Pata
With its requirements met (Str 11 · Dex 15), Pata reaches 300 attack rating at +25; the strongest affinity at those stats is Flame Art at 428.
Pickup · Charo's Hidden Grave
- Attack rating (+25)
- 300
- Scaling (+25)
- Str D · Dex C
- Class
- Fist
- Weight
- 4
- Requires
- Str 11 · Dex 15
- Skill
- Impaling Thrust · FP 9
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
A weapon comprised of a linear, double-sided blade attached to a substantial guard. Wielded by the Oathseeker Knights.
This versatile armament can be swung about like a fist or used in the manner of a straight sword.
Attack rating by affinity 13
At Str 11 · Dex 15 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 116 | 300 +25 | Physical 300 | Str DDex CInt –Fai –Arc – |
| Heavy | 105 | 275 +25 | Physical 275 | Str BDex –Int –Fai –Arc – |
| Keen | 110 | 297 +25 | Physical 297 | Str EDex BInt –Fai –Arc – |
| Quality | 105 | 273 +25 | Physical 273 | Str BDex BInt –Fai –Arc – |
| Fire | 167 | 371 +25 | Physical 184Fire 187 | Str DDex EInt –Fai –Arc – |
| Flame Art | 174 | 428 +25 | Physical 207Fire 221 | Str EDex EInt –Fai CArc – |
| Lightning | 172 | 392 +25 | Physical 193Lightning 199 | Str EDex DInt –Fai –Arc – |
| Sacred | 153 | 427 +25 | Physical 206Holy 221 | Str EDex EInt –Fai CArc – |
| Magic | 153 | 426 +25 | Physical 205Magic 221 | Str EDex EInt CFai –Arc – |
| Cold | 166 | 376 +25 | Physical 212Magic 164 | Str DDex CInt DFai –Arc – |
| Poison | 95 | 264 +25 | Physical 264 | Str DDex CInt –Fai –Arc D |
| Blood | 95 | 264 +25 | Physical 264 | Str DDex CInt –Fai –Arc D |
| Occult | 100 | 274 +25 | Physical 274 | Str EDex EInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 11 | – | 300 |
| 14 | – | 305 |
| 15 | 300 | – |
| 17 | – | 310 |
| 18 | 308 | – |
| 20 | – | 315 |
| 21 | 315 | – |
| 23 | – | 319 |
| 24 | 322 | – |
| 26 | – | 323 |
| 27 | 328 | – |
| 29 | – | 328 |
| 30 | 335 | – |
| 32 | – | 332 |
| 33 | 341 | – |
| 35 | – | 336 |
| 36 | 347 | – |
| 38 | – | 340 |
| 39 | 353 | – |
| 41 | – | 344 |
| 42 | 359 | – |
| 44 | – | 347 |
| 45 | 365 | – |
| 47 | – | 351 |
| 48 | 370 | – |
| 50 | – | 354 |
| 51 | 376 | – |
| 53 | – | 357 |
| 54 | 381 | – |
| 56 | – | 360 |
| 57 | 385 | – |
| 59 | – | 363 |
| 60 | 388 | – |
| 62 | – | 365 |
| 63 | 392 | – |
| 65 | – | 367 |
| 66 | 396 | – |
| 68 | – | 370 |
| 69 | 399 | – |
| 71 | – | 372 |
| 72 | 403 | – |
| 74 | – | 374 |
| 75 | 406 | – |
| 77 | – | 377 |
| 78 | 410 | – |
| 80 | – | 379 |
| 81 | 413 | – |
| 83 | – | 380 |
| 84 | 414 | – |
| 86 | – | 381 |
| 87 | 416 | – |
| 89 | – | 382 |
| 90 | 417 | – |
| 92 | – | 383 |
| 93 | 418 | – |
| 95 | – | 383 |
| 96 | 420 | – |
| 98 | – | 384 |
| 99 | 421 | 385 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 15–18: +2.67 · 18–60: +1.9 · 60–80: +1.2 · 80–99: +0.47 | 421 from 300 |
| Strength | 18, 60, 80 | 11–18: +1.71 · 18–60: +1.21 · 60–80: +0.8 · 80–99: +0.32 | 385 from 300 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 116 | 174 | 153 | 153 |
| 1 | 123 | 183 | 164 | 164 |
| 2 | 130 | 193 | 175 | 175 |
| 3 | 137 | 203 | 185 | 185 |
| 4 | 144 | 214 | 196 | 196 |
| 5 | 151 | 224 | 206 | 206 |
| 6 | 158 | 233 | 217 | 217 |
| 7 | 166 | 243 | 229 | 228 |
| 8 | 173 | 254 | 239 | 239 |
| 9 | 180 | 264 | 250 | 250 |
| 10 | 187 | 274 | 261 | 261 |
| 11 | 195 | 285 | 272 | 272 |
| 12 | 202 | 295 | 283 | 282 |
| 13 | 209 | 304 | 294 | 293 |
| 14 | 217 | 315 | 305 | 305 |
| 15 | 224 | 325 | 316 | 316 |
| 16 | 231 | 336 | 327 | 327 |
| 17 | 239 | 346 | 339 | 338 |
| 18 | 246 | 356 | 349 | 348 |
| 19 | 254 | 367 | 360 | 359 |
| 20 | 262 | 377 | 371 | 371 |
| 21 | 269 | 388 | 383 | 382 |
| 22 | 277 | 398 | 394 | 393 |
| 23 | 284 | 408 | 404 | 404 |
| 24 | 292 | 418 | 415 | 414 |
