Recipes
Every production recipe: inputs, guaranteed outputs, the possible extra output, the work per craft and the building that runs it. Open a row for everything the game lists for it.
Advanced Parts ProductionWork 180
- Made in
- Metal Parts Factory
- Inputs
- 1 Polyalloy, 1 Dense Crystalline Structures
- Outputs
- 2 Advanced Parts
- Possible extra
- 1 Advanced Parts
- Work per craft
- 180
- Available from the start
- No
- Unlocked by
- Advanced Parts Technology
Basic Phaser ProductionWork 75
- Made in
- Basic Equipment Crafting Facility
- Inputs
- 1 Polyalloy, 1 Portable Power Cells, 1 Duotronic Chips
- Outputs
- 2 Basic Phaser
- Possible extra
- 1 Basic Phaser
- Work per craft
- 75
- Available from the start
- No
- Unlocked by
- Basic Phaser Technology
Basic Tricorder ProductionWork 120
- Made in
- Basic Equipment Crafting Facility
- Inputs
- 1 Polyalloy, 1 Portable Power Cells, 1 Duotronic Chips
- Outputs
- 2 Basic Tricorder
- Possible extra
- 1 Basic Tricorder
- Work per craft
- 120
- Available from the start
- No
- Unlocked by
- Basic Tricorder Technology
Collect Basic MetalsWork 50
- Made in
- Metal Recovery Unit
- Inputs
- 1 Raw Metal Ore
- Outputs
- 3 Basic Metal
- Possible extra
- 1 Basic Metal
- Work per craft
- 50
- Available from the start
- Yes
Collect Dilithium CrystalsWork 50
- Made in
- Crystals Extractor
- Inputs
- 1 Uncollected Crystal
- Outputs
- 4 Dilithium Crystal
- Possible extra
- 1 Dilithium Crystal
- Work per craft
- 50
- Available from the start
- No
- Unlocked by
- Dilithium Extraction Technology
Collect Sarium CrystalsWork 50
- Made in
- Crystals Extractor
- Inputs
- 1 Uncollected Crystal
- Outputs
- 3 Sarium Crystal
- Possible extra
- 1 Sarium Crystal
- Work per craft
- 50
- Available from the start
- Yes
Collect Scientific SamplesWork 100
- Made in
- Scientific Sample Collector, Tetryon Particle Capture Device
- Inputs
- 1 Uncollected Data Samples, 1 Sample Containment Unit
- Outputs
- 1 Data Samples
- Possible extra
- 1 Data Samples
- Work per craft
- 100
- Available from the start
- Yes
Craft Dilithium ProductsWork 80
- Made in
- Dilithium Refinery
- Inputs
- 2 Dilithium Crystal
- Outputs
- 1 Refined Dilithium
- Possible extra
- 1 Refined Dilithium
- Work per craft
- 80
- Available from the start
- Yes
Craft Duotronic ChipsWork 180
- Made in
- High Tech Factory
- Inputs
- 2 Dense Crystalline Structures, 2 Polyalloy
- Outputs
- 2 Duotronic Chips
- Possible extra
- 1 Duotronic Chips
- Work per craft
- 180
- Available from the start
- Yes
Craft Large Power CellsWork 120
- Made in
- Crystal Processor
- Inputs
- 1 Sarium Crystal, 2 Duranium
- Outputs
- 1 Large Power Cells
- Possible extra
- 1 Large Power Cells
- Work per craft
- 120
- Available from the start
- Yes
Craft Memory BanksWork 180
- Made in
- High Tech Factory
- Inputs
- 2 Dense Crystalline Structures, 1 Fused Silica
- Outputs
- 2 Memory Banks
- Possible extra
- 1 Memory Banks
- Work per craft
- 180
- Available from the start
- No
- Unlocked by
- Memory Banks Technology
Craft Portable Power CellsWork 80
- Made in
