Almanauts
Hytale
BlockVerified for v0.7.2

Blue Petals

Can be obtained by destroying Blue Flowers.

Overview

Item level
23
Category
Plants
Kind
Block
Game ID
Plant_Petals_Blue

How to get it

Craft

Need several? The crafting calculator expands this recipe down to raw materials.

Drops 6

SourceHowChanceAverageRange
Blue AloeBlockBreak by hand100%32–4
Blue Cave WeedBlockBreak by hand100%32–4
Blue FlaxBlockBreak by hand100%32–4
Blue HibiscusBlockBreak by hand100%32–4
Blue WaterlilyBlockBreak by hand100%32–4
DelphiniumBlockBreak by hand100%32–4

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Salvage 6

Salvaging these at a Salvage bench gives this item back:

How much goes into each item 1

Blue Petals per craft of each item, counted through every step of its recipe tree (1 of 1 use it through an intermediate such as an ingot or leather).

  1. Small Sandswept Chest2
Blue Petals needed for one of each item.

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
Blue AloeBreak by hand0.33.3100%100%100%
Blue Cave WeedBreak by hand0.33.3100%100%100%
Blue FlaxBreak by hand0.33.3100%100%100%
Blue HibiscusBreak by hand0.33.3100%100%100%
Blue WaterlilyBreak by hand0.33.3100%100%100%
DelphiniumBreak by hand0.33.3100%100%100%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

Craft or farm?

Craft one

Raw materials through 2 crafting steps.

Farm one

About 0.3 breaks of Blue Aloe (break by hand), the source with the most per try.

Used to make 2

Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
  • level23
  • categoryBlocks.Plants
  • categories[Blocks.Plants]
  • iconIcons/ItemsGenerated/Plant_Petals_Blue.png
  • isBlocktrue
  • recipe{3}
    • inputs[2]
      • 0{2}
        • idPlant_Crop_Mushroom_Flatcap_Blue
        • qty1
      • 1{2}
        • idPlant_Petals_White
        • qty1
    • outputs[1]
      • 0{2}
        • idPlant_Petals_Blue
        • qty1
    • bench{3}
      • idFurniture_Bench
      • typeCrafting
      • categories[Furniture_Textiles]
  • hasIcontrue