Sorcerer
- Kind
- Class
- Hit points at level 1
- 6 + Constitution modifier
- Hit points per level
- 4 + Constitution modifier
- Hit die
- d6
- Primary ability
- Charisma
- Spellcasting ability
- Charisma
Sorcerers are natural spellcasters, drawing on inherent magic from a gift or bloodline.
Level progression
Level by level, from the game's progression table: what you get, what you choose, and when you pick a subclass or a feat.
- Level 1Proficiency in 2 skills
Arcana, Deception, Insight, Intimidation, Persuasion, Religion
Learn 4 spellsBlade Ward, Booming Blade, Bursting Sinew, Acid Splash, Mage Hand, Poison Spray, True Strike, Friends, Dancing Lights, Fire Bolt, Light, Ray of Frost, Shocking Grasp, Minor Illusion, Bone Chill
Learn 2 spellsBurning Hands, Charm Person, Chromatic Orb, Colour Spray, Disguise Self, Expeditious Retreat, False Life, Feather Fall, Fog Cloud, Ice Knife, Enhance Leap, Mage Armour, Magic Missile, Ray of Sickness, Shield, Sleep, Thunderwave, Witch Bolt
Ability bonuses at character creation (+2 and +1)Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma
Proficiency in Constitution saving throws · Proficiency in Charisma saving throws · Proficiency with daggers · Proficiency with quarterstaffs · Proficiency with light crossbows
+2 1st-level spell slots
Choose a subclass
- Level 2Learn 1 spell
Burning Hands, Charm Person, Chromatic Orb, Colour Spray, Disguise Self, Expeditious Retreat, False Life, Feather Fall, Fog Cloud, Ice Knife, Enhance Leap, Mage Armour, Magic Missile, Ray of Sickness, Shield, Sleep, Thunderwave, Witch Bolt
Gains 2 spellsChoose 2- Metamagic: Careful Spell: Allies automatically succeed Saving Throws against spells that require them. Costs 1 Sorcery Point per spell.
- Metamagic: Distant Spell: Increase the range of spells by 50%. Melee spells get a range of 9 m. Costs 1 Sorcery Point per spell.
- Metamagic: Extended Spell: Double the duration of conditions, summons, and surfaces caused by spells. Costs 1 Sorcery Point per spell.
- Metamagic: Twinned Spell: Spells that only target 1 creature can target an additional creature. Costs 1 Sorcery Point per spell slot level used. Cantrips also cost 1 Sorcery Point.
+2 Sorcery Point
+1 1st-level spell slot
- Level 3Choose 1
- Metamagic: Careful Spell: Allies automatically succeed Saving Throws against spells that require them. Costs 1 Sorcery Point per spell.
- Metamagic: Distant Spell: Increase the range of spells by 50%. Melee spells get a range of 9 m. Costs 1 Sorcery Point per spell.
- Metamagic: Extended Spell: Double the duration of conditions, summons, and surfaces caused by spells. Costs 1 Sorcery Point per spell.
- Metamagic: Heightened Spell: Targets of spells that require Saving Throws have Disadvantage on their first Saving Throw. Costs 3 Sorcery Points per spell.
- Metamagic: Quickened Spell: Spells that cost an action cost a bonus action instead. Costs 3 Sorcery Points per spell.
- Metamagic: Subtle Spell: You can cast spells while Silenced. Costs 1 Sorcery Point per spell.
- Metamagic: Twinned Spell: Spells that only target 1 creature can target an additional creature. Costs 1 Sorcery Point per spell slot level used. Cantrips also cost 1 Sorcery Point.
