Beastman's Jar-Shield
With its requirements met (Str 10), Beastman's Jar-Shield reaches 182 attack rating at +25; the strongest affinities at those stats are Beastman's Flame Art Jar-Shield and Beastman's Sacred Jar-Shield at 287.
Drop: Azula Beastman (2%) · 9 in Crumbling Farum Azula
- Attack rating (+25)
- 182
- Scaling (+25)
- Str D
- Class
- Medium Shield
- Weight
- 5
- Requires
- Str 10
- Skill
- No Skill
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
Shield fashioned from a tall broken jar carried by the beastmen of Farum Azula. There is a particular knack to wielding it.
The beastmen have always fired earthenware jars for the express purpose of making shields. Such are their ways, strange though they are.
Attack rating by affinity 13
At Str 10 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 72 | 182 +25 | Physical 182 | Str DDex –Int –Fai –Arc – |
| Beastman's Heavy Jar-Shield | 69 | 176 +25 | Physical 176 | Str CDex –Int –Fai –Arc – |
| Beastman's Keen Jar-Shield | 69 | 176 +25 | Physical 176 | Str EDex DInt –Fai –Arc – |
| Beastman's Quality Jar-Shield | 66 | 160 +25 | Physical 160 | Str DDex DInt –Fai –Arc – |
| Beastman's Fire Jar-Shield | 114 | 250 +25 | Physical 124Fire 126 | Str DDex EInt –Fai –Arc – |
| Beastman's Flame Art Jar-Shield | 119 | 287 +25 | Physical 140Fire 147 | Str EDex –Int –Fai DArc – |
| Beastman's Lightning Jar-Shield | 114 | 255 +25 | Physical 126Lightning 129 | Str EDex DInt –Fai –Arc – |
| Beastman's Sacred Jar-Shield | 105 | 287 +25 | Physical 141Holy 146 | Str EDex –Int –Fai DArc – |
| Beastman's Magic Jar-Shield | 105 | 286 +25 | Physical 139Magic 147 | Str EDex –Int DFai –Arc – |
| Beastman's Cold Jar-Shield | 111 | 242 +25 | Physical 130Magic 112 | Str DDex –Int DFai –Arc – |
| Beastman's Poison Jar-Shield | 62 | 162 +25 | Physical 162 | Str DDex –Int –Fai –Arc D |
| Beastman's Blood Jar-Shield | 62 | 162 +25 | Physical 162 | Str DDex –Int –Fai –Arc D |
| Beastman's Occult Jar-Shield | 65 | 171 +25 | Physical 171 | Str DDex –Int –Fai –Arc D |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
Show the numbers
| Stat level | Attack rating |
|---|---|
| 10 | 182 |
| 13 | 186 |
| 16 | 190 |
| 19 | 193 |
| 22 | 196 |
| 25 | 200 |
| 28 | 203 |
| 31 | 206 |
| 34 | 209 |
| 37 | 212 |
| 40 | 214 |
| 43 | 217 |
| 46 | 220 |
| 49 | 222 |
| 52 | 225 |
| 55 | 227 |
| 58 | 229 |
| 61 | 230 |
| 64 | 232 |
| 67 | 234 |
| 70 | 235 |
| 73 | 237 |
| 76 | 239 |
| 79 | 241 |
| 82 | 242 |
| 85 | 242 |
| 88 | 243 |
| 91 | 243 |
| 94 | 244 |
| 97 | 245 |
| 99 | 245 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 18, 60, 80 | 10–18: +1.25 · 18–60: +0.9 · 60–80: +0.55 · 80–99: +0.21 | 245 from 182 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Beastman's Flame Art Jar-Shield
- Beastman's Sacred Jar-Shield
- Beastman's Magic Jar-Shield
Show the numbers
| Upgrade level | Standard | Beastman's Flame Art Jar-Shield | Beastman's Sacred Jar-Shield | Beastman's Magic Jar-Shield |
|---|---|---|---|---|
| 0 | 72 | 119 | 105 | 105 |
| 1 | 77 | 125 | 112 | 111 |
| 2 | 81 | 132 | 119 | 119 |
| 3 | 85 | 138 | 127 | 126 |
| 4 | 90 | 146 | 133 | 134 |
| 5 | 94 | 152 | 141 | 140 |
| 6 | 99 | 159 | 148 | 148 |
| 7 | 103 | 165 | 155 | 155 |
| 8 | 107 | 173 | 162 | 163 |
| 9 | 112 | 179 | 170 | 169 |
| 10 | 116 | 186 | 177 | 177 |
| 11 | 120 | 192 | 184 | 184 |
| 12 | 125 | 200 | 192 | 192 |
| 13 | 129 | 206 | 199 | 199 |
| 14 | 134 | 213 | 207 | 206 |
| 15 | 138 | 219 | 213 | 213 |
| 16 | 142 | 227 | 221 | 221 |
| 17 | 147 | 233 | 228 | 228 |
| 18 | 151 | 240 | 236 | 236 |
| 19 | 156 | 247 | 243 | 242 |
| 20 | 160 | 254 | 250 | 250 |
| 21 | 165 | 260 | 258 | 257 |
| 22 | 169 | 267 | 265 | 265 |
| 23 | 173 | 274 | 272 | 272 |
| 24 | 178 | 281 | 279 | 280 |
| 25 | 182 | 287 | 287 | 286 |
Status buildup by upgrade
- Beastman's Cold Jar-Shield · Frost
- Beastman's Poison Jar-Shield · Poison
