Crucible Hornshield
With its requirements met (Str 26), Crucible Hornshield reaches 375 attack rating at +10.
Drop: Crucible Knight · Nokron, Eternal City
- Attack rating (+10)
- 375
- Scaling (+10)
- Str B
- Class
- Greatshield
- Weight
- 11.5
- Requires
- Str 26
- Skill
- Shield Bash · FP 10
- Upgrades with
- Somber Smithing Stones (+10)
In-game description
Greatshield of red-tinged gold carried by Crucible Knights. Features a great horn.
An ancient holiness dwells within. The crucible horn skewers foes when performing shield bashes.
Attack rating by affinity 1
At Str 26 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 174 | 375 +10 | Physical 375 | Str BDex –Int –Fai –Arc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
Show the numbers
| Stat level | Attack rating |
|---|---|
| 26 | 375 |
| 29 | 385 |
| 32 | 395 |
| 35 | 405 |
| 38 | 415 |
| 41 | 424 |
| 44 | 433 |
| 47 | 442 |
| 50 | 451 |
| 53 | 459 |
| 56 | 466 |
| 59 | 472 |
| 62 | 477 |
| 65 | 483 |
| 68 | 489 |
| 71 | 494 |
| 74 | 500 |
| 77 | 506 |
| 80 | 512 |
| 83 | 514 |
| 86 | 516 |
| 89 | 518 |
| 92 | 520 |
| 95 | 522 |
| 98 | 525 |
| 99 | 525 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 26–60: +2.88 · 60–80: +1.95 · 80–99: +0.68 | 525 from 375 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 174 |
| 1 | 192 |
| 2 | 211 |
| 3 | 230 |
| 4 | 249 |
| 5 | 269 |
| 6 | 290 |
| 7 | 310 |
| 8 | 331 |
| 9 | 353 |
| 10 | 375 |
#15 of 27 greatshield weapons by attack rating
Moveset the game's own
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed14players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 375 | 11.1 | 16.8 | 0.67 s |
| R1 2Strike | 102 | 382 | 11.1 | 16.8 | 0.67 s |
| R1 3Strike | 105 | 393 | 12 | 16.8 | 0.77 s |
| R2Strike | 125 | 468 | 12 | 25.2 | — |
| Charged R2Strike | 160 | 600 | 36 | 33.7 | 1.57 s |
| R2 2Strike | 125 | 468 | 12 | 25.2 | — |
| Charged R2 2Strike | 160 | 600 | 36 | 33.7 | 1.57 s |
| Running R1Strike | 105 | 393 | 11.1 | 20.6 | 0.60 s |
| Running R2Strike | 120 | 450 | 12 | 28.1 | 0.73 s |
| Rolling R1Strike | 90 | 337 | 11.1 | 13.1 | 0.53 s |
| Backstep R1Strike | 90 | 337 | 11.1 | 13.1 | 0.60 s |
| Jumping R1Strike | 107 | 401 | 11.1 | 13.1 | 0.53 s |
| Jumping R2Strike | 125 | 468 | 24 | 22.4 | 0.53 s |
| Guard counterStrike | 130 | 487 | 36 | 22.4 | 0.97 s |
Two-handed14players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 430 | 14.4 | 19.6 | 0.67 s |
| R1 2Strike | 105 | 439 | 14.4 | 19.6 | 0.67 s |
| R1 3Strike | 110 | 460 | 15.6 | 19.6 | 0.77 s |
| R2Strike | 130 | 543 | 13.2 | 30.9 | — |
| Charged R2Strike | 165 | 690 | 39.6 | 42.1 | 1.60 s |
| R2 2Strike | 130 | 543 | 13.2 | 30.9 | — |
| Charged R2 2Strike | 165 | 690 | 39.6 | 42.1 | 1.60 s |
| Running R1Strike | 110 | 460 | 14.4 | 23.4 | 0.60 s |
| Running R2Strike | 125 | 523 | 14.4 | 30.9 | 0.70 s |
| Rolling R1Strike | 95 | 397 | 14.4 | 15.9 | 0.50 s |
| Backstep R1Strike | 95 | 397 | 14.4 | 15.9 | 0.60 s |
| Jumping R1Strike | 112 | 468 | 14.4 | 15.9 | 0.53 s |
| Jumping R2Strike | 130 | 543 | 26.4 | 26.2 | 0.53 s |
| Guard counterStrike | 140 | 585 | 39.6 | 26.2 | 0.93 s |
Skill: Shield Bash1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillStrike | 150 | 562 | 7.5 | 32.7 | 1.13 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 174 | 174 | — |
| +1 | 192 | 192 | Somber Smithing Stone [1] × 1 |
| +2 | 211 | 211 | Somber Smithing Stone [2] × 1 |
| +3 | 230 | 230 | Somber Smithing Stone [3] × 1 |
| +4 | 249 | 249 | Somber Smithing Stone [4] × 1 |
| +5 | 269 | 269 | Somber Smithing Stone [5] × 1 |
| +6 | 290 | 290 | Somber Smithing Stone [6] × 1 |
| +7 | 310 | 310 | Somber Smithing Stone [7] × 1 |
| +8 | 331 | 331 | Somber Smithing Stone [8] × 1 |
| +9 | 353 | 353 | Somber Smithing Stone [9] × 1 |
| +10 | 375 | 375 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Crucible Hornshield
Rewards
- Drop: Crucible Knight · Nokron, Eternal City Map
Patch history 3
Every patch that changed its numbers, version by version.
Other greatshields with similar AR
Overview
- Class
- Greatshield
- Weight
- 11.5
- Requires
- Str 26
- Affinities
- Standard
- Game ID
32030000