Learn 1 spellBlindness, Blur, Cloud of Daggers, Crown of Madness, Darkness, Darkvision, Detect Thoughts, Enhance Ability, Enlarge/Reduce, Gust of Wind, Hold Person, Invisibility, Knock, Mirror Image, Misty Step, Phantasmal Force, Scorching Ray, See Invisibility, Shadow Blade, Shatter, Web, Burning Hands, Charm Person, Chromatic Orb, Colour Spray, Disguise Self, Expeditious Retreat, False Life, Feather Fall, Fog Cloud, Ice Knife, Enhance Leap, Mage Armour, Magic Missile, Ray of Sickness, Shield, Sleep, Thunderwave, Witch Bolt
+1 Sorcery Point
+1 1st-level spell slot · +2 2nd-level spell slots
- Level 4Learn 1 spell
Blade Ward, Booming Blade, Bursting Sinew, Acid Splash, Mage Hand, Poison Spray, True Strike, Friends, Dancing Lights, Fire Bolt, Light, Ray of Frost, Shocking Grasp, Minor Illusion, Bone Chill
Learn 1 spellBlindness, Blur, Cloud of Daggers, Crown of Madness, Darkness, Darkvision, Detect Thoughts, Enhance Ability, Enlarge/Reduce, Gust of Wind, Hold Person, Invisibility, Knock, Mirror Image, Misty Step, Phantasmal Force, Scorching Ray, See Invisibility, Shadow Blade, Shatter, Web, Burning Hands, Charm Person, Chromatic Orb, Colour Spray, Disguise Self, Expeditious Retreat, False Life, Feather Fall, Fog Cloud, Ice Knife, Enhance Leap, Mage Armour, Magic Missile, Ray of Sickness, Shield, Sleep, Thunderwave, Witch Bolt
+1 Sorcery Point
+1 2nd-level spell slot
- Level 5Learn 1 spell
Blink, Counterspell, Daylight, Fear, Fireball, Grant Flight, Gaseous Form, Haste, Hypnotic Pattern, Lightning Bolt, Protection from Energy, Sleet Storm, Slow, Stinking Cloud, Blindness, Blur, Cloud of Daggers, Crown of Madness, Darkness, Darkvision, Detect Thoughts, Enhance Ability, Enlarge/Reduce, Gust of Wind, Hold Person, Invisibility, Knock, Mirror Image, Misty Step, Phantasmal Force, Scorching Ray, See Invisibility, Shadow Blade, Shatter, Web, Burning Hands, Charm Person, Chromatic Orb, Colour Spray, Disguise Self, Expeditious Retreat, False Life, Feather Fall, Fog Cloud, Ice Knife, Enhance Leap, Mage Armour, Magic Missile, Ray of Sickness, Shield, Sleep, Thunderwave, Witch Bolt
+1 Sorcery Point
+2 3rd-level spell slots
- Level 6Learn 1 spell
Blink, Counterspell, Daylight, Fear, Fireball, Grant Flight, Gaseous Form, Haste, Hypnotic Pattern, Lightning Bolt, Protection from Energy, Sleet Storm, Slow, Stinking Cloud, Blindness, Blur, Cloud of Daggers, Crown of Madness, Darkness, Darkvision, Detect Thoughts, Enhance Ability, Enlarge/Reduce, Gust of Wind, Hold Person, Invisibility, Knock, Mirror Image, Misty Step, Phantasmal Force, Scorching Ray, See Invisibility, Shadow Blade, Shatter, Web, Burning Hands, Charm Person, Chromatic Orb, Colour Spray, Disguise Self, Expeditious Retreat, False Life, Feather Fall, Fog Cloud, Ice Knife, Enhance Leap, Mage Armour, Magic Missile, Ray of Sickness, Shield, Sleep, Thunderwave, Witch Bolt
+1 Sorcery Point
+1 3rd-level spell slot
- Level 7Learn 1 spell
