Almanauts
Hytale
BlockVerified for v0.7.2

Orange Petals

Can be obtained by destroying Orange Flowers.

Overview

Item level
26
Category
Plants
Kind
Block
Game ID
Plant_Petals_Orange

How to get it

Craft

Furniture Bench

Need several? The crafting calculator expands this recipe down to raw materials.

Drops 5

SourceHowChanceAverageRange
ChrysanthemumBlockBreak by hand100%32–4
Common Orange FlowerBlockBreak by hand100%32–4
Fire FlowerBlockBreak by hand100%32–4
Orange OrchidBlockBreak by hand100%32–4
Poisoned FlowerBlockBreak by hand100%32–4

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Salvage 5

Salvaging these at a Salvage bench gives this item back:

How much goes into each item 1

Orange Petals per craft of each item, counted through every step of its recipe tree (1 of 1 use it through an intermediate such as an ingot or leather).

  1. Bamboo Bed1
Orange Petals needed for one of each item.

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
ChrysanthemumBreak by hand0.33.3100%100%100%
Common Orange FlowerBreak by hand0.33.3100%100%100%
Fire FlowerBreak by hand0.33.3100%100%100%
Orange OrchidBreak by hand0.33.3100%100%100%
Poisoned FlowerBreak by hand0.33.3100%100%100%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

Craft or farm?

Craft one

Raw materials through 2 crafting steps.

Farm one

About 0.3 breaks of Chrysanthemum (break by hand), the source with the most per try.

Used to make 1

Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
  • level26
  • categoryBlocks.Plants
  • categories[Blocks.Plants]
  • iconIcons/ItemsGenerated/Plant_Petals_Orange.png
  • isBlocktrue
  • recipe{3}
    • inputs[2]
      • 0{2}
        • idPlant_Crop_Carrot_Item
        • qty1
      • 1{2}
        • idPlant_Petals_White
        • qty1
    • outputs[1]
      • 0{2}
        • idPlant_Petals_Orange
        • qty1
    • bench{3}
      • idFurniture_Bench
      • typeCrafting
      • categories[Furniture_Textiles]
  • hasIcontrue