| 25 | 300 | 428 | 427 | 426 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#8 of 14 fist weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 100 | 300 | 5 | 9.6 | 0.47 s |
| R1 2Standard | 101 | 303 | 5 | 9.6 | 0.37 s |
| R1 3Standard | 102 | 306 | 5 | 9.6 | 0.43 s |
| R1 4Standard | 103 | 309 | 5 | 9.6 | 0.43 s |
| R1 5Pierce | 104 | 312 | 5 | 9.6 | 0.37 s |
| R1 6Pierce | 110 | 330 | 10 | 9.6 | 0.63 s |
| R2Pierce | 120 | 360 | 10 | 15.6 | — |
| Charged R2Pierce | 150 | 450 | 30 | 24 | 0.97 s |
| R2 2Pierce | 120 | 360 | 10 | 15.6 | — |
| Charged R2 2Pierce | 150 | 450 | 30 | 24 | 0.90 s |
| Running R1Standard | 105 | 315 | 5 | 10.8 | 0.53 s |
| Running R2Pierce | 120 | 360 | 10 | 15.6 | 0.60 s |
| Backstep R1Pierce | 90 | 270 | 5 | 8.4 | 0.53 s |
| Jumping R1Standard | 107 | 321 | 7.5 | 8.4 | 0.37 s |
| Jumping R2Pierce | 122 | 366 | 20 | 15.6 | 0.47 s |
| Guard counterPierce | 130 | 390 | 30 | 15.6 | 0.57 s |
Two-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Pierce · 2 hits | 92 + 92 | 552 | 6 | 16.8 | 0.37 s |
| R1 2Standard/Pierce · 2 hits | 94 + 94 | 564 | 6 | 16.8 | 0.40 s |
| R1 3Standard | 96 | 288 | 6 | 8.4 | 0.50 s |
| R1 4Pierce · 2 hits | 98 + 98 | 588 | 6 | 16.8 | 0.43 s |
| R1 5Pierce | 100 | 300 | 6 | 8.4 | 0.37 s |
| R1 6Standard/Pierce · 2 hits | 106 + 106 | 636 | 6 | 16.8 | 0.53 s |
| R2Pierce | 150 | 450 | 7.5 | 14.4 | — |
| Charged R2Pierce · 2 hits | 130 + 130 | 780 | 15 | 43.2 | 1.03 s |
| R2 2Pierce | 150 | 450 | 7.5 | 14.4 | — |
| Charged R2 2Standard/Pierce · 2 hits | 130 + 130 | 780 | 15 | 43.2 | 1.00 s |
| Running R1Pierce · 2 hits | 100 + 95 | 585 | 6 | 21.6 | 0.53 s |
| Running R2Pierce · 2 hits | 105 + 110 | 645 | 12 | 28.8 | 0.57 s |
| Rolling R1Standard/Pierce · 2 hits | 85 + 85 | 510 | 6 | 16.8 | 0.33 s |
| Backstep R1Standard · 2 hits | 85 + 85 | 510 | 6 | 16.8 | 0.50 s |
| Jumping R1Standard · 2 hits | 102 + 102 | 612 | 9 | 16.8 | 0.37 s |
| Jumping R2Pierce · 2 hits | 115 + 115 | 690 | 24 | 28.8 | 0.47 s |
| Guard counterStandard · 2 hits | 100 + 125 | 675 | 33 | 28.8 | 0.57 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 55 + 242 | 980 | 0 | 15.6 | 0.53 s |
| RiposteStrike · 2 hits | 55 + 330 | 1,271 | 0 | 15.6 | 0.93 s |
Skill: Impaling Thrust1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillPierce | 187 | 561 | 30 | 48 | 0.93 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 116 | 116 | — |
| +1 | 123 | 123 | Smithing Stone [1] × 2 |
| +2 | 130 | 130 | Smithing Stone [1] × 4 |
| +3 | 137 | 137 | Smithing Stone [1] × 6 |
| +4 | 144 | 144 | Smithing Stone [2] × 2 |
| +5 | 151 | 151 | Smithing Stone [2] × 4 |
| +6 | 158 | 158 | Smithing Stone [2] × 6 |
| +7 | 166 | 166 | Smithing Stone [3] × 2 |
| +8 | 173 | 173 | Smithing Stone [3] × 4 |
| +9 | 180 | 180 | Smithing Stone [3] × 6 |
| +10 | 187 | 187 | Smithing Stone [4] × 2 |
| +11 | 195 | 195 | Smithing Stone [4] × 4 |
| +12 | 202 | 202 | Smithing Stone [4] × 6 |
| +13 | 209 | 209 | Smithing Stone [5] × 2 |
| +14 | 217 | 217 | Smithing Stone [5] × 4 |
| +15 | 224 | 224 | Smithing Stone [5] × 6 |
| +16 | 231 | 231 | Smithing Stone [6] × 2 |
| +17 | 239 | 239 | Smithing Stone [6] × 4 |
| +18 | 246 | 246 | Smithing Stone [6] × 6 |
| +19 | 254 | 254 | Smithing Stone [7] × 2 |
| +20 | 262 | 262 | Smithing Stone [7] × 4 |
| +21 | 269 | 269 | Smithing Stone [7] × 6 |
| +22 | 277 | 277 | Smithing Stone [8] × 2 |
| +23 | 284 | 284 | Smithing Stone [8] × 4 |
| +24 | 292 | 292 | Smithing Stone [8] × 6 |
| +25 | 300 | 300 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Pata
Placed in the world 1
- Gravesite Plain · Gravesite Plain
Other fists with similar AR
- Star Fist 296
- Poisoned Hand 294
- Iron Ball 283
- Katar 268
- Madding Hand 334
- Spiked Caestus 258
- Caestus 255
- Golem Fist 359
Overview
- Class
- Fist
- Weight
- 4
- Requires
- Str 11 · Dex 15
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
21510000