Ripple Blade
With its requirements met (Str 11 · Dex 11 · Arc 20), Ripple Blade reaches 366 attack rating at +25.
- Merchant: Pidia, Carian Servant, 3,500 runes 2 in Liurnia of the Lakes
- Merchant: Twin Maiden Husks, 3,500 runes Roundtable Hold
- Attack rating (+25)
- 366
- Scaling (+25)
- Arc S
- Class
- Axe
- Weight
- 4.5
- Requires
- Str 11 · Dex 11 · Arc 20
- Skill
- Wild Strikes · FP 10 / 15
- Upgrades with
- Smithing Stones (+25)
In-game description
Unique weapon wielded by young Albinaurics, this sword is modelled after the ripples that are thought to be the origin of their species.
Its attack power is greatly enhanced with one's arcane attribute.
Attack rating by affinity 1
At Str 11 · Dex 11 · Int 10 · Fai 10 · Arc 20 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 116 | 366 +25 | Physical 366 | Str –Dex –Int –Fai –Arc S |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
Show the numbers
| Stat level | Attack rating |
|---|---|
| 20 | 366 |
| 23 | 385 |
| 26 | 403 |
| 29 | 421 |
| 32 | 439 |
| 35 | 456 |
| 38 | 473 |
| 41 | 490 |
| 44 | 506 |
| 47 | 521 |
| 50 | 536 |
| 53 | 549 |
| 56 | 562 |
| 59 | 573 |
| 62 | 583 |
| 65 | 595 |
| 68 | 607 |
| 71 | 618 |
| 74 | 630 |
| 77 | 642 |
| 80 | 654 |
| 83 | 658 |
| 86 | 663 |
| 89 | 667 |
| 92 | 671 |
| 95 | 676 |
| 98 | 680 |
| 99 | 682 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Arcane | 60, 80 | 20–60: +5.23 · 60–80: +3.95 · 80–99: +1.47 | 682 from 366 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 116 |
| 1 | 124 |
| 2 | 133 |
| 3 | 142 |
| 4 | 151 |
| 5 | 160 |
| 6 | 170 |
| 7 | 180 |
| 8 | 189 |
| 9 | 199 |
| 10 | 210 |
| 11 | 219 |
| 12 | 229 |
| 13 | 239 |
| 14 | 250 |
| 15 | 260 |
| 16 | 270 |
| 17 | 281 |
| 18 | 292 |
| 19 | 303 |
| 20 | 314 |
| 21 | 324 |
| 22 | 334 |
| 23 | 345 |
| 24 | 355 |
| 25 | 366 |
#10 of 17 axe weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 100 | 366 | 5 | 13.9 | 0.47 s |
| R1 2Standard | 101 | 370 | 5 | 13.9 | 0.40 s |
| R1 3Standard | 102 | 373 | 5 | 13.9 | 0.37 s |
| R1 4Standard | 103 | 377 | 5 | 13.9 | 0.30 s |
| R1 5Standard | 110 | 403 | 10 | 13.9 | 0.53 s |
| R2Standard | 130 | 476 | 10 | 21.4 | — |
| Charged R2Standard | 183 | 670 | 30 | 32.1 | 1.40 s |
| R2 2Standard | 130 | 476 | 10 | 26.8 | — |
| Charged R2 2Standard · 2 hits | 82 + 115 | 722 | 30 | 38.5 | 1.03 s |
| Running R1Standard | 105 | 384 | 5 | 16.1 | 0.53 s |
| Running R2Standard | 120 | 439 | 10 | 21.4 | 0.70 s |
| Rolling R1Standard | 90 | 329 | 5 | 16.1 | 0.40 s |
| Backstep R1Standard | 90 | 329 | 5 | 16.1 | 0.57 s |
| Jumping R1Standard | 107 | 392 | 7.5 | 16.1 | 0.47 s |
| Jumping R2Standard | 127 | 465 | 20 | 21.4 | 0.50 s |
| Guard counterStandard | 125 | 458 | 30 | 21.4 | 0.67 s |
Two-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 103 | 377 | 6.5 | 17.1 | 0.50 s |
| R1 2Standard | 106 | 388 | 6.5 | 17.1 | 0.37 s |
| R1 3Standard | 107 | 392 | 6.5 | 17.1 | 0.37 s |
| R1 4Standard | 108 | 395 | 6.5 | 17.1 | 0.30 s |
| R1 5Standard | 113 | 414 | 13 | 17.1 | 0.60 s |
| R2Standard | 135 | 494 | 11 | 26.8 | — |
| Charged R2Standard | 185 | 678 | 33 | 39.6 | 1.43 s |
| R2 2Standard | 135 | 494 | 11 | 33.2 | — |
| Charged R2 2Standard · 2 hits | 87 + 119 | 755 | 33 | 47.1 | 1.03 s |