- Crystal Processor
- Inputs
- 1 Sarium Crystal, 2 Polyalloy
- Outputs
- 2 Portable Power Cells
- Possible extra
- 1 Portable Power Cells
- Work per craft
- 80
- Available from the start
- Yes
Craft Sarium Krellide CellsWork 30
- Made in
- Sarium Processor
- Inputs
- 3 Sarium Crystal
- Outputs
- 1 Sarium Krellide Cells
- Possible extra
- 1 Sarium Krellide Cells
- Work per craft
- 30
- Available from the start
- Yes
Data Storage ProductionWork 120
- Made in
- Basic Equipment Crafting Facility
- Inputs
- 1 Heavy Plating, 1 Memory Banks
- Outputs
- 2 Data Storage
- Possible extra
- 1 Data Storage
- Work per craft
- 120
- Available from the start
- No
- Unlocked by
- Data Storage Technology
Duranium ProcessingWork 35
- Made in
- Alloy Refinery
- Inputs
- 2 Basic Metal
- Outputs
- 1 Duranium
- Possible extra
- 1 Duranium
- Work per craft
- 35
- Available from the start
- No
- Unlocked by
- Duranium Technology
Enhanced Food Protein RecipeWork 140
- Made in
- Biomass Synthesizer
- Inputs
- 2 Biomass
- Outputs
- 3 Enhanced Food Proteins
- Possible extra
- 1 Enhanced Food Proteins
- Work per craft
- 140
- Available from the start
- No
- Unlocked by
- Enhanced Food Protein Technology
Extract Crystalline StructuresWork 50
- Made in
- Crystals Extractor
- Inputs
- 1 Uncollected Crystal
- Outputs
- 3 Dense Crystalline Structures
- Possible extra
- 1 Dense Crystalline Structures
- Work per craft
- 50
- Available from the start
- Yes
Fused Silica RecipeWork 80
- Made in
- Silica Aggregator
- Inputs
- 3 Refined Silicon
- Outputs
- 5 Fused Silica
- Possible extra
- 1 Fused Silica
- Work per craft
- 80
- Available from the start
- Yes
Heavy Containment Unit ProductionWork 150
- Made in
- Basic Equipment Crafting Facility
- Inputs
- 1 Heavy Plating, 1 Memory Banks
- Outputs
- 2 Heavy Containment Unit
- Possible extra
- 1 Heavy Containment Unit
- Work per craft
- 150
- Available from the start
- No
- Unlocked by
- Heavy Containment Unit Technology
Heavy Duty Patch ProductionWork 150
- Made in
- Metal Parts Factory
- Inputs
- 2 Polyalloy
- Outputs
- 1 Heavy Duty Patches
- Possible extra
- 1 Heavy Duty Patches
- Work per craft
- 150
- Available from the start
- Yes
Heavy Plating ProductionWork 100
- Made in
- Metal Parts Factory
- Inputs
- 1 Polyalloy
- Outputs
- 1 Heavy Plating
- Possible extra
- 1 Heavy Plating
- Work per craft
- 100
- Available from the start
- Yes
Hypospray ProductionWork 80
- Made in
- Medical Supply Processor
- Inputs
- 2 Medicinal Alkaloids, 2 Polyalloy
- Outputs
- 1 Hypospray
- Possible extra
- 1 Hypospray
- Work per craft
- 80
- Available from the start
- Yes
Isolate Bio ProteinsWork 90
- Made in
- Biomass Synthesizer
- Inputs
- 1 Biomass
- Outputs
- 3 Food Proteins
- Possible extra
- 1 Food Proteins
- Work per craft
- 90
- Available from the start
- Yes
Medicinal Alkaloids RecipeWork 75
- Made in
- Biomass Synthesizer
- Inputs
- 1 Biomass
- Outputs
- 1 Medicinal Alkaloids
- Possible extra
- 1 Medicinal Alkaloids
- Work per craft
- 75
- Available from the start
- Yes
Medkit ProductionWork 160
