Rusted Anchor
With its requirements met (Str 26 · Dex 9), Rusted Anchor reaches 501 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 646.
Reward: Scaly Misbegotten · Weeping Peninsula
- Attack rating (+25)
- 501
- Scaling (+25)
- Str B · Dex E
- Class
- Greataxe
- Weight
- 12.5
- Requires
- Str 26 · Dex 9
- Skill
- Barbaric Roar · FP 16
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
A rusty anchor wielded as a weapon. Each of its four flukes is thick and sharp, enabling piercing attacks.
When the Tarnished left the Lands Between with their Lord, one boat alone was said to have been left behind.
Attack rating by affinity 13
At Str 26 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 185 | 501 +25 | Physical 501 | Str BDex EInt –Fai –Arc – |
| Heavy | 183 | 520 +25 | Physical 520 | Str ADex –Int –Fai –Arc – |
| Keen | 154 | 418 +25 | Physical 418 | Str EDex BInt –Fai –Arc – |
| Quality | 163 | 444 +25 | Physical 444 | Str BDex BInt –Fai –Arc – |
| Fire | 272 | 638 +25 | Physical 310Fire 328 | Str CDex EInt –Fai –Arc – |
| Flame Art | 256 | 646 +25 | Physical 323Fire 323 | Str DDex EInt –Fai CArc – |
| Lightning | 244 | 559 +25 | Physical 277Lightning 282 | Str EDex CInt –Fai –Arc – |
| Sacred | 226 | 646 +25 | Physical 323Holy 323 | Str DDex EInt –Fai CArc – |
| Magic | 226 | 641 +25 | Physical 312Magic 329 | Str DDex EInt CFai –Arc – |
| Cold | 244 | 582 +25 | Physical 369Magic 213 | Str BDex EInt DFai –Arc – |
| Poison | 153 | 456 +25 | Physical 456 | Str BDex EInt –Fai –Arc D |
| Blood | 153 | 456 +25 | Physical 456 | Str BDex EInt –Fai –Arc D |
| Occult | 152 | 434 +25 | Physical 434 | Str DDex EInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 10 | – | 501 |
| 13 | – | 505 |
| 16 | – | 509 |
| 19 | – | 513 |
| 22 | – | 516 |
| 25 | – | 519 |
| 26 | 501 | – |
| 28 | – | 522 |
| 29 | 516 | – |
| 31 | – | 525 |
| 32 | 531 | – |
| 34 | – | 528 |
| 35 | 545 | – |
| 37 | – | 531 |
| 38 | 559 | – |
| 40 | – | 534 |
| 41 | 573 | – |
| 43 | – | 537 |
| 44 | 586 | – |
| 46 | – | 539 |
| 47 | 599 | – |
| 49 | – | 542 |
| 50 | 611 | – |
| 52 | – | 544 |
| 53 | 623 | – |
| 55 | – | 546 |
| 56 | 633 | – |
| 58 | – | 548 |
| 59 | 642 | – |
| 61 | – | 550 |
| 62 | 649 | – |
| 64 | – | 552 |
| 65 | 658 | – |
| 67 | – | 553 |
| 68 | 666 | – |
| 70 | – | 555 |
| 71 | 674 | – |
| 73 | – | 557 |
| 74 | 683 | – |
| 76 | – | 558 |
| 77 | 691 | – |
| 79 | – | 560 |
| 80 | 699 | – |
| 82 | – | 561 |
| 83 | 702 | – |
| 85 | – | 562 |
| 86 | 705 | – |
| 88 | – | 562 |
| 89 | 709 | – |
| 91 | – | 563 |
| 92 | 712 | – |
| 94 | – | 564 |
| 95 | 715 | – |
| 97 | – | 564 |
| 98 | 718 | – |
| 99 | 719 | 565 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 26–60: +4.21 · 60–80: +2.75 · 80–99: +1.05 | 719 from 501 |
| Dexterity | 18, 60, 80 | 10–18: +1.38 · 18–60: +0.88 · 60–80: +0.6 · 80–99: +0.21 | 565 from 501 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 185 | 256 | 226 | 226 |
| 1 | 197 | 270 | 242 | 241 |
