Mithril Shield
Overview
- Quality
- epic
- Item level
- 50
- Category
- Weapons
- Kind
- Item
- Game ID
Weapon_Shield_Mithril
Damage per attack
| Attack | Physical |
|---|---|
| Guard Bash | 0 |
Base damage before armor and buffs.
How to get it
Craft
Need several? The crafting calculator expands this recipe down to raw materials.
Full cost in raw materials
One Mithril Shield takes 3 crafts in all and 5 min 5 s of crafting time, starting from:
| Step | Bench | Crafts | Makes | Time |
|---|---|---|---|---|
| Mithril Ingot | Furnace | 4 | 4 | 2 min |
| Storm Leather | Tannery | 3 | 3 | 3 min |
| Mithril Shield | Armor Bench | 1 | 1 | 5 s |
In crafting order, ingredients first; time is each recipe's craft time × crafts (benches can work side by side). For several at once, use the crafting calculator.
Every shield by tier
#15 of 16 by strongest hit.
| Item | Level | Strongest hit | Weakest hit |
|---|---|---|---|
| Copper Shield | 10 | 0 | 0 |
| Rusty Shield | 15 | 0 | 0 |
| Scrap Shield | 15 | 0 | 0 |
| Spiked Scrap Shield | 15 | 0 | 0 |
| Iron Shield | 20 | 0 | 0 |
| Doomed Outlander Shield | 30 | 0 | 0 |
| Thorium Shield | 30 | 0 | 0 |
| Cobalt Shield | 35 | 0 | 0 |
| Adamantite Shield | 40 | 0 | 0 |
| Ancient Knight's Incandescent Shield | 40 | 0 | 0 |
| Ancient Knight's Shield | 40 | 0 | 0 |
| Giant Ruined Shield | 40 | 0 | 0 |
| Praetorian Shield | 40 | 0 | 0 |
| Wooden Shield | 40 | 0 | 0 |
| Mithril Shield | 50 | 0 | 0 |
| Onyxium Shield | 50 | 0 | 0 |
Base values before buffs and enchantments.
Salvages into
Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
- qualityEpic
- level50
- categoryItems.Weapons
- categories[Items.Weapons]
- iconIcons/ItemsGenerated/Weapon_Shield_Mithril.png
damage{1}
Guard_Bash{1}
- Physical0
recipe{4}
inputs[3]
0{2}
- idIngredient_Bar_Mithril
- qty4
1{2}
- idIngredient_Leather_Storm
- qty3
2{2}
- idIngredient_Fabric_Scrap_Stormsilk
- qty3
outputs[1]
0{2}
- idWeapon_Shield_Mithril
- qty1
bench{4}
- idArmor_Bench
- typeCrafting
- categories[Weapon_Shield]
- tier3
- time5
- hasIcontrue