Almanauts
Star Trek: Outposts Unknown
Verified for build 2607373871 entries

Buildings

Every building you can place: build cost, construction work, power, compute and water use or output, crew slots, recipes and upgrade levels. Open a row for everything the game lists for it.

Advanced LaboratoryCategory Exploration and ResearchOutpost grade 5Power -20Crew slots 1

A lab capable of studying and analyzing more complex data.

Category
Exploration and Research
Outpost grade needed
5
Build cost
12 Polyalloy, 1 Advanced Parts, 1 Pergium
Construction work
20
Power use
20
Compute use
10
Water use
15
Crew slots
1
Specialist officer slot
Yes
Shelter for crew
2
Storage
218
Integrity
200
Integrity wear per minute
1

Upgrades

  • Level 2: 2 Polyalloy, 25 work. Production Inefficiency −0.25
  • Level 3: 4 Polyalloy, 50 work. Production Inefficiency −0.25
Alloy RefineryCategory Metal ResourcesOutpost grade 2Power -6Crew slots 2

Processes metals into stronger and more durable materials.

Category
Metal Resources
Outpost grade needed
2
Build cost
10 Basic Metal, 1 Advanced Parts
Construction work
15
Power use
6
Compute use
10
Crew slots
2
Storage
18
Integrity
200
Integrity wear per minute
1

Recipes

Upgrades

  • Level 2: 8 Basic Metal, 30 work. Production Inefficiency −0.25
Basic Equipment Crafting FacilityCategory Exploration and ResearchOutpost grade 3Power -6Crew slots 1
Basic LaboratoryCategory Exploration and ResearchOutpost grade 2Power -20Crew slots 1

Studies data and phenomena.

Category
Exploration and Research
Outpost grade needed
2
Build cost
10 Basic Metal, 1 Advanced Parts
Construction work
20
Power use
20
Compute use
10
Crew slots
1
Specialist officer slot
Yes
Shelter for crew
2
Storage
218
Integrity
200
Integrity wear per minute
1

Upgrades

  • Level 2: 5 Basic Metal, 30 work. Production Inefficiency −0.15
  • Level 3: 8 Basic Metal, 30 work. Production Inefficiency −0.15
  • Level 4: 10 Basic Metal, 30 work. Production Inefficiency −0.2
Biomass SynthesizerCategory Organic ResourcesOutpost grade 2Power -6Crew slots 2
Cargo Aircraft HangarCategory LogisticsOutpost grade 7Power 0Crew slots 1

A landing pad that houses a flying vehicle capable of delivering resources around the outpost by air.

Category
Logistics
Outpost grade needed
7
Build cost
18 Polyalloy, 1 Advanced Parts, 1 Tritanium
Construction work
15
Crew slots
1
Storage
100
Integrity
200
Integrity wear per minute
0.3

Upgrades

  • Level 2: 5 Thermal Concrete, 15 work. Max Inventory +50
Cargo Landing PadCategory LogisticsOutpost grade 2Power -12Crew slots 1

Transports resources from the outpost to the ship.

Category
Logistics
Outpost grade needed
2
Build cost
10 Basic Metal
Construction work
15
Power use
12
Crew slots
1
Specialist officer slot
Yes
Shelter for crew
2
Storage
96
Integrity
200
Integrity wear per minute
0.3

Upgrades

  • Level 2: 12 Basic Metal, 15 work. Max Inventory +24
  • Level 3: 12 Basic Metal, 15 work. Max Inventory +24
Cargo Transport BayCategory LogisticsOutpost grade 4Power 0Crew slots 1

A garage that houses a vehicle capable of delivering resources around the outpost.

Category
Logistics
Outpost grade needed
4
Build cost
8 Polyalloy, 1 Advanced Parts
Construction work
15
Crew slots
1
Storage
100
Integrity
200
Integrity wear per minute
0.3

Upgrades

  • Level 2: 1 Polyalloy, 15 work. Max Inventory +50
ComputerCategory SupportOutpost grade 7Power -12Crew slots 0

Shares computation between buildings on the outpost. Requires power.