Banishment, Blight, Confusion, Dimension Door, Dominate Beast, Greater Invisibility, Ice Storm, Polymorph, Stoneskin, Wall of Fire, Blink, Counterspell, Daylight, Fear, Fireball, Grant Flight, Gaseous Form, Haste, Hypnotic Pattern, Lightning Bolt, Protection from Energy, Sleet Storm, Slow, Stinking Cloud, Blindness, Blur, Cloud of Daggers, Crown of Madness, Darkness, Darkvision, Detect Thoughts, Enhance Ability, Enlarge/Reduce, Gust of Wind, Hold Person, Invisibility, Knock, Mirror Image, Misty Step, Phantasmal Force, Scorching Ray, See Invisibility, Shadow Blade, Shatter, Web, Burning Hands, Charm Person, Chromatic Orb, Colour Spray, Disguise Self, Expeditious Retreat, False Life, Feather Fall, Fog Cloud, Ice Knife, Enhance Leap, Mage Armour, Magic Missile, Ray of Sickness, Shield, Sleep, Thunderwave, Witch Bolt
+1 Sorcery Point
+1 4th-level spell slot
- Level 8Learn 1 spell
Banishment, Blight, Confusion, Dimension Door, Dominate Beast, Greater Invisibility, Ice Storm, Polymorph, Stoneskin, Wall of Fire, Blink, Counterspell, Daylight, Fear, Fireball, Grant Flight, Gaseous Form, Haste, Hypnotic Pattern, Lightning Bolt, Protection from Energy, Sleet Storm, Slow, Stinking Cloud, Blindness, Blur, Cloud of Daggers, Crown of Madness, Darkness, Darkvision, Detect Thoughts, Enhance Ability, Enlarge/Reduce, Gust of Wind, Hold Person, Invisibility, Knock, Mirror Image, Misty Step, Phantasmal Force, Scorching Ray, See Invisibility, Shadow Blade, Shatter, Web, Burning Hands, Charm Person, Chromatic Orb, Colour Spray, Disguise Self, Expeditious Retreat, False Life, Feather Fall, Fog Cloud, Ice Knife, Enhance Leap, Mage Armour, Magic Missile, Ray of Sickness, Shield, Sleep, Thunderwave, Witch Bolt
+1 Sorcery Point
+1 4th-level spell slot
- Level 9Learn 1 spell
Cloudkill, Cone of Cold, Dominate Person, Hold Monster, Insect Plague, Seeming, Telekinesis, Wall of Stone, Banishment, Blight, Confusion, Dimension Door, Dominate Beast, Greater Invisibility, Ice Storm, Polymorph, Stoneskin, Wall of Fire, Blink, Counterspell, Daylight, Fear, Fireball, Grant Flight, Gaseous Form, Haste, Hypnotic Pattern, Lightning Bolt, Protection from Energy, Sleet Storm, Slow, Stinking Cloud, Blindness, Blur, Cloud of Daggers, Crown of Madness, Darkness, Darkvision, Detect Thoughts, Enhance Ability, Enlarge/Reduce, Gust of Wind, Hold Person, Invisibility, Knock, Mirror Image, Misty Step, Phantasmal Force, Scorching Ray, See Invisibility, Shadow Blade, Shatter, Web, Burning Hands, Charm Person, Chromatic Orb, Colour Spray, Disguise Self, Expeditious Retreat, False Life, Feather Fall, Fog Cloud, Ice Knife, Enhance Leap, Mage Armour, Magic Missile, Ray of Sickness, Shield, Sleep, Thunderwave, Witch Bolt
+1 Sorcery Point
+1 4th-level spell slot · +1 5th-level spell slot
- Level 10Learn 1 spell
Blade Ward, Booming Blade, Bursting Sinew, Acid Splash, Mage Hand, Poison Spray, True Strike, Friends, Dancing Lights, Fire Bolt, Light, Ray of Frost, Shocking Grasp, Minor Illusion, Bone Chill
Choose 1- Metamagic: Careful Spell: Allies automatically succeed Saving Throws against spells that require them. Costs 1 Sorcery Point per spell.
- Metamagic: Distant Spell: Increase the range of spells by 50%. Melee spells get a range of 9 m. Costs 1 Sorcery Point per spell.
