Broadsword
With its requirements met (Str 10 · Dex 10), Broadsword reaches 325 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 490.
- Attack rating (+25)
- 325
- Scaling (+25)
- Str C · Dex D
- Class
- Straight Sword
- Weight
- 4
- Requires
- Str 10 · Dex 10
- Skill
- Square Off · FP 6 / 8
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
A straight sword with a wide blade, suited to slashing attacks.
Horizontal swings boast wide attack range, making it easier to connect with foes.
Attack rating by affinity 13
At Str 10 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 127 | 325 +25 | Physical 325 | Str CDex DInt –Fai –Arc – |
| Heavy | 118 | 298 +25 | Physical 298 | Str ADex –Int –Fai –Arc – |
| Keen | 118 | 309 +25 | Physical 309 | Str EDex BInt –Fai –Arc – |
| Quality | 114 | 288 +25 | Physical 288 | Str BDex BInt –Fai –Arc – |
| Fire | 190 | 421 +25 | Physical 207Fire 214 | Str CDex EInt –Fai –Arc – |
| Flame Art | 197 | 490 +25 | Physical 231Fire 259 | Str EDex EInt –Fai CArc – |
| Lightning | 190 | 431 +25 | Physical 212Lightning 219 | Str EDex CInt –Fai –Arc – |
| Sacred | 174 | 490 +25 | Physical 231Holy 259 | Str EDex EInt –Fai CArc – |
| Magic | 173 | 488 +25 | Physical 228Magic 260 | Str EDex EInt CFai –Arc – |
| Cold | 182 | 411 +25 | Physical 231Magic 180 | Str BDex DInt CFai –Arc – |
| Poison | 106 | 291 +25 | Physical 291 | Str BDex DInt –Fai –Arc D |
| Blood | 106 | 291 +25 | Physical 291 | Str BDex DInt –Fai –Arc D |
| Occult | 113 | 310 +25 | Physical 310 | Str DDex EInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 10 | 325 | 325 |
| 13 | 336 | 329 |
| 16 | 348 | 334 |
| 19 | 360 | 339 |
| 22 | 370 | 343 |
| 25 | 380 | 347 |
| 28 | 389 | 351 |
| 31 | 399 | 354 |
| 34 | 408 | 358 |
| 37 | 417 | 362 |
| 40 | 426 | 365 |
| 43 | 435 | 369 |
| 46 | 443 | 372 |
| 49 | 451 | 375 |
| 52 | 458 | 378 |
| 55 | 465 | 381 |
| 58 | 471 | 383 |
| 61 | 476 | 385 |
| 64 | 482 | 387 |
| 67 | 487 | 390 |
| 70 | 492 | 392 |
| 73 | 498 | 394 |
| 76 | 503 | 396 |
| 79 | 508 | 398 |
| 82 | 511 | 399 |
| 85 | 513 | 400 |
| 88 | 515 | 401 |
| 91 | 517 | 402 |
| 94 | 519 | 403 |
| 97 | 521 | 403 |
| 99 | 523 | 404 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 18, 60, 80 | 10–18: +3.88 · 18–60: +2.83 · 60–80: +1.75 · 80–99: +0.68 | 523 from 325 |
| Dexterity | 18, 60, 80 | 10–18: +1.5 · 18–60: +1.14 · 60–80: +0.7 · 80–99: +0.26 | 404 from 325 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 127 | 197 | 174 | 173 |
| 1 | 135 | 208 | 187 | 186 |
| 2 | 142 | 220 | 198 | 198 |
| 3 | 150 | 231 | 211 | 211 |
| 4 | 158 | 242 | 223 | 222 |
| 5 | 165 | 255 | 236 | 235 |
| 6 | 173 | 266 | 248 | 248 |
| 7 | 181 | 277 | 260 | 260 |
| 8 | 189 | 289 | 273 | 272 |
| 9 | 196 | 301 | 286 | 285 |
| 10 | 204 | 313 | 299 | 298 |
| 11 | 212 | 325 | 311 | 310 |
| 12 | 220 | 336 | 324 | 323 |
| 13 | 228 | 348 | 336 | 336 |
| 14 | 236 | 360 | 349 | 348 |
| 15 | 244 | 372 | 362 | 360 |
| 16 | 252 | 383 | 375 | 373 |
| 17 | 260 | 395 | 388 | 386 |
| 18 | 268 | 407 | 401 | 399 |
| 19 | 276 | 419 | 413 | 412 |
| 20 | 284 | 431 | 426 | 425 |
| 21 | 292 | 443 | 439 | 438 |
| 22 | 300 | 454 | 451 | 450 |
| 23 | 308 | 466 | 464 | 462 |
| 24 | 317 | 477 | 477 | 475 |
| 25 | 325 | 490 | 490 | 488 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#14 of 23 straight sword weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 100 | 325 | 5 | 12.4 | 0.43 s |
| R1 2Standard | 101 | 328 | 5 | 12.4 | 0.43 s |
| R1 3Standard | 102 | 331 | 5 | 12.4 | 0.43 s |