- Beastman's Blood Jar-Shield · Blood loss
Show the numbers
| Upgrade level | Beastman's Cold Jar-Shield · Frost | Beastman's Poison Jar-Shield · Poison | Beastman's Blood Jar-Shield · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#31 of 32 medium shield weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 182 | 5.5 | 8.6 | 0.47 s |
| R1 2Strike | 101 | 184 | 5.5 | 8.6 | 0.40 s |
| R1 3Strike | 102 | 186 | 5.5 | 8.6 | 0.40 s |
| R1 4Strike | 105 | 191 | 11 | 8.6 | 0.53 s |
| R2Strike | 120 | 219 | 11 | 14.4 | — |
| Charged R2Strike | 140 | 255 | 33 | 21.1 | 1.20 s |
| R2 2Strike | 120 | 219 | 11 | 14.4 | — |
| Charged R2 2Strike | 140 | 255 | 33 | 21.1 | 1.30 s |
| Running R1Strike | 105 | 191 | 5.5 | 9.6 | 0.67 s |
| Running R2Strike | 115 | 210 | 11 | 14.4 | 0.63 s |
| Rolling R1Strike | 90 | 164 | 5.5 | 7.7 | 0.43 s |
| Backstep R1Strike | 90 | 164 | 5.5 | 7.7 | 0.53 s |
| Jumping R1Strike | 107 | 195 | 8.3 | 7.7 | 0.43 s |
| Jumping R2Strike | 122 | 222 | 22 | 13.4 | 0.50 s |
| Guard counterStrike | 130 | 237 | 33 | 13.4 | 0.67 s |
Two-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 194 | 7.2 | 10.6 | 0.50 s |
| R1 2Strike | 104 | 196 | 7.2 | 10.6 | 0.50 s |
| R1 3Strike | 105 | 198 | 7.2 | 10.6 | 0.47 s |
| R1 4Strike | 110 | 207 | 14.3 | 10.6 | 0.57 s |
| R2Strike | 125 | 236 | 12.1 | 17.3 | — |
| Charged R2Strike | 145 | 273 | 36.3 | 25.9 | 1.20 s |
| R2 2Strike | 125 | 236 | 12.1 | 17.3 | — |
| Charged R2 2Strike | 145 | 273 | 36.3 | 25.9 | 1.30 s |
| Running R1Strike | 110 | 207 | 7.2 | 11.5 | 0.63 s |
| Running R2Strike | 120 | 226 | 12.1 | 17.3 | 0.63 s |
| Rolling R1Strike | 95 | 179 | 7.2 | 9.6 | 0.43 s |
| Backstep R1Strike | 95 | 179 | 7.2 | 9.6 | 0.50 s |
| Jumping R1Strike | 112 | 211 | 10.7 | 9.6 | 0.47 s |
| Jumping R2Strike | 127 | 239 | 24.2 | 16.3 | 0.50 s |
| Guard counterStrike | 140 | 264 | 36.3 | 16.3 | 0.67 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 72 | 72 | — |
| +1 | 77 | 77 | Smithing Stone [1] × 2 |
| +2 | 81 | 81 | Smithing Stone [1] × 4 |
| +3 | 85 | 85 | Smithing Stone [1] × 6 |
| +4 | 90 | 90 | Smithing Stone [2] × 2 |
| +5 | 94 | 94 | Smithing Stone [2] × 4 |
| +6 | 99 | 99 | Smithing Stone [2] × 6 |
| +7 | 103 | 103 | Smithing Stone [3] × 2 |
| +8 | 107 | 107 | Smithing Stone [3] × 4 |
| +9 | 112 | 112 | Smithing Stone [3] × 6 |
| +10 | 116 | 116 | Smithing Stone [4] × 2 |
| +11 | 120 | 120 | Smithing Stone [4] × 4 |
| +12 | 125 | 125 | Smithing Stone [4] × 6 |
| +13 | 129 | 129 | Smithing Stone [5] × 2 |
| +14 | 134 | 134 | Smithing Stone [5] × 4 |
| +15 | 138 | 138 | Smithing Stone [5] × 6 |
| +16 | 142 | 142 | Smithing Stone [6] × 2 |
| +17 | 147 | 147 | Smithing Stone [6] × 4 |
| +18 | 151 | 151 | Smithing Stone [6] × 6 |
| +19 | 156 | 156 | Smithing Stone [7] × 2 |
| +20 | 160 | 160 | Smithing Stone [7] × 4 |
| +21 | 165 | 165 | Smithing Stone [7] × 6 |
| +22 | 169 | 169 | Smithing Stone [8] × 2 |
| +23 | 173 | 173 | Smithing Stone [8] × 4 |
| +24 | 178 | 178 | Smithing Stone [8] × 6 |
| +25 | 182 | 182 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Beastman's Jar-Shield
Dropped by 1
- Enemies the game gives no name, up to 2% per kill · Crumbling Farum Azula
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Source not yet traced: we don't know yet where or how you get this item in the game.
Patch history 3
Every patch that changed its numbers, version by version.
Other medium shields with similar AR
Overview
- Class
- Medium Shield
- Weight
- 5
- Requires
- Str 10
- Affinities
- Standard, Beastman's Heavy Jar-Shield, Beastman's Keen Jar-Shield, Beastman's Quality Jar-Shield, Beastman's Fire Jar-Shield, Beastman's Flame Art Jar-Shield, Beastman's Lightning Jar-Shield, Beastman's Sacred Jar-Shield, Beastman's Magic Jar-Shield, Beastman's Cold Jar-Shield, Beastman's Poison Jar-Shield, Beastman's Blood Jar-Shield, Beastman's Occult Jar-Shield
- Game ID
30060000