Sword of Night and Flame
With its requirements met (Str 12 · Dex 12 · Int 24 · Fai 24), Sword of Night and Flame reaches 615 attack rating at +10.
Chest · Liurnia of the Lakes
- Attack rating (+10)
- 615
- Scaling (+10)
- Str D · Dex D · Int B · Fai B
- Item ID
2140000- Class
- Straight Sword
- Weight
- 4
- Requires
- Str 12 · Dex 12 · Int 24 · Fai 24
- Skill
- Night-and-Flame Stance · FP 26 / 32
- Upgrades with
- Somber Smithing Stones (+10)
Critical and customization
Critical 100. Backstab/riposte multiplier, not final damage.
| Affinity | Greases and spell buffs | Change Ash of War |
|---|---|---|
| Standard | No | No |
Buffs depend on affinity and spell/grease requirements; skill effects follow their own rules.
In-game description
Storied sword and treasure of Caria Manor. One of the legendary armaments.
Astrologers, who preceded the sorcerers, established themselves in mountaintops that nearly touched the sky, and considered the Fire Giants their neighbors.
Attack rating by affinity 1
At Str 12 · Dex 12 · Int 24 · Fai 24 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 226 | 615 +10 | Physical 229Magic 193Fire 193 | Str DDex DInt BFai BArc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Guarded damage negation (+0)
| Physical | Magic | Fire | Lightning | Holy | Guard Boost |
|---|---|---|---|---|---|
| 36% | 42% | 42% | 26% | 26% | 31 |
Damage negation reduces damage taken while blocking. Guard Boost reduces the stamina used by a successful block.
Attack rating by stat (Standard, +10)
- Intelligence
- Faith
- Strength
- Dexterity
Show the numbers
| Stat level | Intelligence | Faith | Strength | Dexterity |
|---|---|---|---|---|
| 12 | – | – | 615 | 615 |
| 15 | – | – | 617 | 617 |
| 18 | – | – | 620 | 620 |
| 21 | – | – | 622 | 622 |
| 24 | 615 | 615 | 625 | 625 |
| 27 | 620 | 620 | 627 | 627 |
| 30 | 625 | 625 | 629 | 629 |
| 33 | 629 | 629 | 631 | 631 |
| 36 | 634 | 634 | 633 | 633 |
| 39 | 639 | 639 | 635 | 635 |
| 42 | 644 | 644 | 637 | 637 |
| 45 | 649 | 649 | 639 | 639 |
| 48 | 654 | 654 | 641 | 641 |
| 51 | 658 | 658 | 643 | 643 |
| 54 | 660 | 660 | 644 | 644 |
| 57 | 662 | 662 | 646 | 646 |
| 60 | 664 | 664 | 647 | 647 |
| 63 | 666 | 666 | 648 | 648 |
| 66 | 667 | 667 | 649 | 649 |
| 69 | 669 | 669 | 651 | 651 |
| 72 | 671 | 671 | 652 | 652 |
| 75 | 673 | 673 | 653 | 653 |
| 78 | 675 | 675 | 654 | 654 |
| 81 | 676 | 676 | 655 | 655 |
| 84 | 677 | 677 | 656 | 656 |
| 87 | 678 | 678 | 656 | 656 |
| 90 | 679 | 679 | 656 | 656 |
| 93 | 680 | 680 | 657 | 657 |
| 96 | 681 | 681 | 657 | 657 |
| 99 | 682 | 682 | 658 | 658 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Intelligence | 50, 80 | 24–50: +1.62 · 50–80: +0.63 · 80–99: +0.32 | 682 from 615 |
| Faith | 50, 80 | 24–50: +1.62 · 50–80: +0.63 · 80–99: +0.32 | 682 from 615 |
| Strength | 18, 60, 80 | 12–18: +0.83 · 18–60: +0.64 · 60–80: +0.4 · 80–99: +0.16 | 658 from 615 |
| Dexterity | 18, 60, 80 | 12–18: +0.83 · 18–60: +0.64 · 60–80: +0.4 · 80–99: +0.16 | 658 from 615 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 226 |
| 1 | 262 |
| 2 | 299 |
| 3 | 335 |
| 4 | 372 |
| 5 | 412 |
| 6 | 450 |
| 7 | 490 |
| 8 | 530 |
| 9 | 572 |
| 10 | 615 |
#1 of 23 straight sword weapons by attack rating
