Bloodhound Knight
- HP solo
- 2,421
- HP in a trio
- 6,005
- Scaling class
- Field Boss Threat
HP, absorptions and resistances
4 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Evergaol · 2,421 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 2,421 | 3,147 | 3,368 | 3,603 | 4,072 | 4,317 |
| Duo | 4,213 | 5,477 | 5,860 | 6,269 | 7,086 | 7,512 |
| Trio | 6,005 | 7,806 | 8,353 | 8,935 | 10,100 | 10,707 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- 10%
- Pierce
- 0
- Magic
- 0
- Fire
- 0
- Lightning
- −20%
- Holy
- 0
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 154 (+98, +388, +845, +845, +845 after each proc)
- Frostbite
- 154 (+98, +388, +845, +845, +845 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.74 / ×2.48, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.889 / ×0.778. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Remembrance · 1,660 HP solo
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 1,660 | 2,159 | 2,288 | 2,426 | 2,717 | 2,853 |
| Duo | 1,660 | 2,159 | 2,288 | 2,426 | 2,717 | 2,853 |
| Trio | 1,660 | 2,159 | 2,288 | 2,426 | 2,717 | 2,853 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- 10%
- Pierce
- 0
- Magic
- 0
- Fire
- 0
- Lightning
- −20%
- Holy
- 0
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 154 (+98, +388, +845, +845, +845 after each proc)
- Frostbite
- 154 (+98, +388, +845, +845, +845 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Western Underground Fort Elite · 1,265 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 1,265 | 1,645 | 1,743 | 1,849 | 2,070 | 2,174 |
| Duo | 1,392 | 1,809 | 1,918 | 2,033 | 2,277 | 2,391 |
| Trio | 1,518 | 1,974 | 2,092 | 2,218 | 2,484 | 2,609 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- 10%
- Pierce
- 0
- Magic
- 0
- Fire
- 0
- Lightning
- −20%
- Holy
- 0
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 154 (+98, +388, +845, +845, +845 after each proc)
- Frostbite
- 154 (+98, +388, +845, +845, +845 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Version 4 · 692 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 692 | 899 | 953 | 1,011 | 1,132 | 1,188 |
| Duo | 761 | 989 | 1,048 | 1,112 | 1,245 | 1,307 |
| Trio | 830 | 1,079 | 1,144 | 1,213 | 1,358 | 1,426 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- 10%
- Pierce
- 0
- Magic
- 0
- Fire
- 0
- Lightning
- −20%
- Holy
- 0
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 154 (+98, +388, +845, +845, +845 after each proc)
- Frostbite
- 154 (+98, +388, +845, +845, +845 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).