Category
Support
Outpost grade needed
7
Build cost
16 Polyalloy, 1 Advanced Parts, 1 Pergium
Construction work
15
Power use
12
Compute generated
60
Water use
15
Integrity
200
Integrity wear per minute
0.3
Crew MessCategory Crew SupportOutpost grade 4Power -3Crew slots 2

A place for crew to eat meals.

Category
Crew Support
Outpost grade needed
4
Build cost
6 Polyalloy, 1 Advanced Parts
Construction work
15
Power use
3
Water use
10
Crew slots
2
Shelter for crew
4
Integrity
200
Integrity wear per minute
0.5
Crystal CollectorCategory Crystal ResourcesOutpost grade 4Power 0Crew slots 2

Collects crystals from nearby geological features.

Category
Crystal Resources
Outpost grade needed
4
Build cost
6 Polyalloy, 1 Advanced Parts
Construction work
15
Crew slots
2
Storage
48
Integrity
200
Integrity wear per minute
0.3
Crystal ProcessorCategory Crystal ResourcesOutpost grade 6Power -6Crew slots 2

Produces large and portable power cells.

Category
Crystal Resources
Outpost grade needed
6
Build cost
15 Polyalloy, 1 Advanced Parts
Construction work
15
Power use
6
Compute use
10
Crew slots
2
Shelter for crew
2
Storage
24
Integrity
200
Integrity wear per minute
1

Recipes

Upgrades

  • Level 2: 3 Polyalloy, 30 work. Production Inefficiency −0.25
Crystals ExtractorCategory Crystal ResourcesOutpost grade 4Power -20Crew slots 2

Collects both sarium and dilithium crystals from a crystal deposit.

Category
Crystal Resources
Outpost grade needed
4
Build cost
8 Polyalloy, 1 Advanced Parts
Construction work
10
Power use
20
Compute use
5
Crew slots
2
Shelter for crew
2
Storage
48
Integrity
300
Integrity wear per minute
0.55

Recipes

Upgrades

  • Level 2: 3 Polyalloy, 20 work. Production Inefficiency −0.25
Decorative LightCategory DecorationsOutpost grade 3Power 0Crew slots 0

Comfortable Decorations

Category
Decorations
Outpost grade needed
3
Build cost
1 Basic Metal
Construction work
3
Dilithium RefineryCategory Crystal ResourcesOutpost grade 6Power -6Crew slots 2

Building that processes raw dilithium into refined dilithium.

Category
Crystal Resources
Outpost grade needed
6
Build cost
15 Polyalloy, 1 Advanced Parts
Construction work
15
Power use
6
Compute use
10
Crew slots
2
Shelter for crew
2
Storage
24
Integrity
200
Integrity wear per minute
1

Recipes

Upgrades

  • Level 2: 1 Polyalloy, 30 work. Production Inefficiency −0.25
Engineering OfficeCategory SupportOutpost grade 5Power -3Crew slots 2

Allows assigned crew to automatically maintain nearby buildings.

Category
Support
Outpost grade needed
5
Build cost
10 Polyalloy, 1 Advanced Parts
Construction work
15
Power use
3
Crew slots
2
Specialist officer slot
Yes
Shelter for crew
6
Storage
24
Integrity
150
Integrity wear per minute
0.1
Fusion ReactorCategory SupportOutpost grade 3Power 120Crew slots 0

Uses a deuterium reaction to provide power on planet.

Category
Support
Outpost grade needed
3
Build cost
12 Basic Metal, 1 Deuterium, 1 Advanced Parts
Construction work
20
Power generated
120
Integrity
150
Integrity wear per minute
0.1

Upgrades

  • Level 2: 8 Basic Metal, 30 work. Power Produced +20
High Tech FactoryCategory Crystal ResourcesOutpost grade 6Power -6Crew slots 4

Produces chips and computer supplies.

