Demi-Human Swordmaster
- HP solo
- 1,587
- HP in a trio
- 1,904
- Scaling class
- Field Boss Threat
HP, absorptions and resistances
4 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Main · 1,587 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 1,587 | 2,063 | 2,186 | 2,318 | 2,596 | 2,726 |
| Duo | 1,745 | 2,269 | 2,405 | 2,550 | 2,855 | 2,999 |
| Trio | 1,904 | 2,475 | 2,624 | 2,782 | 3,115 | 3,271 |
Damage absorption
- Standard
- 0
- Slash
- −20%
- Strike
- 0
- Pierce
- 0
- Magic
- 0
- Fire
- −20%
- Lightning
- 0
- Holy
- 0
Status resistance
- Poison
- 84 (+28, +70, +168, +458, +915 after each proc)
- Scarlet Rot
- 84 (+28, +70, +168, +458, +915 after each proc)
- Blood Loss
- 112 (+42, +140, +430, +887, +887 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Night Boss · 1,587 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 1,587 | 2,142 | 2,396 | 2,697 | 3,348 | 3,697 |
| Duo | 3,174 | 4,284 | 4,792 | 5,395 | 6,697 | 7,395 |
| Trio | 4,761 | 6,427 | 7,189 | 8,093 | 10,045 | 11,093 |
Damage absorption
- Standard
- 0
- Slash
- −20%
- Strike
- 0
- Pierce
- 0
- Magic
- 0
- Fire
- −20%
- Lightning
- 0
- Holy
- 0
Status resistance
- Poison
- 84 (+28, +70, +168, +458, +915 after each proc)
- Scarlet Rot
- 84 (+28, +70, +168, +458, +915 after each proc)
- Blood Loss
- 112 (+42, +140, +430, +887, +887 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.35, ×1.67, ×2.12, ×3.14, ×3.7 (depth 1–5).
Mountaintop · 1,587 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 1,587 | 2,063 | 2,186 | 2,318 | 2,596 | 2,726 |
| Duo | 2,063 | 2,682 | 2,842 | 3,014 | 3,375 | 3,544 |
| Trio | 2,539 | 3,300 | 3,499 | 3,709 | 4,154 | 4,362 |
Damage absorption
- Standard
- 0
- Slash
- −20%
- Strike
- 0
- Pierce
- 0
- Magic
- 0
- Fire
- −20%
- Lightning
- 0
- Holy
- 0
Status resistance
- Poison
- 84 (+28, +70, +168, +458, +915 after each proc)
- Scarlet Rot
- 84 (+28, +70, +168, +458, +915 after each proc)
- Blood Loss
- 112 (+42, +140, +430, +887, +887 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Version 4 · 960 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 960 | 1,248 | 1,322 | 1,402 | 1,570 | 1,649 |
| Duo | 1,056 | 1,372 | 1,455 | 1,542 | 1,727 | 1,814 |
| Trio | 1,152 | 1,497 | 1,587 | 1,683 | 1,884 | 1,979 |
Damage absorption
- Standard
- 0
- Slash
- −20%
- Strike
- 0
- Pierce
- 0
- Magic
- 0
- Fire
- −20%
- Lightning
- 0
- Holy
- 0
Status resistance
- Poison
- 84 (+28, +70, +168, +458, +915 after each proc)
- Scarlet Rot
- 84 (+28, +70, +168, +458, +915 after each proc)
- Blood Loss
- 112 (+42, +140, +430, +887, +887 after each proc)
- Frostbite
- 112 (+42, +140, +430, +887, +887 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).