| R1 4Standard | 103 | 334 | 5 | 12.4 | 0.37 s |
| R1 5Standard | 110 | 357 | 10 | 12.4 | 0.60 s |
| R2Standard | 120 | 390 | 10 | 20.6 | — |
| Charged R2Standard | 155 | 504 | 30 | 30.9 | 1.37 s |
| R2 2Standard | 120 | 390 | 10 | 20.6 | — |
| Charged R2 2Standard | 155 | 504 | 30 | 30.9 | 1.33 s |
| Running R1Standard | 105 | 341 | 5 | 15.5 | 0.57 s |
| Running R2Standard | 120 | 390 | 10 | 20.6 | 0.63 s |
| Rolling R1Standard | 90 | 292 | 5 | 10.3 | 0.30 s |
| Backstep R1Standard | 90 | 292 | 5 | 10.3 | 0.53 s |
| Jumping R1Standard | 107 | 348 | 7.5 | 10.3 | 0.37 s |
| Jumping R2Standard | 127 | 413 | 20 | 20.6 | 0.50 s |
| Guard counterStandard | 125 | 406 | 30 | 20.6 | 0.60 s |
Two-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 103 | 354 | 6.5 | 15.5 | 0.50 s |
| R1 2Standard | 104 | 358 | 6.5 | 15.5 | 0.43 s |
| R1 3Standard | 105 | 361 | 6.5 | 15.5 | 0.47 s |
| R1 4Standard | 106 | 365 | 6.5 | 15.5 | 0.40 s |
| R1 5Standard | 113 | 389 | 13 | 15.5 | 0.60 s |
| R2Standard | 130 | 447 | 11 | 24.7 | — |
| Charged R2Standard | 165 | 568 | 33 | 37.1 | 1.27 s |
| R2 2Standard | 130 | 447 | 11 | 24.7 | — |
| Charged R2 2Standard | 165 | 568 | 33 | 37.1 | 1.20 s |
| Running R1Standard | 110 | 378 | 6.5 | 18.5 | 0.60 s |
| Running R2Standard | 125 | 430 | 11 | 24.7 | 0.67 s |
| Rolling R1Standard | 93 | 320 | 6.5 | 13.4 | 0.30 s |
| Backstep R1Standard | 95 | 327 | 6.5 | 13.4 | 0.50 s |
| Jumping R1Standard | 112 | 385 | 9.8 | 12.4 | 0.40 s |
| Jumping R2Standard | 132 | 454 | 22 | 24.7 | 0.50 s |
| Guard counterStandard | 130 | 447 | 33 | 24.7 | 0.77 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 230 | 748 | 0 | 17.5 | 0.50 s |
| RipostePierce | 345 | 1,122 | 0 | 17.5 | 0.83 s |
Skill: Square Off2move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| Skill → R1Standard | 200 | 650 | 30 | 24.7 | 0.50 s |
| Skill → R2Pierce | 240 | 780 | 40 | 41.2 | 0.80 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 127 | 127 | — |
| +1 | 135 | 135 | Smithing Stone [1] × 2 |
| +2 | 142 | 142 | Smithing Stone [1] × 4 |
| +3 | 150 | 150 | Smithing Stone [1] × 6 |
| +4 | 158 | 158 | Smithing Stone [2] × 2 |
| +5 | 165 | 165 | Smithing Stone [2] × 4 |
| +6 | 173 | 173 | Smithing Stone [2] × 6 |
| +7 | 181 | 181 | Smithing Stone [3] × 2 |
| +8 | 189 | 189 | Smithing Stone [3] × 4 |
| +9 | 196 | 196 | Smithing Stone [3] × 6 |
| +10 | 204 | 204 | Smithing Stone [4] × 2 |
| +11 | 212 | 212 | Smithing Stone [4] × 4 |
| +12 | 220 | 220 | Smithing Stone [4] × 6 |
| +13 | 228 | 228 | Smithing Stone [5] × 2 |
| +14 | 236 | 236 | Smithing Stone [5] × 4 |
| +15 | 244 | 244 | Smithing Stone [5] × 6 |
| +16 | 252 | 252 | Smithing Stone [6] × 2 |
| +17 | 260 | 260 | Smithing Stone [6] × 4 |
| +18 | 268 | 268 | Smithing Stone [6] × 6 |
| +19 | 276 | 276 | Smithing Stone [7] × 2 |
| +20 | 284 | 284 | Smithing Stone [7] × 4 |
| +21 | 292 | 292 | Smithing Stone [7] × 6 |
| +22 | 300 | 300 | Smithing Stone [8] × 2 |
| +23 | 308 | 308 | Smithing Stone [8] × 4 |
| +24 | 317 | 317 | Smithing Stone [8] × 6 |
| +25 | 325 | 325 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Broadsword
Sold by 1
- A merchant · 1,800 runes · stock 1
Patch history 1
Every patch that changed its numbers, version by version.
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 40 60 +20+50%
Other straight swords with similar AR
Overview
- Class
- Straight Sword
- Weight
- 4
- Requires
- Str 10 · Dex 10
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
2020000