Category
Crystal Resources
Outpost grade needed
6
Build cost
15 Polyalloy, 1 Advanced Parts
Construction work
15
Power use
6
Compute use
10
Water use
15
Crew slots
4
Storage
24
Integrity
200
Integrity wear per minute
1

Recipes

Upgrades

  • Level 2: 1 Basic Metal, 30 work. Production Inefficiency −0.25
Intricate BenchCategory DecorationsOutpost grade 3Power 0Crew slots 0

Comfortable Decorations

Category
Decorations
Outpost grade needed
3
Build cost
2 Basic Metal
Construction work
3
LampCategory DecorationsOutpost grade 5Power 0Crew slots 0

Comfortable Decorations

Category
Decorations
Outpost grade needed
5
Build cost
1 Polyalloy
Construction work
3
Large Intricate FigureCategory DecorationsOutpost grade 7Power 0Crew slots 0

Comfortable Decorations

Category
Decorations
Outpost grade needed
7
Build cost
3 Thermal Concrete
Construction work
20
Large Modern FigureCategory DecorationsOutpost grade 7Power 0Crew slots 0

Comfortable Decorations

Category
Decorations
Outpost grade needed
7
Build cost
3 Thermal Concrete
Construction work
20
Large Planter BoxCategory DecorationsOutpost grade 5Power 0Crew slots 0

Comfortable Decorations

Category
Decorations
Outpost grade needed
5
Build cost
3 Polyalloy
Construction work
20
Large Rustic FigureCategory DecorationsOutpost grade 7Power 0Crew slots 0

Comfortable Decorations

Category
Decorations
Outpost grade needed
7
Build cost
3 Thermal Concrete
Construction work
20
Large Storage PadCategory LogisticsOutpost grade 5Power 0Crew slots 0

Can store a large quantity of resources.

Category
Logistics
Outpost grade needed
5
Build cost
2 Polyalloy
Construction work
15
Storage
96

Upgrades

  • Level 2: 1 Polyalloy, 15 work. Max Inventory +48
Large Tree PlanterCategory DecorationsOutpost grade 5Power 0Crew slots 0

Comfortable Decorations

Category
Decorations
Outpost grade needed
5
Build cost
3 Polyalloy
Construction work
20
Medical FacilityCategory Crew SupportOutpost grade 4Power -6Crew slots 1

Where the crew can heal when on the planet.

Category
Crew Support
Outpost grade needed
4
Build cost
6 Polyalloy, 1 Advanced Parts
Construction work
15
Power use
6
Water use
15
Crew slots
1
Specialist officer slot
Yes
Shelter for crew
4
Storage
48
Integrity
200
Integrity wear per minute
1

Upgrades

  • Level 2: 1 Polyalloy, 30 work. Planetary Need Supplier Capacity +2
  • Level 3: 2 Polyalloy, 30 work. Planetary Need Supplier Capacity +5
Medical Supply ProcessorCategory Organic ResourcesOutpost grade 2Power -6Crew slots 1

Crafts various medical supplies.

Category
Organic Resources
Outpost grade needed
2
Build cost
10 Basic Metal, 1 Advanced Parts
Construction work
20
Power use
6
Compute use
10
Crew slots
1
Specialist officer slot
Yes
Storage
18
Integrity
200
Integrity wear per minute
1

Recipes

Upgrades

  • Level 2: 3 Basic Metal, 30 work. Production Inefficiency −0.25
  • Level 3: 8 Basic Metal, 45 work. Production Inefficiency −0.25
Medium Planter BoxCategory DecorationsOutpost grade 5Power 0Crew slots 0

Comfortable Decorations

Category
Decorations
Outpost grade needed
5
Build cost
2 Polyalloy
Construction work
3
Metal CollectorCategory Metal ResourcesOutpost grade 1Power 0Crew slots 2

Used to collect metals from nearby geological features.

Category
Metal Resources
Outpost grade needed
1
Build cost
6 Basic Metal, 1 Advanced Parts
Construction work
15
Crew slots
2
Storage
48
Integrity
200
Integrity wear per minute
0.3
Metal Parts FactoryCategory Metal ResourcesOutpost grade 7Power -6Crew slots 2

A factory that produces more complex metal parts.