| Running R1Standard | 110 | 403 | 6.5 | 19.3 | 0.53 s |
| Running R2Standard | 125 | 458 | 11 | 26.8 | 0.67 s |
| Rolling R1Standard | 95 | 348 | 6.5 | 19.3 | 0.40 s |
| Backstep R1Standard | 95 | 348 | 6.5 | 19.3 | 0.53 s |
| Jumping R1Standard | 112 | 410 | 9.8 | 19.3 | 0.47 s |
| Jumping R2Standard | 132 | 483 | 22 | 26.8 | 0.50 s |
| Guard counterStandard | 130 | 476 | 33 | 26.8 | 0.67 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStandard · 2 hits | 55 + 192 | 905 | 0 | 19.3 | 0.53 s |
| RiposteStandard · 2 hits | 55 + 303 | 1,312 | 0 | 19.3 | 0.97 s |
Skill: Wild Strikes4move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| Skill (held)Standard · 2 hits | 126 + 119 | 898 | 10 | 12.8 | 0.17 s |
| Skill (held, end)Standard | 126 | 461 | 5 | 6.4 | 0.17 s |
| Skill → R1Standard · 2 hits | 52 + 183 | 861 | 25 | 21.4 | 0.17 s |
| Skill → R2Standard · 2 hits | 52 + 243 | 1,081 | 35 | 32.1 | 0.10 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 116 | 116 | — |
| +1 | 124 | 124 | Smithing Stone [1] × 2 |
| +2 | 133 | 133 | Smithing Stone [1] × 4 |
| +3 | 142 | 142 | Smithing Stone [1] × 6 |
| +4 | 151 | 151 | Smithing Stone [2] × 2 |
| +5 | 160 | 160 | Smithing Stone [2] × 4 |
| +6 | 170 | 170 | Smithing Stone [2] × 6 |
| +7 | 180 | 180 | Smithing Stone [3] × 2 |
| +8 | 189 | 189 | Smithing Stone [3] × 4 |
| +9 | 199 | 199 | Smithing Stone [3] × 6 |
| +10 | 210 | 210 | Smithing Stone [4] × 2 |
| +11 | 219 | 219 | Smithing Stone [4] × 4 |
| +12 | 229 | 229 | Smithing Stone [4] × 6 |
| +13 | 239 | 239 | Smithing Stone [5] × 2 |
| +14 | 250 | 250 | Smithing Stone [5] × 4 |
| +15 | 260 | 260 | Smithing Stone [5] × 6 |
| +16 | 270 | 270 | Smithing Stone [6] × 2 |
| +17 | 281 | 281 | Smithing Stone [6] × 4 |
| +18 | 292 | 292 | Smithing Stone [6] × 6 |
| +19 | 303 | 303 | Smithing Stone [7] × 2 |
| +20 | 314 | 314 | Smithing Stone [7] × 4 |
| +21 | 324 | 324 | Smithing Stone [7] × 6 |
| +22 | 334 | 334 | Smithing Stone [8] × 2 |
| +23 | 345 | 345 | Smithing Stone [8] × 4 |
| +24 | 355 | 355 | Smithing Stone [8] × 6 |
| +25 | 366 | 366 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Ripple Blade
Sold by 1
- Pidia, Carian Servant · 3,500 runes · stock 1
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 443 in 1.02.1 → 484 in 1.17.3, changed by 2 patches.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 3
Every patch that changed its numbers, version by version.
- 1.08from 1.07.1
- Physical attack70→75
- 1.09from 1.08.1
- Arcane scaling153→158
- 1.12.1from 1.10
- Poison scaling curve6→10
- Bleed scaling curve6→10
- Sleep scaling curve6→10
- Madness scaling curve6→10
Every changed value (5)
Value Before to After Change Key changes 4 Poison scaling curve 6 10 changed Bleed scaling curve 6 10 changed Sleep scaling curve 6 10 changed Madness scaling curve 6 10 changed Health, stamina and weight 1 Weapon Regain HP Amount 50 75 +25+50%
Other axes with similar AR
- Battle Axe 365
- Highland Axe 362
- Icerind Hatchet 360
- Forked-Tongue Hatchet 357
- Celebrant's Cleaver 356
- Jawbone Axe 382
- Iron Cleaver 383
- Messmer Soldier's Axe 385
Overview
- Class
- Axe
- Weight
- 4.5
- Requires
- Str 11 · Dex 11 · Arc 20
- Affinities
- Standard
- Game ID
14050000