LR-036 CURTIS
High-speed linear rifle developed by Balam.
A special type of rifle that accelerates rounds using
electromagnetic propulsion. Charging the weapon further
increases round velocity, in turn increasing damage.
Firepower
142attack per trigger
135impact per trigger
355damage per second
338impact per second
- Element
- kinetic
- Accumulative impact
- 52
- Direct hit adjustment
- 220%
- Ideal range
- 190 m
- Rapid fire
- 2.5 / s
- Recoil
- 19
- Magazine
- 12
- Total rounds
- 420
- Reload time
- 2.2 s
- Ammo cost
- 100
- Lock range
- 200 m
Charged (0.5 s): attack 689, impact 850, accumulative impact 260.
- One magazine: 1,704 damage (12 × 142).
- Firing magazine after magazine with reloads in between: about 243 damage per second (12 shots at 2.5/s, then 2.2 s to reload).
Per second = attack × hits × rapid fire: sustained, before reloads, overheating and range falloff.
Damage per second: #25 of 36 arm units
In an assembly
- Weighs 31% of a typical arms load limit (13,540) when held in an arm.
Overview
- Type
- Linear Rifle
- Mounts on
- R-arm, L-arm, R-back, L-back
- Weight
- 4,150
- EN load
- 289
- Game ID
10000100
Other linear rifles 1
Same slot, closest in weight
Patch history: tracking from regulation build 21034069; every later balance change will show here.
Raw game dataAs the game defines it
- categoryLinear Rifle
- weight4150
- enLoad289
- slots[right-arm, left-arm, right-back, left-back]
attack{7}
- elementkinetic
- attackPower142
- impact135
- accumulativeImpact52
- directHitAdjustment220
- idealRange190
- hits1
chargedAttack{7}
- elementkinetic
- attackPower689
- impact850
- accumulativeImpact260
- directHitAdjustment220
- idealRange220
- hits1
- chargeTime0.5
- rapidFire2.5
- recoil19
- magazine12
- totalRounds420
- reloadTime2.2
- ammoCost100
- lockRange200