Greater Health Potion
Restores 25% health instantly and another 50% after 5 seconds. Effect is removed when taking damage.
Cooldown: 15s
Overview
- Quality
- uncommon
- Item level
- 12
- Category
- Potions
- Stack size
- 10
- Kind
- Item
- Game ID
Potion_Health_Greater
How to get it
Craft
Need several? The crafting calculator expands this recipe down to raw materials.
Other loot tables 9
Chests, structures and events use these tables; the game doesn't say which ones on their own.
| Loot table | Chance | Average |
|---|---|---|
| Zone4 Encounters Tier4 | 10.5% | 0.16 |
| Zone4 Undead Tier3 | 7% | 0.11 |
| Zone4 Encounters Tier3 | 7% | 0.11 |
| Zone3 Encounters Tier4 | 5.6% | 0.08 |
| Zone3 Kweebec Tier3 | 5.4% | 0.08 |
| Zone3 Trork Tier3 | 5.4% | 0.08 |
| Zone3 Outlander Tier3 | 5.4% | 0.08 |
| Zone3 Undead Tier3 | 5.4% | 0.08 |
| Zone3 Encounters Tier3 | 5.4% | 0.08 |
Full cost in raw materials
One Greater Health Potion takes 3 crafts in all and 12 s of crafting time, starting from:
- 12×Wild Berries
- 6×Blood Petals
- 1×Bloodcap Mushroom
- 1×Blood Leaf
- 1×Any sand
| Step | Bench | Crafts | Makes | Time |
|---|---|---|---|---|
| Empty Potion Bottle | Furnace | 1 | 1 | 10 s |
| Health Potion | Alchemybench | 1 | 1 | 1 s |
| Greater Health Potion | Alchemybench | 1 | 1 | 1 s |
In crafting order, ingredients first; time is each recipe's craft time × crafts (benches can work side by side). For several at once, use the crafting calculator.
Used to make 1
Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
- qualityUncommon
- level12
- categoryItems.Potions
- categories[Items.Potions]
- maxStack10
- iconIcons/ItemsGenerated/Potion_Health_Greater.png
- isBlocktrue
recipe{4}
inputs[2]
0{2}
- idPotion_Health
- qty1
1{2}
- idPlant_Crop_Health3
- qty1
outputs[1]
0{2}
- idPotion_Health_Greater
- qty1
bench{4}
- idAlchemybench
- typeCrafting
- categories[Alchemy_Potions]
- tier4
- time1
- hasIcontrue