Small Sandswept Chest
Overview
- Item level
- 13
- Category
- Containers
- Stack size
- 25
- Kind
- Block
- Game ID
Furniture_Desert_Chest_Small
How to get it
Craft
Need several? The crafting calculator expands this recipe down to raw materials.
Drops 1
| Source | How | Chance | Average | Range |
|---|---|---|---|---|
| Large Sandswept Chest | Mine or break | 100% | 2 | 2 |
Chance of at least one per kill or break, computed from the drop tables. How we compute it.
Full cost in raw materials
One Small Sandswept Chest takes 8 crafts in all and 36 s of crafting time, starting from:
- 3×Any drywood trunk
- 2×Thorium Ore
- 2×Cotton
- 2×Blue Flatcap Mushroom
- 2×Yellow Petals
- 1×Wool Scraps
| Step | Bench | Crafts | Makes | Time |
|---|---|---|---|---|
| Drywood Planks | Builders | 3 | 3 | — |
| Thorium Ingot | Furnace | 2 | 2 | 36 s |
| White Petals | Furniture Bench | 2 | 2 | — |
| Blue Petals | Furniture Bench | 2 | 2 | — |
| Bolt of Wool | Furniture Bench | 1 | 4 (2 spare) | — |
| White Cloth | Furniture Bench | 2 | 2 | — |
| Blue Cloth | Furniture Bench | 2 | 2 | — |
| Small Sandswept Chest | Furniture Bench | 1 | 1 | — |
In crafting order, ingredients first; time is each recipe's craft time × crafts (benches can work side by side). For several at once, use the crafting calculator.
Expected effort
How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.
| Source | Tries per item | Tries for 10 | ≥1 in 1 | ≥1 in 5 | ≥1 in 10 |
|---|---|---|---|---|---|
| Large Sandswept Chest | 0.5 | 5 | 100% | 100% | 100% |
"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.
Craft or farm?
Craft one
- 3×Any drywood trunk
- 2×Thorium Ore
- 2×Cotton
- 2×Blue Flatcap Mushroom
- 2×Yellow Petals
- 1×Wool Scraps
Raw materials through 8 crafting steps.
Farm one
About 0.5 breaks of Large Sandswept Chest (mine or break), the source with the most per try.
Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
- level13
- categoryFurniture.Containers
- categories[Furniture.Containers]
- maxStack25
- iconIcons/ItemsGenerated/Furniture_Desert_Chest_Small.png
- setFurniture_Desert
- isBlocktrue
recipe{4}
inputs[3]
0{2}
- idWood_Drywood_Planks
- qty3
1{2}
- idIngredient_Bar_Thorium
- qty2
2{2}
- idCloth_Block_Wool_Blue
- qty2
outputs[1]
0{2}
- idFurniture_Desert_Chest_Small
- qty1
bench{3}
- idFurniture_Bench
- typeCrafting
- categories[Furniture_Storage]
- memoriesLevel3
- hasIcontrue