Category
Metal Resources
Outpost grade needed
7
Build cost
18 Polyalloy, 1 Advanced Parts
Construction work
15
Power use
6
Compute use
10
Crew slots
2
Shelter for crew
2
Storage
18
Integrity
200
Integrity wear per minute
1

Recipes

Upgrades

  • Level 2: 4 Thermal Concrete, 50 work. Production Inefficiency −0.25
Metal Recovery UnitCategory Metal ResourcesOutpost grade 3Power -20Crew slots 2

Collects metals from a metal deposit.

Category
Metal Resources
Outpost grade needed
3
Build cost
14 Polyalloy, 1 Advanced Parts
Construction work
10
Power use
20
Compute use
5
Crew slots
2
Shelter for crew
2
Storage
48
Integrity
200
Integrity wear per minute
0.5

Recipes

Upgrades

  • Level 2: 8 Basic Metal, 20 work. Production Inefficiency −0.25
Modern BenchCategory DecorationsOutpost grade 3Power 0Crew slots 0

Comfortable Decorations

Category
Decorations
Outpost grade needed
3
Build cost
2 Basic Metal
Construction work
3
Operations CenterCategory StarfleetOutpost grade 0Power 0Crew slots 0

Ops is the heart and soul of a Starfleet mission.

Category
Starfleet
Outpost grade needed
0
Build cost
3 Basic Metal
Construction work
15
Shelter for crew
8
Storage
48

Upgrades

  • Level 2: 8 Basic Metal, 10 work. UI Unlock Organics +1; UI Unlock Research +1; UI Unlock Support +1; UI Unlock Security +1
  • Level 3: 10 Basic Metal, 3 Biomass, 15 work. UI Unlock Decorations +1
  • Level 4: 12 Basic Metal, 5 Biomass, 25 work. UI Unlock Crew Support +1; UI Unlock Crystals +1
  • Level 5: 12 Polyalloy, 15 Sarium Crystal, 30 work. UI Unlock Voyage +1
  • Level 6: 15 Polyalloy, 20 Sarium Crystal, 35 work.
  • Level 7: 18 Polyalloy, 2 Duotronic Chips, 40 work. UI Unlock Silicon +1
  • Level 8: 12 Refined Silicon, 10 Thermal Concrete, 45 work.
  • Level 9: 12 Thermal Concrete, 1 Heavy Plating, 55 work.
  • Level 10: 15 Thermal Concrete, 8 Tetryon Particles, 60 work.

Full page for Operations Center →

Organics CollectorCategory Organic ResourcesOutpost grade 2Power 0Crew slots 2

Collects organic materials from nearby flora.

Category
Organic Resources
Outpost grade needed
2
Build cost
10 Basic Metal, 1 Advanced Parts
Construction work
15
Crew slots
2
Storage
48
Integrity
200
Integrity wear per minute
0.3

Upgrades

  • Level 2: 5 Basic Metal, 20 work. Regrowth Switch +1
  • Level 3: 8 Basic Metal, 35 work. Organics Clearing Range +10
Passenger Aircraft HangarCategory LogisticsOutpost grade 7Power 0Crew slots 0

A landing pad that houses a flying vehicle capable of transporting crew around the outpost by air.

Category
Logistics
Outpost grade needed
7
Build cost
18 Polyalloy, 1 Advanced Parts, 1 Tritanium
Construction work
15
Integrity
200
Integrity wear per minute
0.3
Passenger Transport BayCategory LogisticsOutpost grade 4Power 0Crew slots 0

A garage that houses a vehicle capable of transporting crew around the outpost.

Category
Logistics
Outpost grade needed
4
Build cost
8 Polyalloy, 1 Advanced Parts
Construction work
15
Integrity
200
Integrity wear per minute
0.3
Planetary HabitatCategory Crew SupportOutpost grade 4Power -2Crew slots 2

A place for your crew to rest when off shift.

