Music Notes
Hits and energy by mastery
It takes 8 ticks and can't progress below 5 yellow mastery. Each hit adds a tick per full multiple of that requirement, up to 3:
| Mastery | Ticks per hit | Hits | Energy |
|---|---|---|---|
| 5+ | 1 | 8 | 16 |
| 10+ | 2 | 4 | 8 |
| 15+ | 3 | 3 | 6 |
Tools on the belt and perks add mastery; a zombie always works at the requirement.
Recipe
Takes
- 2×Clean Paper
- 1×Ink
Makes
At Writing Desk · 8 ticks · 16 energy
Need several, or the whole chain? The crafting planner works it out down to raw materials.
Perks that change it 6
- Like a KingKeeperstarts 2 ticks ahead (count as successes)
- Church materialistKeeper+4 mastery
- ScribeKeeper+4 mastery
- Dead KingZombiestarts 2 ticks ahead (count as successes)
- Dead penZombie+3 mastery
- Holy corpseZombie+3 mastery
Overview
- Kind
- Craft
- Station
- Writing Desk
- Mastery
- Yellow mastery
- Mastery required
- 5
- Ticks
- 8
- Energy per tick
- 2
- Game ID
music_notes
Unlocked by 1
Raw game dataAs the game defines it
- kindcraft
- stations[writing_desk_1]
- talenttalent_yellow
inputs[2]
0{2}
- idclean_paper
- count2
1{2}
- idink
- count1
outputs[1]
0{2}
- idmusic_notes
- count1
- duration8
- energyPerTick2
- masteryLock5
- needsUnlocktrue
- linkedPerks[perk_like_king, perk_church_materialist, perk_scribe, zperk_dead_king, zperk_writing_talent, zperk_church_supplies_talent]
techPoints{2}
- red1
- blue1