Almanauts
Clair Obscur: Expedition 33
EnemyVerified for build 23765773
Gold Chevalière icon

Gold Chevalière

Stats by difficulty · level 52

StatEasyNormalHard
HP8848688486110611
Attack44817943588
Speed115611561156
XP385203852038520

At level 52, the lowest level it's fought at: the archetype table's row at that level × the enemy's own multipliers, rounded, as the game's scaling code does. Break bar: 120% of HP, stunned 1 turns when broken.

11 encounter groups

Identical parties at the same level in one area share a card. Alternative parties keep their own rows.

PlaceLevelMap markers
Painting WorkshopThe Continent873
Esoteric RuinsThe Continent873
Crimson PerchCrimson Forest525
Crimson PerchCrimson Forest524
The Three BladesCrimson Forest528
Crimson PerchCrimson Forest524
The Three BladesCrimson Forest527
Crimson PerchCrimson Forest525
The Three BladesCrimson Forest527
Central PlazaFlying Manor832
Central PlazaFlying Manor831

HP below is for Gold Chevalière on Normal difficulty. The map shows every party member’s HP. Encounters that scale with your level show a level range.

The Continent

Painting Workshop

Noire, Gold Chevalière, Orphelin

Show on map3
Party / statValue
Level87
Gold Chevalière605,504 HP

The Continent

Esoteric Ruins

Gold Chevalière, Glaise, Orphelin

Show on map3
Party / statValue
Level87
Gold Chevalière605,504 HP

Crimson Forest

Crimson Perch

Obscur, Gold Chevalière ×2 · appears later in the story

Show on map5
Party / statValue
Level52
Gold Chevalière ×288,486 HP
Appearslater in the story

Crimson Forest

Crimson Perch

Gold Chevalière ×3 · appears later in the story

Show on map4
Party / statValue
Level52
Gold Chevalière ×388,486 HP
Appearslater in the story

Crimson Forest

The Three Blades

Gold Chevalière ×3 · appears later in the story

Show on map8
Party / statValue
Level52
Gold Chevalière ×388,486 HP
Appearslater in the story

Crimson Forest

Crimson Perch

Gold Chevalière · appears later in the story

Show on map4
Party / statValue
Level52
Gold Chevalière88,486 HP
Appearslater in the story

Crimson Forest

The Three Blades

Gold Chevalière, Clair, Obscur · appears later in the story

Show on map7
Party / statValue
Level52
Gold Chevalière88,486 HP
Appearslater in the story

Crimson Forest

Crimson Perch

Gold Chevalière, Clair, Obscur · appears later in the story

Show on map5
Party / statValue
Level52
Gold Chevalière88,486 HP
Appearslater in the story

Crimson Forest

The Three Blades

Obscur, Gold Chevalière ×2 · appears later in the story

Show on map7
Party / statValue
Level52
Gold Chevalière ×288,486 HP
Appearslater in the story

Flying Manor

Central Plaza

Gold Chevalière ×2

Show on map2
Party / statValue
Level83
Gold Chevalière ×2506,227 HP

Flying Manor

Central Plaza

Gold Chevalière, Chalier, Chalier

Show on map
Party / statValue
Level83
Gold Chevalière506,227 HP

Where it's fought 3

AreaLevelHPHardAttack
Crimson Forest5288,486110,6111,794
Flying Manor83506,227632,7844,357
The Continent87605,504756,8804,835

The level is the area's own level, or the encounter's when it sets one. HP and Attack on Normal, HP on Hard; Easy has Normal's HP. Placed enemies can carry a level offset of their own on top (not included yet).

HP by encounter level

0500k1M1.5M120406080100Encounter level528387
  • Normal
  • Hard
The Strong archetype's HP at each level × this enemy's HP multiplier (×1.6), rounded. Marked: the levels it is fought at.
Show the numbers
Encounter levelNormalHard
1384480
3595742
61,3891,734
92,3622,950
123,7094,634
155,4826,851
187,7449,680
2110k13k
2414k17k
2717k21k
3021k27k
3326k32k
3631k39k
3937k47k
4245k57k
4556k69k
4867k84k
5182k102k
5288k111k
54103k128k
57127k158k
60154k193k
63182k227k
66213k266k
69248k310k
72291k364k
75342k427k
78398k498k
81461k576k
83506k633k
84530k662k
87606k757k
90688k860k
93780k975k
96880k1.1M
99989k1.2M
1001M1.3M

New Game+

RunLevelHPHardAttack
First run5288,486110,6111,794
NG+11121,205,9781,507,4758,402
NG+21421,716,8612,146,07711,950
NG+31622,089,6192,612,02214,538
NG+41822,486,1573,107,69617,292
NG+52022,905,1263,631,40820,202

NG+1 to NG+5 add +60, +90, +110, +130, +150 levels to every encounter. HP on Normal and Hard, Attack on Normal.

Elements

Fire
Resistant
Ice
Resistant
Light
Weakness
Dark
Weakness

Drops

Overview

Level
52
Type
Strong
Break bar
120% of HP

Strong enemies closest in level