Highland Axe
With its requirements met (Str 12 · Dex 9), Highland Axe reaches 362 attack rating at +25; the strongest affinity at those stats is Magic at 535.
Pickup · Stormveil Castle
- Attack rating (+25)
- 362
- Scaling (+25)
- Str C · Dex D
- Class
- Axe
- Weight
- 4.5
- Requires
- Str 12 · Dex 9
- Skill
- War Cry · FP 16
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
Single-sided axe used by the warriors of the highlands.
Brave combatants begin battle by crying out their names. Roars are enhanced by this weapon.
Attack rating by affinity 13
At Str 12 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 141 | 362 +25 | Physical 362 | Str CDex DInt –Fai –Arc – |
| Heavy | 133 | 353 +25 | Physical 353 | Str BDex –Int –Fai –Arc – |
| Keen | 129 | 339 +25 | Physical 339 | Str EDex BInt –Fai –Arc – |
| Quality | 128 | 329 +25 | Physical 329 | Str BDex BInt –Fai –Arc – |
| Fire | 209 | 467 +25 | Physical 229Fire 238 | Str CDex EInt –Fai –Arc – |
| Flame Art | 215 | 533 +25 | Physical 252Fire 281 | Str EDex EInt –Fai CArc – |
| Lightning | 207 | 469 +25 | Physical 231Lightning 238 | Str EDex CInt –Fai –Arc – |
| Sacred | 190 | 533 +25 | Physical 252Holy 281 | Str EDex EInt –Fai CArc – |
| Magic | 190 | 535 +25 | Physical 253Magic 282 | Str EDex EInt CFai –Arc – |
| Cold | 200 | 452 +25 | Physical 258Magic 194 | Str CDex CInt DFai –Arc – |
| Poison | 116 | 321 +25 | Physical 321 | Str CDex CInt –Fai –Arc D |
| Bloody | 116 | 321 +25 | Physical 321 | Str CDex CInt –Fai –Arc D |
| Occult | 124 | 341 +25 | Physical 341 | Str EDex EInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 10 | – | 362 |
| 12 | 362 | – |
| 13 | – | 370 |
| 15 | 372 | – |
| 16 | – | 379 |
| 18 | 382 | – |
| 19 | – | 387 |
| 21 | 391 | – |
| 22 | – | 394 |
| 24 | 399 | – |
| 25 | – | 401 |
| 27 | 407 | – |
| 28 | – | 408 |
| 30 | 415 | – |
| 31 | – | 415 |
| 33 | 423 | – |
| 34 | – | 422 |
| 36 | 431 | – |
| 37 | – | 428 |
| 39 | 438 | – |
| 40 | – | 435 |
| 42 | 445 | – |
| 43 | – | 441 |
| 45 | 452 | – |
| 46 | – | 447 |
| 48 | 459 | – |
| 49 | – | 452 |
| 51 | 465 | – |
| 52 | – | 458 |
| 54 | 471 | – |
| 55 | – | 463 |
| 57 | 477 | – |
| 58 | – | 467 |
| 60 | 481 | – |
| 61 | – | 471 |
| 63 | 485 | – |
| 64 | – | 474 |
| 66 | 490 | – |
| 67 | – | 478 |
| 69 | 494 | – |
| 70 | – | 482 |
| 72 | 499 | – |
| 73 | – | 486 |
| 75 | 503 | – |
| 76 | – | 490 |
| 78 | 508 | – |
| 79 | – | 494 |
| 81 | 511 | – |
| 82 | – | 496 |
| 84 | 513 | – |
| 85 | – | 497 |
| 87 | 515 | – |
| 88 | – | 499 |
| 90 | 516 | – |
| 91 | – | 500 |
| 93 | 518 | – |
| 94 | – | 502 |
| 96 | 520 | – |
| 97 | – | 503 |
| 99 | 521 | 504 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 18, 60, 80 | 12–18: +3.33 · 18–60: +2.36 · 60–80: +1.5 · 80–99: +0.53 | 521 from 362 |
| Dexterity | 18, 60, 80 | 10–18: +2.88 · 18–60: +2 · 60–80: +1.3 · 80–99: +0.47 | 504 from 362 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Magic
