Gilded Greatshield
With its requirements met (Str 36), Gilded Greatshield reaches 407 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 504.
Drop: Godrick Knight (4%) · Limgrave (2), Stormhill (2), Weeping Peninsula
- Attack rating (+25)
- 407
- Scaling (+25)
- Str B
- Class
- Greatshield
- Weight
- 16.5
- Requires
- Str 36
- Skill
- No Skill
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
Metal greatshield coated with gold. Carried by knights loyal to Godrick.
The red tinge in the gold coat mirrors the primordial matter that became the Erdtree. The color of homeward yearning.
Attack rating by affinity 13
At Str 36 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 143 | 407 +25 | Physical 407 | Str BDex –Int –Fai –Arc – |
| Heavy | 147 | 424 +25 | Physical 424 | Str BDex –Int –Fai –Arc – |
| Keen | 118 | 317 +25 | Physical 317 | Str EDex BInt –Fai –Arc – |
| Quality | 130 | 360 +25 | Physical 360 | Str CDex CInt –Fai –Arc – |
| Fire | 211 | 498 +25 | Physical 244Fire 254 | Str DDex EInt –Fai –Arc – |
| Flame Art | 199 | 504 +25 | Physical 261Fire 243 | Str DDex –Int –Fai DArc – |
| Lightning | 188 | 430 +25 | Physical 217Lightning 213 | Str EDex DInt –Fai –Arc – |
| Sacred | 177 | 504 +25 | Physical 261Holy 243 | Str DDex –Int –Fai DArc – |
| Magic | 174 | 484 +25 | Physical 243Magic 241 | Str EDex –Int DFai –Arc – |
| Cold | 193 | 454 +25 | Physical 284Magic 170 | Str CDex –Int DFai –Arc – |
| Poison | 119 | 356 +25 | Physical 356 | Str CDex –Int –Fai –Arc D |
| Blood | 119 | 356 +25 | Physical 356 | Str CDex –Int –Fai –Arc D |
| Occult | 126 | 372 +25 | Physical 372 | Str CDex –Int –Fai –Arc C |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
Show the numbers
| Stat level | Attack rating |
|---|---|
| 36 | 407 |
| 39 | 416 |
| 42 | 426 |
| 45 | 435 |
| 48 | 443 |
| 51 | 451 |
| 54 | 459 |
| 57 | 466 |
| 60 | 471 |
| 63 | 477 |
| 66 | 483 |
| 69 | 489 |
| 72 | 494 |
| 75 | 500 |
| 78 | 506 |
| 81 | 510 |
| 84 | 512 |
| 87 | 515 |
| 90 | 517 |
| 93 | 519 |
| 96 | 521 |
| 99 | 523 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 36–60: +2.67 · 60–80: +1.9 · 80–99: +0.74 | 523 from 407 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Fire
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Fire |
|---|---|---|---|---|
| 0 | 143 | 199 | 177 | 211 |
| 1 | 152 | 210 | 189 | 222 |
| 2 | 162 | 222 | 202 | 233 |
| 3 | 172 | 234 | 214 | 244 |
| 4 | 182 | 246 | 228 | 255 |
| 5 | 192 | 258 | 241 | 266 |
| 6 | 202 | 270 | 253 | 277 |
| 7 | 212 | 282 | 266 | 289 |
| 8 | 223 | 294 | 279 | 300 |
| 9 | 233 | 306 | 293 | 312 |
| 10 | 244 | 319 | 305 | 324 |
| 11 | 254 | 331 | 318 | 334 |
| 12 | 265 | 343 | 332 | 346 |
| 13 | 276 | 356 | 345 | 357 |
| 14 | 286 | 367 | 358 | 369 |
| 15 | 297 | 380 | 372 | 381 |
| 16 | 308 | 392 | 384 | 392 |
| 17 | 319 | 405 | 397 | 404 |
| 18 | 330 | 418 | 411 | 416 |
| 19 | 341 | 430 | 424 | 428 |
| 20 | 352 | 443 | 438 | 439 |
| 21 | 363 | 455 | 451 | 451 |
| 22 | 374 | 467 | 464 | 463 |
| 23 | 385 | 479 | 477 | 474 |
| 24 | 396 | 492 | 491 | 486 |
| 25 | 407 | 504 | 504 | 498 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 96 | 97 | 83 |
| 1 | 98 | 98 | 84 |
| 2 | 100 | 100 | 86 |
| 3 | 102 | 102 | 88 |
| 4 | 105 | 103 | 89 |
| 5 | 107 | 105 | 91 |
| 6 | 109 | 107 | 92 |
| 7 | 111 | 108 | 94 |
| 8 | 114 | 110 | 95 |
| 9 | 116 | 112 | 97 |
| 10 | 118 | 113 | 98 |
| 11 | 121 | 115 | 100 |
| 12 | 123 | 117 | 101 |
| 13 | 125 | 118 | 103 |
| 14 | 127 | 120 | 104 |
| 15 | 130 | 122 | 106 |
| 16 | 132 | 123 | 107 |
| 17 | 134 | 125 | 109 |