Moveset the game's own
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 100 | 615 | 5 | 12.4 | 0.43 s |
| R1 2Standard | 101 | 621 | 5 | 12.4 | 0.43 s |
| R1 3Standard | 102 | 627 | 5 | 12.4 | 0.43 s |
| R1 4Standard | 103 | 633 | 5 | 12.4 | 0.37 s |
| R1 5Standard | 110 | 676 | 10 | 12.4 | 0.60 s |
| R2Pierce | 125 | 769 | 10 | 20.6 | — |
| Charged R2Pierce | 160 | 984 | 30 | 30.9 | 1.17 s |
| R2 2Standard | 125 | 769 | 10 | 20.6 | — |
| Charged R2 2Standard | 160 | 984 | 30 | 30.9 | 1.33 s |
| Running R1Standard | 105 | 646 | 5 | 15.5 | 0.57 s |
| Running R2Standard | 120 | 738 | 10 | 20.6 | 0.63 s |
| Rolling R1Pierce | 90 | 553 | 5 | 10.3 | 0.37 s |
| Backstep R1Standard | 90 | 553 | 5 | 10.3 | 0.53 s |
| Jumping R1Standard | 107 | 658 | 7.5 | 10.3 | 0.37 s |
| Jumping R2Standard | 127 | 781 | 20 | 20.6 | 0.50 s |
| Guard counterStandard | 125 | 769 | 30 | 20.6 | 0.60 s |
Two-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 103 | 639 | 6.5 | 15.5 | 0.50 s |
| R1 2Standard | 104 | 645 | 6.5 | 15.5 | 0.43 s |
| R1 3Standard | 105 | 651 | 6.5 | 15.5 | 0.47 s |
| R1 4Standard | 106 | 658 | 6.5 | 15.5 | 0.40 s |
| R1 5Standard | 113 | 701 | 13 | 15.5 | 0.60 s |
| R2Standard | 130 | 807 | 11 | 24.7 | — |
| Charged R2Standard | 165 | 1,024 | 33 | 37.1 | 1.27 s |
| R2 2Standard | 130 | 807 | 11 | 24.7 | — |
| Charged R2 2Standard | 165 | 1,024 | 33 | 37.1 | 1.20 s |
| Running R1Standard | 110 | 682 | 6.5 | 18.5 | 0.60 s |
| Running R2Standard | 125 | 776 | 11 | 24.7 | 0.67 s |
| Rolling R1Pierce | 95 | 589 | 6.5 | 13.4 | 0.37 s |
| Backstep R1Standard | 95 | 589 | 6.5 | 13.4 | 0.50 s |
| Jumping R1Standard | 112 | 695 | 9.8 | 12.4 | 0.40 s |
| Jumping R2Standard | 132 | 819 | 22 | 24.7 | 0.50 s |
| Guard counterStandard | 130 | 807 | 33 | 24.7 | 0.77 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 230 | 1,415 | 0 | 17.5 | 0.50 s |
| RipostePierce | 345 | 2,123 | 0 | 17.5 | 0.83 s |
Skill: Night-and-Flame Stance2move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| Skill → R1Pierce | 110 | 676 | 5 | 25.8 | 1.47 s |
| Skill → R2Standard | 120 | 738 | 5 | 72.1 | 1.47 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Magic | Fire | Cost |
|---|---|---|---|---|---|
| +0 | 226 | 90 | 68 | 68 | — |
| +1 | 262 | 104 | 79 | 79 | Somber Smithing Stone [1] × 1 |
| +2 | 299 | 117 | 91 | 91 | Somber Smithing Stone [2] × 1 |
| +3 | 335 | 131 | 102 | 102 | Somber Smithing Stone [3] × 1 |
| +4 | 372 | 144 | 114 | 114 | Somber Smithing Stone [4] × 1 |
| +5 | 412 | 158 | 127 | 127 | Somber Smithing Stone [5] × 1 |
| +6 | 450 | 172 | 139 | 139 | Somber Smithing Stone [6] × 1 |
| +7 | 490 | 186 | 152 | 152 | Somber Smithing Stone [7] × 1 |
| +8 | 530 | 200 | 165 | 165 | Somber Smithing Stone [8] × 1 |
| +9 | 572 | 214 | 179 | 179 | Somber Smithing Stone [9] × 1 |
| +10 | 615 | 229 | 193 | 193 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Sword of Night and Flame
Placed in the world 1
- Liurnia of the Lakes · Manor Upper Level
Patch history 2
Every patch that changed its numbers, version by version.
Other straight swords with similar AR
Overview
- Class
- Straight Sword
- Weight
- 4
- Requires
- Str 12 · Dex 12 · Int 24 · Fai 24
- Affinities
- Standard
- Game ID
2140000