Coded Sword
With its requirements met (Fai 20), Coded Sword reaches 350 attack rating at +10.
Chest · Leyndell, Royal Capital
- Attack rating (+10)
- 350
- Scaling (+10)
- Fai A
- Class
- Straight Sword
- Weight
- 2.5
- Requires
- Fai 20
- Skill
- Unblockable Blade · FP 18
- Upgrades with
- Somber Smithing Stones (+10)
In-game description
Hidden sword once granted to the Tarnished of the Roundtable by the Two Fingers. A formless cipher comprises its blade, which deals holy damage no shield can repel. Champions would gather at the Roundtable Hold in days long past, when the Two Fingers were masters of oration, their flesh yet full of vigor.
Attack rating by affinity 1
At Str 10 · Dex 10 · Int 10 · Fai 20 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 117 | 350 +10 | Holy 350 | Str –Dex –Int –Fai AArc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
Show the numbers
| Stat level | Attack rating |
|---|---|
| 20 | 350 |
| 23 | 364 |
| 26 | 379 |
| 29 | 393 |
| 32 | 407 |
| 35 | 421 |
| 38 | 436 |
| 41 | 450 |
| 44 | 464 |
| 47 | 478 |
| 50 | 493 |
| 53 | 498 |
| 56 | 503 |
| 59 | 509 |
| 62 | 514 |
| 65 | 519 |
| 68 | 525 |
| 71 | 530 |
| 74 | 535 |
| 77 | 541 |
| 80 | 546 |
| 83 | 549 |
| 86 | 552 |
| 89 | 554 |
| 92 | 557 |
| 95 | 560 |
| 98 | 563 |
| 99 | 564 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Faith | 50, 80 | 20–50: +4.77 · 50–80: +1.77 · 80–99: +0.95 | 564 from 350 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 117 |
| 1 | 137 |
| 2 | 157 |
| 3 | 179 |
| 4 | 201 |
| 5 | 224 |
| 6 | 248 |
| 7 | 272 |
| 8 | 298 |
| 9 | 323 |
| 10 | 350 |
#13 of 23 straight sword weapons by attack rating
Moveset the game's own
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 100 | 350 | 5 | 11.8 | 0.43 s |
| R1 2Standard | 101 | 354 | 5 | 11.8 | 0.43 s |
| R1 3Standard | 102 | 357 | 5 | 11.8 | 0.43 s |
| R1 4Standard | 103 | 361 | 5 | 11.8 | 0.37 s |
| R1 5Standard | 110 | 385 | 10 | 11.8 | 0.60 s |
| R2Pierce | 125 | 438 | 10 | 19.6 | — |
| Charged R2Pierce | 160 | 561 | 30 | 29.4 | 1.17 s |
| R2 2Standard | 125 | 438 | 10 | 19.6 | — |
| Charged R2 2Standard | 160 | 561 | 30 | 29.4 | 1.33 s |
| Running R1Standard | 105 | 368 | 5 | 14.7 | 0.57 s |
| Running R2Standard | 120 | 420 | 10 | 19.6 | 0.63 s |
| Rolling R1Pierce | 90 | 315 | 5 | 9.8 | 0.37 s |
| Backstep R1Standard | 90 | 315 | 5 | 9.8 | 0.53 s |
| Jumping R1Standard | 107 | 375 | 7.5 | 9.8 | 0.37 s |
| Jumping R2Standard | 127 | 445 | 20 | 19.6 | 0.50 s |
| Guard counterStandard | 125 | 438 | 30 | 19.6 | 0.60 s |
Two-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 103 | 361 | 6.5 | 14.7 | 0.50 s |
| R1 2Standard | 104 | 364 | 6.5 | 14.7 | 0.43 s |
| R1 3Standard | 105 | 368 | 6.5 | 14.7 | 0.47 s |
| R1 4Standard | 106 | 371 | 6.5 | 14.7 | 0.40 s |
| R1 5Standard | 113 | 396 | 13 | 14.7 | 0.60 s |
| R2Standard | 130 | 455 | 11 | 23.5 | — |
| Charged R2Standard | 165 | 578 | 33 | 35.3 | 1.27 s |
| R2 2Standard | 130 | 455 | 11 | 23.5 | — |
| Charged R2 2Standard | 165 | 578 | 33 | 35.3 | 1.20 s |
| Running R1Standard | 110 | 385 | 6.5 | 17.6 | 0.60 s |
| Running R2Standard | 125 | 438 | 11 | 23.5 | 0.67 s |
| Rolling R1Pierce | 95 | 333 | 6.5 | 12.7 | 0.37 s |
| Backstep R1Standard | 95 | 333 | 6.5 | 12.7 | 0.50 s |
| Jumping R1Standard | 112 | 392 | 9.8 | 11.8 | 0.40 s |
| Jumping R2Standard | 132 | 462 | 22 | 23.5 | 0.50 s |
| Guard counterStandard | 130 | 455 | 33 | 23.5 | 0.77 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 230 | 806 | 0 | 16.7 | 0.50 s |
| RipostePierce | 345 | 1,209 | 0 | 16.7 | 0.83 s |
Skill: Unblockable Blade1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillStandard | 250 | 876 | 30 | 29.4 | 1.70 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Holy | Cost |
|---|---|---|---|
| +0 | 117 | 117 | — |
| +1 | 137 | 137 | Somber Smithing Stone [1] × 1 |
| +2 | 157 | 157 | Somber Smithing Stone [2] × 1 |
| +3 | 179 | 179 | Somber Smithing Stone [3] × 1 |
| +4 | 201 | 201 | Somber Smithing Stone [4] × 1 |
| +5 | 224 | 224 | Somber Smithing Stone [5] × 1 |
| +6 | 248 | 248 | Somber Smithing Stone [6] × 1 |
| +7 | 272 | 272 | Somber Smithing Stone [7] × 1 |
| +8 | 298 | 298 | Somber Smithing Stone [8] × 1 |
| +9 | 323 | 323 | Somber Smithing Stone [9] × 1 |
| +10 | 350 | 350 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Coded Sword
Placed in the world 1
- Leyndell, Royal Capital · Fortified Manor, First Floor
Patch history 1
Every patch that changed its numbers, version by version.
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 40 60 +20+50%
Other straight swords with similar AR
Overview
- Class
- Straight Sword
- Weight
- 2.5
- Requires
- Fai 20
- Affinities
- Standard
- Game ID
2110000