- Flame Art
- Sacred
Show the numbers
| Upgrade level | Standard | Magic | Flame Art | Sacred |
|---|---|---|---|---|
| 0 | 141 | 190 | 215 | 190 |
| 1 | 149 | 203 | 228 | 203 |
| 2 | 158 | 217 | 239 | 216 |
| 3 | 166 | 230 | 252 | 230 |
| 4 | 175 | 244 | 264 | 243 |
| 5 | 184 | 257 | 277 | 256 |
| 6 | 192 | 271 | 290 | 271 |
| 7 | 201 | 285 | 303 | 284 |
| 8 | 210 | 298 | 315 | 298 |
| 9 | 218 | 313 | 328 | 312 |
| 10 | 227 | 326 | 340 | 325 |
| 11 | 236 | 340 | 353 | 340 |
| 12 | 245 | 354 | 366 | 353 |
| 13 | 253 | 367 | 379 | 366 |
| 14 | 262 | 381 | 392 | 381 |
| 15 | 271 | 395 | 405 | 394 |
| 16 | 280 | 409 | 418 | 409 |
| 17 | 289 | 422 | 431 | 422 |
| 18 | 298 | 437 | 444 | 436 |
| 19 | 307 | 450 | 457 | 450 |
| 20 | 316 | 465 | 470 | 464 |
| 21 | 325 | 479 | 483 | 478 |
| 22 | 335 | 492 | 495 | 492 |
| 23 | 344 | 507 | 507 | 505 |
| 24 | 353 | 520 | 520 | 519 |
| 25 | 362 | 535 | 533 | 533 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Bloody · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Bloody · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#12 of 17 axe weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 100 | 362 | 5 | 13.9 | 0.47 s |
| R1 2Standard | 101 | 366 | 5 | 13.9 | 0.53 s |
| R1 3Standard | 102 | 369 | 5 | 13.9 | 0.53 s |
| R1 4Standard | 103 | 373 | 5 | 13.9 | 0.50 s |
| R1 5Standard | 110 | 398 | 10 | 13.9 | 0.63 s |
| R2Standard | 130 | 471 | 10 | 21.4 | — |
| Charged R2Standard | 183 | 663 | 30 | 32.1 | 1.40 s |
| R2 2Standard | 130 | 471 | 10 | 26.8 | — |
| Charged R2 2Standard | 183 | 663 | 30 | 37.5 | 1.40 s |
| Running R1Standard | 105 | 380 | 5 | 16.1 | 0.53 s |
| Running R2Standard | 120 | 435 | 10 | 21.4 | 0.70 s |
| Rolling R1Standard | 90 | 326 | 5 | 16.1 | 0.40 s |
| Backstep R1Standard | 90 | 326 | 5 | 16.1 | 0.57 s |
| Jumping R1Standard | 107 | 388 | 7.5 | 16.1 | 0.47 s |
| Jumping R2Standard | 127 | 460 | 20 | 21.4 | 0.50 s |
| Guard counterStandard | 125 | 453 | 30 | 21.4 | 0.67 s |
Two-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 103 | 394 | 6.5 | 17.1 | 0.50 s |
| R1 2Standard | 104 | 398 | 6.5 | 17.1 | 0.50 s |
| R1 3Standard | 105 | 401 | 6.5 | 17.1 | 0.53 s |
| R1 4Standard | 106 | 405 | 6.5 | 17.1 | 0.53 s |
| R1 5Standard | 112 | 428 | 13 | 17.1 | 0.60 s |
| R2Standard | 135 | 516 | 11 | 26.8 | — |
| Charged R2Standard | 185 | 708 | 33 | 39.6 | 1.43 s |
| R2 2Standard | 135 | 516 | 11 | 33.2 | — |
| Charged R2 2Standard | 185 | 708 | 33 | 46 | 1.40 s |
| Running R1Standard | 110 | 421 | 6.5 | 19.3 | 0.53 s |
| Running R2Standard | 125 | 478 | 11 | 26.8 | 0.67 s |
| Rolling R1Standard | 95 | 363 | 6.5 | 19.3 | 0.40 s |
| Backstep R1Standard | 95 | 363 | 6.5 | 19.3 | 0.53 s |
| Jumping R1Standard | 112 | 428 | 9.8 | 19.3 | 0.47 s |
| Jumping R2Standard | 132 | 505 | 22 | 26.8 | 0.50 s |
