Health Potion
Restores 25% health instantly and another 35% after 5 seconds. Effect is removed when taking damage.
Cooldown: 15s
Overview
- Quality
- common
- Item level
- 7
- Category
- Potions
- Stack size
- 10
- Kind
- Item
- Game ID
Potion_Health
How to get it
Craft
Need several? The crafting calculator expands this recipe down to raw materials.
Other loot tables 4
Chests, structures and events use these tables; the game doesn't say which ones on their own.
| Loot table | Chance | Average |
|---|---|---|
| Portals Goblin Chest Tier5 | 100% | 1 |
| Container Human Ruins Wardrobe | 56.3% | 0.84 |
| Portals Goblin Chest Tier4 | 20% | 0.2 |
| Bramblekin | 14.5% | 0.15 |
Salvage 1
Salvaging these at a Salvage bench gives this item back:
Full cost in raw materials
One Health Potion takes 2 crafts in all and 11 s of crafting time, starting from:
- 12×Wild Berries
- 6×Blood Petals
- 1×Bloodcap Mushroom
- 1×Any sand
| Step | Bench | Crafts | Makes | Time |
|---|---|---|---|---|
| Empty Potion Bottle | Furnace | 1 | 1 | 10 s |
| Health Potion | Alchemybench | 1 | 1 | 1 s |
In crafting order, ingredients first; time is each recipe's craft time × crafts (benches can work side by side). For several at once, use the crafting calculator.
How much goes into each item 2
Health Potion per craft of each item, counted through every step of its recipe tree (1 of 2 use it through an intermediate such as an ingot or leather).
Used to make 1
Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
- qualityCommon
- level7
- categoryItems.Potions
- categories[Items.Potions]
- maxStack10
- iconIcons/ItemsGenerated/Potion_Health.png
- isBlocktrue
recipe{4}
inputs[4]
0{2}
- idPotion_Empty
- qty1
1{2}
- idPlant_Fruit_Berries_Red
- qty12
2{2}
- idPlant_Petals_Blood
- qty6
3{2}
- idPlant_Crop_Health2
- qty1
outputs[1]
0{2}
- idPotion_Health
- qty1
bench{4}
- idAlchemybench
- typeCrafting
- categories[Alchemy_Potions]
- tier3
- time1
- hasIcontrue