| 18 | 137 | 127 | 110 |
| 19 | 139 | 128 | 112 |
| 20 | 141 | 131 | 113 |
| 21 | 143 | 133 | 115 |
| 22 | 146 | 134 | 116 |
| 23 | 148 | 136 | 118 |
| 24 | 150 | 138 | 119 |
| 25 | 153 | 140 | 121 |
#9 of 27 greatshield weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed14players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 407 | 11.1 | 18.8 | 0.67 s |
| R1 2Strike | 102 | 415 | 11.1 | 18.8 | 0.67 s |
| R1 3Strike | 105 | 427 | 12 | 18.8 | 0.77 s |
| R2Strike | 125 | 508 | 12 | 28.2 | — |
| Charged R2Strike | 160 | 651 | 36 | 37.6 | 1.57 s |
| R2 2Strike | 125 | 508 | 12 | 28.2 | — |
| Charged R2 2Strike | 160 | 651 | 36 | 37.6 | 1.57 s |
| Running R1Strike | 105 | 427 | 11.1 | 23 | 0.60 s |
| Running R2Strike | 120 | 488 | 12 | 31.4 | 0.73 s |
| Rolling R1Strike | 90 | 366 | 11.1 | 14.6 | 0.53 s |
| Backstep R1Strike | 90 | 366 | 11.1 | 14.6 | 0.60 s |
| Jumping R1Strike | 107 | 435 | 11.1 | 14.6 | 0.53 s |
| Jumping R2Strike | 125 | 508 | 24 | 25.1 | 0.53 s |
| Guard counterStrike | 130 | 529 | 36 | 25.1 | 0.97 s |
Two-handed14players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 473 | 14.4 | 21.9 | 0.67 s |
| R1 2Strike | 105 | 482 | 14.4 | 21.9 | 0.67 s |
| R1 3Strike | 110 | 505 | 15.6 | 21.9 | 0.77 s |
| R2Strike | 130 | 597 | 13.2 | 34.5 | — |
| Charged R2Strike | 165 | 758 | 39.6 | 47 | 1.60 s |
| R2 2Strike | 130 | 597 | 13.2 | 34.5 | — |
| Charged R2 2Strike | 165 | 758 | 39.6 | 47 | 1.60 s |
| Running R1Strike | 110 | 505 | 14.4 | 26.1 | 0.60 s |
| Running R2Strike | 125 | 574 | 14.4 | 34.5 | 0.70 s |
| Rolling R1Strike | 95 | 436 | 14.4 | 17.8 | 0.50 s |
| Backstep R1Strike | 95 | 436 | 14.4 | 17.8 | 0.60 s |
| Jumping R1Strike | 112 | 514 | 14.4 | 17.8 | 0.53 s |
| Jumping R2Strike | 130 | 597 | 26.4 | 29.3 | 0.53 s |
| Guard counterStrike | 140 | 643 | 39.6 | 29.3 | 0.93 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 143 | 143 | — |
| +1 | 152 | 152 | Smithing Stone [1] × 2 |
| +2 | 162 | 162 | Smithing Stone [1] × 4 |
| +3 | 172 | 172 | Smithing Stone [1] × 6 |
| +4 | 182 | 182 | Smithing Stone [2] × 2 |
| +5 | 192 | 192 | Smithing Stone [2] × 4 |
| +6 | 202 | 202 | Smithing Stone [2] × 6 |
| +7 | 212 | 212 | Smithing Stone [3] × 2 |
| +8 | 223 | 223 | Smithing Stone [3] × 4 |
| +9 | 233 | 233 | Smithing Stone [3] × 6 |
| +10 | 244 | 244 | Smithing Stone [4] × 2 |
| +11 | 254 | 254 | Smithing Stone [4] × 4 |
| +12 | 265 | 265 | Smithing Stone [4] × 6 |
| +13 | 276 | 276 | Smithing Stone [5] × 2 |
| +14 | 286 | 286 | Smithing Stone [5] × 4 |
| +15 | 297 | 297 | Smithing Stone [5] × 6 |
| +16 | 308 | 308 | Smithing Stone [6] × 2 |
| +17 | 319 | 319 | Smithing Stone [6] × 4 |
| +18 | 330 | 330 | Smithing Stone [6] × 6 |
| +19 | 341 | 341 | Smithing Stone [7] × 2 |
| +20 | 352 | 352 | Smithing Stone [7] × 4 |
| +21 | 363 | 363 | Smithing Stone [7] × 6 |
| +22 | 374 | 374 | Smithing Stone [8] × 2 |
| +23 | 385 | 385 | Smithing Stone [8] × 4 |
| +24 | 396 | 396 | Smithing Stone [8] × 6 |
| +25 | 407 | 407 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Gilded Greatshield
Dropped by 1
- Enemies the game gives no name, up to 4% per kill · Stormhill, Limgrave, Weeping Peninsula
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Source not yet traced: we don't know yet where or how you get this item in the game.
Patch history 3
Every patch that changed its numbers, version by version.
Other greatshields with similar AR
Overview
- Class
- Greatshield
- Weight
- 16.5
- Requires
- Str 36
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
32270000