Category
Crew Support
Outpost grade needed
4
Build cost
6 Polyalloy
Construction work
15
Power use
2
Compute use
3
Water use
5
Crew slots
2
Shelter for crew
4
Integrity
200
Integrity wear per minute
0.3

Upgrades

  • Level 2: 5 Basic Metal, 30 work. Work Slots +2
Planetary KitchenCategory Organic ResourcesOutpost grade 5Power -6Crew slots 1

Converts material into reasonably yummy food.

Category
Organic Resources
Outpost grade needed
5
Build cost
10 Polyalloy, 1 Advanced Parts
Construction work
15
Power use
6
Compute use
10
Water use
15
Crew slots
1
Specialist officer slot
Yes
Shelter for crew
2
Storage
48
Integrity
200
Integrity wear per minute
0.5

Recipes

Upgrades

  • Level 2: 2 Polyalloy, 30 work. Production Inefficiency −0.25
Planetary SensorCategory Exploration and ResearchOutpost grade 6Power -20Crew slots 0

A scanning structure that can reveal unexplored and unique points on the map.

Category
Exploration and Research
Outpost grade needed
6
Build cost
15 Polyalloy, 1 Advanced Parts
Construction work
15
Power use
20
Integrity
200
Integrity wear per minute
0.5

Upgrades

  • Level 2: 4 Basic Metal, 25 work. Building Tracker Shield Radius Grid Units +20
  • Level 3: 6 Basic Metal, 25 work. Building Tracker Shield Radius Grid Units +20
Plasma Fire PitCategory DecorationsOutpost grade 7Power 0Crew slots 0

Purposeful Decorations

Category
Decorations
Outpost grade needed
7
Build cost
3 Thermal Concrete
Construction work
20
Power CellCategory SupportOutpost grade 3Power 0Crew slots 0

A structure that stores excess energy to be used by buildings when their regular energy source is not providing enough energy.

Category
Support
Outpost grade needed
3
Build cost
12 Basic Metal
Construction work
15
Integrity
150
Integrity wear per minute
0.1
Rec RoomCategory Crew SupportOutpost grade 5Power -2Crew slots 2

A spot for crew to relax and socialize during off hours.

Category
Crew Support
Outpost grade needed
5
Build cost
6 Polyalloy
Construction work
15
Power use
2
Compute use
5
Crew slots
2
Shelter for crew
10
Integrity
150
Integrity wear per minute
0.1
Rustic BenchCategory DecorationsOutpost grade 3Power 0Crew slots 0

Comfortable Decorations

Category
Decorations
Outpost grade needed
3
Build cost
2 Basic Metal
Construction work
3
Sarium ProcessorCategory InfrastructureOutpost grade 6Power -6Crew slots 2

Building that processes sarium crystals into sarium krellide cells.

Category
Infrastructure
Outpost grade needed
6
Build cost
10 Basic Metal, 1 Advanced Parts
Construction work
15
Power use
6
Crew slots
2
Storage
24
Integrity
200
Integrity wear per minute
1

Recipes

Scientific Sample CollectorCategory Exploration and ResearchOutpost grade 3Power -20Crew slots 2

Collects a large amount of scientific samples from various anomalies on the planet's surface.

Category
Exploration and Research
Outpost grade needed
3
Build cost
14 Polyalloy, 1 Advanced Parts
Construction work
10
Power use
20
Compute use
5
Crew slots
2
Shelter for crew
2
Storage
48
Integrity
200
Integrity wear per minute
0.5

Recipes

Upgrades

  • Level 2: 8 Basic Metal, 20 work. Production Inefficiency −0.25
Security OfficeCategory SecurityOutpost grade 2Power -3Crew slots 1

Sends assigned crew to defend the outpost from threats automatically within a surrounding area.

Category
Security
Outpost grade needed
2
Build cost
8 Basic Metal, 1 Advanced Parts
Construction work
15
Power use
3
Crew slots
1
Specialist officer slot
Yes
Shelter for crew
6
Integrity
150
Integrity wear per minute
0.1

Upgrades

  • Level 2: 5 Basic Metal, 15 work. Base Hunt Range +10
  • Level 3: 8 Basic Metal, 30 work. Base Hunt Range +10
  • Level 4: 10 Basic Metal, 50 work. Base Hunt Range +10
Shield EmitterCategory SecurityOutpost grade 3Power -20Crew slots 0

Creates various types of shields that protect the crew and maintain their comfort.