- Made in
- Medical Supply Processor
- Inputs
- 1 Medicinal Alkaloids, 2 Basic Metal
- Outputs
- 1 Medkit
- Possible extra
- 1 Medkit
- Work per craft
- 160
- Available from the start
- Yes
Organic ExtractionWork 60
- Made in
- Silicon Condenser
- Inputs
- 1 Silicon Ore
- Outputs
- 2 Biomass
- Possible extra
- 1 Biomass (5%)
- Work per craft
- 60
- Available from the start
- No
- Unlocked by
- Organic Extraction Technology
Polymer Sealant ProductionWork 40
- Made in
- Biomass Synthesizer
- Inputs
- 2 Basic Metal, 1 Biomass
- Outputs
- 1 Polymer Sealant
- Possible extra
- 1 Polymer Sealant
- Work per craft
- 40
- Available from the start
- Yes
Prepare High Quality MealsWork 240
- Made in
- Planetary Kitchen
- Inputs
- 3 Enhanced Food Proteins
- Outputs
- 2 Enhanced Meal
- Possible extra
- 1 Enhanced Meal
- Work per craft
- 240
- Available from the start
- No
- Unlocked by
- High Quality Meal Technology
Purify Hazardous BiomatterWork 35
- Made in
- Biomass Synthesizer
- Inputs
- 1 Hazardous Biomatter
- Outputs
- 1 Biomass
- Work per craft
- 35
- Available from the start
- No
- Unlocked by
- Tetryonic Hypospray Technology
Quality Meal RecipeWork 160
- Made in
- Planetary Kitchen
- Inputs
- 3 Food Proteins
- Outputs
- 2 Quality Meal
- Possible extra
- 1 Quality Meal
- Work per craft
- 160
- Available from the start
- Yes
Refine PolyalloyWork 60
- Made in
- Alloy Refinery
- Inputs
- 4 Basic Metal
- Outputs
- 1 Polyalloy
- Possible extra
- 1 Polyalloy
- Work per craft
- 60
- Available from the start
- Yes
Refine SiliconWork 80
- Made in
- Silicon Condenser
- Inputs
- 1 Silicon Ore
- Outputs
- 3 Refined Silicon
- Possible extra
- 1 Refined Silicon
- Work per craft
- 80
- Available from the start
- Yes
Sample Containment UnitWork 40
- Made in
- Basic Equipment Crafting Facility
- Inputs
- 4 Basic Metal
- Outputs
- 3 Sample Containment Unit
- Possible extra
- 1 Sample Containment Unit
- Work per craft
- 40
- Available from the start
- Yes
Tetryonic Healing Compound RecipeWork 120
- Made in
- Tetryon Particle Stabilization
- Inputs
- 3 Tetryon Particles
- Outputs
- 2 Tetryon Healing Compound
- Possible extra
- 1 Tetryon Healing Compound
- Work per craft
- 120
- Available from the start
- Yes
Tetryonic Hypospray ProductionWork 180
- Made in
- Medical Supply Processor
- Inputs
- 1 Tetryon Healing Compound, 1 Polyalloy
- Outputs
- 1 Tetryonic Hypospray
- Possible extra
- 1 Tetryonic Hypospray
- Work per craft
- 180
- Available from the start
- No
- Unlocked by
- Tetryonic Hypospray Technology
Tetryonic Inversion Beam RecipeWork 200
- Made in
- Tetryon Particle Stabilization
- Inputs
- 1 Basic Phaser, 2 Tetryon Particles
- Outputs
- 1 Tetryon Inversion Beam
- Possible extra
- 1 Tetryon Inversion Beam
- Work per craft
- 200
- Available from the start
- No
- Unlocked by
- Tetryon Inversion Beam Technology
Thermal Concrete ProductionWork 180
- Made in
- Silica Aggregator
- Inputs
- 3 Refined Silicon
- Outputs
- 1 Thermal Concrete
- Possible extra
- 1 Thermal Concrete
- Work per craft
- 180
- Available from the start
- Yes