| Guard counterStandard | 130 | 497 | 33 | 26.8 | 0.67 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStandard · 2 hits | 55 + 192 | 985 | 0 | 19.3 | 0.53 s |
| RiposteStandard · 2 hits | 55 + 303 | 1,428 | 0 | 19.3 | 0.97 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 141 | 141 | — |
| +1 | 149 | 149 | Smithing Stone [1] × 2 |
| +2 | 158 | 158 | Smithing Stone [1] × 4 |
| +3 | 166 | 166 | Smithing Stone [1] × 6 |
| +4 | 175 | 175 | Smithing Stone [2] × 2 |
| +5 | 184 | 184 | Smithing Stone [2] × 4 |
| +6 | 192 | 192 | Smithing Stone [2] × 6 |
| +7 | 201 | 201 | Smithing Stone [3] × 2 |
| +8 | 210 | 210 | Smithing Stone [3] × 4 |
| +9 | 218 | 218 | Smithing Stone [3] × 6 |
| +10 | 227 | 227 | Smithing Stone [4] × 2 |
| +11 | 236 | 236 | Smithing Stone [4] × 4 |
| +12 | 245 | 245 | Smithing Stone [4] × 6 |
| +13 | 253 | 253 | Smithing Stone [5] × 2 |
| +14 | 262 | 262 | Smithing Stone [5] × 4 |
| +15 | 271 | 271 | Smithing Stone [5] × 6 |
| +16 | 280 | 280 | Smithing Stone [6] × 2 |
| +17 | 289 | 289 | Smithing Stone [6] × 4 |
| +18 | 298 | 298 | Smithing Stone [6] × 6 |
| +19 | 307 | 307 | Smithing Stone [7] × 2 |
| +20 | 316 | 316 | Smithing Stone [7] × 4 |
| +21 | 325 | 325 | Smithing Stone [7] × 6 |
| +22 | 335 | 335 | Smithing Stone [8] × 2 |
| +23 | 344 | 344 | Smithing Stone [8] × 4 |
| +24 | 353 | 353 | Smithing Stone [8] × 6 |
| +25 | 362 | 362 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Highland Axe
Placed in the world 1
- Stormveil Castle · Rampart Tower
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 483 in 1.02.1 → 513 in 1.17.3, changed by 2 patches.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 3
Every patch that changed its numbers, version by version.
- 1.08from 1.07.1
- Physical attack123→128Standard
- Physical attack118→122HeavyKeenQualityFireFlame ArtLightningSacredMagicColdPoisonBloodyOccult
- Fire attack118→122FireFlame Art
- Lightning attack118→122Lightning
- Holy attack118→122Sacred
- Magic attack118→122Magic
- Magic attack94→98Cold
- 1.09from 1.08.1
- Strength scaling40→42Standard
- Dexterity scaling34→36Standard
- Strength scaling44→46Heavy
- Dexterity scaling40→42Keen
- Strength scaling51→54Quality
- Dexterity scaling51→54Quality
- Strength scaling29→31Fire
- Dexterity scaling6→7Flame ArtSacred
- Faith scaling33→35Flame ArtSacred
- Dexterity scaling29→31Lightning
- Intelligence scaling33→35Magic
- Strength scaling36→37ColdPoisonBloody
- Dexterity scaling30→32ColdPoisonBloody
- Intelligence scaling25→27Cold
- Dexterity scaling13→14Occult
- Arcane scaling62→66Occult
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 50 75 +25+50%
Other axes with similar AR
- Icerind Hatchet 360
- Battle Axe 365
- Ripple Blade 366
- Forked-Tongue Hatchet 357
- Celebrant's Cleaver 356
- Jawbone Axe 382
- Iron Cleaver 383
- Messmer Soldier's Axe 385
Overview
- Class
- Axe
- Weight
- 4.5
- Requires
- Str 12 · Dex 9
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Bloody, Occult
- Game ID
14100000