Category
Security
Outpost grade needed
3
Build cost
12 Basic Metal, 1 Advanced Parts
Construction work
15
Power use
20
Storage
48
Integrity
200
Integrity wear per minute
0.5

Upgrades

  • Level 2: 4 Polyalloy, 35 work. Shield Emitter Tier +1
Shuttle PadCategory LogisticsOutpost grade 1Power 0Crew slots 4

Provides regular transport between the ship and the planet's surface.

Category
Logistics
Outpost grade needed
1
Build cost
5 Basic Metal
Construction work
15
Crew slots
4
Storage
48
Silica AggregatorCategory Silicon ResourcesOutpost grade 7Power -6Crew slots 2

Processes raw materials into more complex resources.

Category
Silicon Resources
Outpost grade needed
7
Build cost
18 Polyalloy, 1 Advanced Parts
Construction work
15
Power use
6
Compute use
10
Crew slots
2
Shelter for crew
2
Storage
18
Integrity
200
Integrity wear per minute
1

Recipes

Upgrades

  • Level 2: 4 Thermal Concrete, 50 work. Production Inefficiency −0.25
Silicon CollectorCategory Silicon ResourcesOutpost grade 7Power 0Crew slots 2

Collects silicon materials from nearby sources.

Category
Silicon Resources
Outpost grade needed
7
Build cost
16 Polyalloy, 1 Advanced Parts
Construction work
15
Crew slots
2
Storage
48
Integrity
200
Integrity wear per minute
0.3
Silicon CondenserCategory Silicon ResourcesOutpost grade 7Power -20Crew slots 2

Creates refined silicon from a silicon deposit.

Category
Silicon Resources
Outpost grade needed
7
Build cost
18 Polyalloy, 1 Advanced Parts
Construction work
10
Power use
20
Compute use
5
Crew slots
2
Shelter for crew
2
Storage
48
Integrity
300
Integrity wear per minute
0.55

Recipes

Upgrades

  • Level 2: 3 Thermal Concrete, 35 work. Production Inefficiency −0.25
Simple Picnic TableCategory DecorationsOutpost grade 5Power 0Crew slots 0

Comfortable Decorations

Category
Decorations
Outpost grade needed
5
Build cost
2 Polyalloy
Construction work
3
Small Intricate FigureCategory DecorationsOutpost grade 7Power 0Crew slots 0

Comfortable Decorations

Category
Decorations
Outpost grade needed
7
Build cost
2 Thermal Concrete
Construction work
3
Small Modern FigureCategory DecorationsOutpost grade 7Power 0Crew slots 0

Comfortable Decorations

Category
Decorations
Outpost grade needed
7
Build cost
2 Thermal Concrete
Construction work
3
Small Planter BoxCategory DecorationsOutpost grade 5Power 0Crew slots 0

Comfortable Decorations

Category
Decorations
Outpost grade needed
5
Build cost
1 Polyalloy
Construction work
3
Small Rustic FigureCategory DecorationsOutpost grade 7Power 0Crew slots 0

Comfortable Decorations

Category
Decorations
Outpost grade needed
7
Build cost
2 Thermal Concrete
Construction work
3
Small Storage PadCategory LogisticsOutpost grade 1Power 0Crew slots 0

Can store a small quantity of resources.

Category
Logistics
Outpost grade needed
1
Build cost
2 Basic Metal
Construction work
15
Storage
24

Upgrades

  • Level 2: 1 Basic Metal, 15 work. Max Inventory +12
Small Tree PlanterCategory DecorationsOutpost grade 5Power 0Crew slots 0

Comfortable Decorations

Category
Decorations
Outpost grade needed
5
Build cost
2 Polyalloy
Construction work
3
Solar ArrayCategory SupportOutpost grade 2Power 12Crew slots 0

Collects solar rays and converts them into usable power.