| 2 | 208 | 286 | 259 | 258 |
| 3 | 220 | 300 | 275 | 274 |
| 4 | 232 | 316 | 291 | 290 |
| 5 | 244 | 330 | 308 | 307 |
| 6 | 256 | 346 | 324 | 323 |
| 7 | 268 | 362 | 341 | 340 |
| 8 | 280 | 377 | 357 | 356 |
| 9 | 293 | 393 | 375 | 373 |
| 10 | 305 | 409 | 391 | 390 |
| 11 | 317 | 424 | 408 | 406 |
| 12 | 330 | 440 | 425 | 423 |
| 13 | 343 | 456 | 442 | 439 |
| 14 | 355 | 472 | 459 | 455 |
| 15 | 368 | 487 | 476 | 472 |
| 16 | 381 | 503 | 492 | 489 |
| 17 | 394 | 519 | 510 | 505 |
| 18 | 407 | 536 | 527 | 522 |
| 19 | 420 | 552 | 544 | 539 |
| 20 | 434 | 568 | 562 | 556 |
| 21 | 447 | 584 | 579 | 573 |
| 22 | 461 | 599 | 595 | 590 |
| 23 | 474 | 615 | 612 | 606 |
| 24 | 488 | 630 | 629 | 624 |
| 25 | 501 | 646 | 646 | 641 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 80 | 80 | 69 |
| 1 | 81 | 81 | 70 |
| 2 | 83 | 82 | 71 |
| 3 | 85 | 85 | 72 |
| 4 | 87 | 86 | 73 |
| 5 | 89 | 88 | 75 |
| 6 | 91 | 89 | 77 |
| 7 | 93 | 90 | 78 |
| 8 | 95 | 92 | 79 |
| 9 | 96 | 93 | 81 |
| 10 | 98 | 95 | 82 |
| 11 | 100 | 96 | 83 |
| 12 | 102 | 97 | 84 |
| 13 | 104 | 99 | 86 |
| 14 | 106 | 100 | 87 |
| 15 | 108 | 102 | 88 |
| 16 | 110 | 103 | 89 |
| 17 | 111 | 104 | 91 |
| 18 | 113 | 106 | 92 |
| 19 | 115 | 107 | 93 |
| 20 | 117 | 109 | 94 |
| 21 | 119 | 110 | 96 |
| 22 | 121 | 111 | 97 |
| 23 | 123 | 113 | 98 |
| 24 | 125 | 114 | 99 |
| 25 | 127 | 116 | 101 |
#8 of 14 greataxe weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Pierce | 100 | 501 | 10.2 | 15.8 | 0.57 s |
| R1 2Pierce | 101 | 506 | 10.2 | 15.8 | 0.63 s |
| R1 3Pierce | 102 | 511 | 10.2 | 15.8 | 0.60 s |
| R1 4Pierce | 110 | 552 | 11 | 15.8 | 0.77 s |
| R2Pierce | 130 | 652 | 13.2 | 25.7 | — |
| Charged R2Pierce | 173 | 868 | 33 | 35.6 | 1.57 s |
| R2 2Pierce | 130 | 652 | 13.2 | 25.7 | — |
| Charged R2 2Pierce | 178 | 893 | 33 | 35.6 | 1.63 s |
| Running R1Pierce | 105 | 527 | 10.2 | 18.8 | 0.67 s |
| Running R2Pierce | 120 | 602 | 11 | 25.7 | 0.70 s |
| Rolling R1Pierce | 90 | 451 | 10.2 | 12.9 | 0.47 s |
| Backstep R1Pierce | 90 | 451 | 10.2 | 12.9 | 0.60 s |
| Jumping R1Pierce | 107 | 537 | 10.2 | 12.9 | 0.53 s |
| Jumping R2Pierce | 130 | 652 | 22 | 25.7 | 0.53 s |
| Guard counterPierce | 125 | 627 | 33 | 25.7 | 0.87 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Pierce | 103 | 581 | 13.2 | 18.8 | 0.57 s |
| R1 2Pierce | 104 | 587 | 13.2 | 18.8 | 0.60 s |
| R1 3Pierce | 105 | 592 | 13.2 | 18.8 | 0.57 s |
| R1 4Pierce | 115 | 649 | 14.3 | 18.8 | 0.73 s |
| R2Pierce | 135 | 762 | 14.5 | 31.7 | — |
| Charged R2Pierce | 177 | 999 | 36.3 | 41.6 | 1.47 s |
| R2 2Pierce | 135 | 762 | 14.5 | 31.7 | — |
| Charged R2 2Pierce | 182 | 1,027 | 36.3 | 41.6 | 1.57 s |
| Running R1Pierce | 110 | 620 | 13.2 | 22.8 | 0.60 s |
| Running R2Pierce | 125 | 705 | 12.1 | 31.7 | 0.70 s |
| Rolling R1Pierce | 95 | 536 | 13.2 | 15.8 | 0.50 s |
| Backstep R1Pierce | 95 | 536 | 13.2 | 15.8 | 0.60 s |
| Jumping R1Pierce | 112 | 632 | 13.2 | 15.8 | 0.50 s |
