
  2. 1.07from 1.06
      Every changed value (2)
      ValueBeforetoAfterChange
      Defence and poise 1
      Poise×0.078×0.09+0.012+15%
      1 technical value (sorting, effects, display)
      ValueBeforetoAfterChange
      Type Display: Thrust01changed
    • 1.09from 1.08.1
      • Dexterity scaling48→53Standard
      • Strength scaling48→50Heavy
      • Strength scaling17→18KeenLightning
      • Dexterity scaling48→50Keen
      • Strength scaling57→60Quality
      • Dexterity scaling57→60Quality
      • Strength scaling36→38Fire
      • Dexterity scaling17→18Fire
      • Dexterity scaling20→22Flame ArtSacred
      • Faith scaling34→36Flame ArtSacred
      • Dexterity scaling36→38Lightning
      • Dexterity scaling12→13Magic
      • Intelligence scaling40→42Magic
      • Dexterity scaling43→47Cold
      • Intelligence scaling38→40Cold
      • Dexterity scaling45→50PoisonBlood
      • Dexterity scaling19→21Occult
      • Arcane scaling73→77Occult
    • 1.12.1from 1.10
        Every changed value (1)
        ValueBeforetoAfterChange
        Health, stamina and weight 1
        Weapon Regain HP Amount70105+35+50%

      Other colossal swords with similar AR

      Overview

      Class
      Colossal Sword
      Weight
      15.5
      Requires
      Str 19 · Dex 11
      Affinities
      Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
      Game ID
      4040000