Category
Support
Outpost grade needed
2
Build cost
8 Basic Metal
Construction work
15
Power generated
12
Integrity
150
Integrity wear per minute
0.1

Upgrades

  • Level 2: 3 Basic Metal, 15 work. Power Produced +5
Starfleet InsigniaCategory DecorationsOutpost grade 3Power 0Crew slots 0

Purposeful Decorations

Category
Decorations
Outpost grade needed
3
Build cost
2 Basic Metal, 1 Advanced Parts
Construction work
15
Starfleet Requisitions PlatformCategory StarfleetOutpost grade 2Power 0Crew slots 0

Supports Starfleet and its allies by fulfilling requests in exchange for valuable resources.

Category
Starfleet
Outpost grade needed
2
Build cost
10 Basic Metal, 1 Advanced Parts
Construction work
15
Storage
96
Tetryon Cleansing ShieldCategory SecurityOutpost grade 9Power -20Crew slots 0

A shield that captures tetryons, turning them into a usable resource.

Category
Security
Outpost grade needed
9
Build cost
16 Thermal Concrete, 1 Advanced Parts
Construction work
15
Power use
20
Storage
48
Integrity
200
Integrity wear per minute
0.3

Upgrades

  • Level 2: 7 Thermal Concrete, 30 work. Building Tracker Shield Radius Grid Units +20
Tetryon Particle Capture DeviceCategory Exploration and ResearchOutpost grade 9Power -20Crew slots 2

Gathers tetryons from the atmosphere and stores them into usable containers for later experimentation.

Category
Exploration and Research
Outpost grade needed
9
Build cost
16 Thermal Concrete, 1 Advanced Parts
Construction work
10
Power use
20
Compute use
10
Crew slots
2
Shelter for crew
2
Storage
48
Integrity
200
Integrity wear per minute
0.5

Recipes

Tetryon Particle StabilizationCategory SecurityOutpost grade 9Power -6Crew slots 2

Takes captured tetryon particles and converts them into usable, stable materials.

Category
Security
Outpost grade needed
9
Build cost
16 Thermal Concrete, 1 Advanced Parts
Construction work
15
Power use
6
Compute use
15
Crew slots
2
Storage
24
Integrity
200
Integrity wear per minute
1

Recipes

Upgrades

  • Level 2: 7 Thermal Concrete, 30 work. Production Inefficiency −0.25
Three-Dimensional ChessCategory DecorationsOutpost grade 7Power 0Crew slots 0

Comfortable Decorations

Category
Decorations
Outpost grade needed
7
Build cost
2 Thermal Concrete
Construction work
3
Training StationCategory Crew SupportOutpost grade 11Power -2Crew slots 3

Trains assigned crews so they can be promoted.

Category
Crew Support
Outpost grade needed
11
Build cost
10 Basic Metal
Construction work
15
Power use
2
Crew slots
3
Integrity
200
Integrity wear per minute
1
U.S.S. Resonant ReplicaCategory DecorationsOutpost grade 7Power 0Crew slots 0

Purposeful Decorations

Category
Decorations
Outpost grade needed
7
Build cost
2 Thermal Concrete, 1 Advanced Parts
Construction work
15
Vulcan Meditation StoneCategory DecorationsOutpost grade 5Power 0Crew slots 0

Comfortable Decorations

Category
Decorations
Outpost grade needed
5
Build cost
2 Polyalloy, 1 Advanced Parts
Construction work
15
Water SupplierCategory SupportOutpost grade 2Power -3Crew slots 0

Supplies connected buildings with water.

Category
Support
Outpost grade needed
2
Build cost
10 Basic Metal
Construction work
20
Power use
3
Water generated
45
Storage
48
Integrity
200
Integrity wear per minute
0.5
Work LightCategory DecorationsOutpost grade 3Power 0Crew slots 0

Comfortable Decorations

Category
Decorations
Outpost grade needed
3
Build cost
1 Basic Metal
Construction work
3