| Jumping R2Pierce | 135 | 762 | 24.2 | 31.7 | 0.50 s |
| Guard counterPierce | 130 | 733 | 36.3 | 31.7 | 0.87 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce · 2 hits | 55 + 176 | 1,159 | 0 | 19.8 | 0.53 s |
| RipostePierce · 2 hits | 55 + 220 | 1,380 | 0 | 19.8 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 185 | 185 | — |
| +1 | 197 | 197 | Smithing Stone [1] × 2 |
| +2 | 208 | 208 | Smithing Stone [1] × 4 |
| +3 | 220 | 220 | Smithing Stone [1] × 6 |
| +4 | 232 | 232 | Smithing Stone [2] × 2 |
| +5 | 244 | 244 | Smithing Stone [2] × 4 |
| +6 | 256 | 256 | Smithing Stone [2] × 6 |
| +7 | 268 | 268 | Smithing Stone [3] × 2 |
| +8 | 280 | 280 | Smithing Stone [3] × 4 |
| +9 | 293 | 293 | Smithing Stone [3] × 6 |
| +10 | 305 | 305 | Smithing Stone [4] × 2 |
| +11 | 317 | 317 | Smithing Stone [4] × 4 |
| +12 | 330 | 330 | Smithing Stone [4] × 6 |
| +13 | 343 | 343 | Smithing Stone [5] × 2 |
| +14 | 355 | 355 | Smithing Stone [5] × 4 |
| +15 | 368 | 368 | Smithing Stone [5] × 6 |
| +16 | 381 | 381 | Smithing Stone [6] × 2 |
| +17 | 394 | 394 | Smithing Stone [6] × 4 |
| +18 | 407 | 407 | Smithing Stone [6] × 6 |
| +19 | 420 | 420 | Smithing Stone [7] × 2 |
| +20 | 434 | 434 | Smithing Stone [7] × 4 |
| +21 | 447 | 447 | Smithing Stone [7] × 6 |
| +22 | 461 | 461 | Smithing Stone [8] × 2 |
| +23 | 474 | 474 | Smithing Stone [8] × 4 |
| +24 | 488 | 488 | Smithing Stone [8] × 6 |
| +25 | 501 | 501 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Rusted Anchor
Rewards
- Drop: Scaly Misbegotten · Weeping Peninsula Map
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 592 in 1.02.1 → 601 in 1.17.3, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 5
Every patch that changed its numbers, version by version.
- 1.03.1from 1.02.1
Every changed value (1)
Value Before to After Change Linked data 1 Level Sync Correction ID 330 310 changed - 1.04.1from 1.03.3
- Physical guard negation52→68
- Guard boost36→44
- 1.07from 1.06
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.03 ×0.059 +0.029+97% - 1.09from 1.08.1
- Strength scaling65→68Standard
- Strength scaling59→61Heavy
- Strength scaling15→16Keen
- Dexterity scaling41→42Keen
- Strength scaling51→53Quality
- Dexterity scaling51→53Quality
- Strength scaling34→36Fire
- Dexterity scaling7→8Fire
- Strength scaling19→20Flame ArtSacredMagic
- Faith scaling31→32Flame ArtSacred
- Strength scaling7→8Lightning
- Dexterity scaling34→36Lightning
- Intelligence scaling35→36Magic
- Strength scaling58→61ColdPoisonBlood
- Intelligence scaling27→28Cold
- Strength scaling26→27Occult
- Arcane scaling67→69Occult
- 1.12.1from 1.10
- Stamina damage82→88
Every changed value (2)
Value Before to After Change Key changes 1 Stamina damage 82 88 +6+7.3% Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other greataxes with similar AR
Overview
- Class
- Greataxe
- Weight
- 12.5
- Requires
- Str 26 · Dex 9
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
15060000