- Metamagic: Extended Spell: Double the duration of conditions, summons, and surfaces caused by spells. Costs 1 Sorcery Point per spell.
- Metamagic: Heightened Spell: Targets of spells that require Saving Throws have Disadvantage on their first Saving Throw. Costs 3 Sorcery Points per spell.
- Metamagic: Quickened Spell: Spells that cost an action cost a bonus action instead. Costs 3 Sorcery Points per spell.
- Metamagic: Subtle Spell: You can cast spells while Silenced. Costs 1 Sorcery Point per spell.
- Metamagic: Twinned Spell: Spells that only target 1 creature can target an additional creature. Costs 1 Sorcery Point per spell slot level used. Cantrips also cost 1 Sorcery Point.
Learn 1 spellCloudkill, Cone of Cold, Dominate Person, Hold Monster, Insect Plague, Seeming, Telekinesis, Wall of Stone, Banishment, Blight, Confusion, Dimension Door, Dominate Beast, Greater Invisibility, Ice Storm, Polymorph, Stoneskin, Wall of Fire, Blink, Counterspell, Daylight, Fear, Fireball, Grant Flight, Gaseous Form, Haste, Hypnotic Pattern, Lightning Bolt, Protection from Energy, Sleet Storm, Slow, Stinking Cloud, Blindness, Blur, Cloud of Daggers, Crown of Madness, Darkness, Darkvision, Detect Thoughts, Enhance Ability, Enlarge/Reduce, Gust of Wind, Hold Person, Invisibility, Knock, Mirror Image, Misty Step, Phantasmal Force, Scorching Ray, See Invisibility, Shadow Blade, Shatter, Web, Burning Hands, Charm Person, Chromatic Orb, Colour Spray, Disguise Self, Expeditious Retreat, False Life, Feather Fall, Fog Cloud, Ice Knife, Enhance Leap, Mage Armour, Magic Missile, Ray of Sickness, Shield, Sleep, Thunderwave, Witch Bolt
+1 Sorcery Point
+1 5th-level spell slot
- Level 11Learn 1 spell
Arcane Gate, Chain Lightning, Circle of Death, Disintegrate, Eyebite, Globe of Invulnerability, Sunbeam, Cloudkill, Cone of Cold, Dominate Person, Hold Monster, Insect Plague, Seeming, Telekinesis, Wall of Stone, Banishment, Blight, Confusion, Dimension Door, Dominate Beast, Greater Invisibility, Ice Storm, Polymorph, Stoneskin, Wall of Fire, Blink, Counterspell, Daylight, Fear, Fireball, Grant Flight, Gaseous Form, Haste, Hypnotic Pattern, Lightning Bolt, Protection from Energy, Sleet Storm, Slow, Stinking Cloud, Blindness, Blur, Cloud of Daggers, Crown of Madness, Darkness, Darkvision, Detect Thoughts, Enhance Ability, Enlarge/Reduce, Gust of Wind, Hold Person, Invisibility, Knock, Mirror Image, Misty Step, Phantasmal Force, Scorching Ray, See Invisibility, Shadow Blade, Shatter, Web, Burning Hands, Charm Person, Chromatic Orb, Colour Spray, Disguise Self, Expeditious Retreat, False Life, Feather Fall, Fog Cloud, Ice Knife, Enhance Leap, Mage Armour, Magic Missile, Ray of Sickness, Shield, Sleep, Thunderwave, Witch Bolt
+1 Sorcery Point
+1 6th-level spell slot
- Level 12Learn 1 spell
Arcane Gate, Chain Lightning, Circle of Death, Disintegrate, Eyebite, Globe of Invulnerability, Sunbeam, Cloudkill, Cone of Cold, Dominate Person, Hold Monster, Insect Plague, Seeming, Telekinesis, Wall of Stone, Banishment, Blight, Confusion, Dimension Door, Dominate Beast, Greater Invisibility, Ice Storm, Polymorph, Stoneskin, Wall of Fire, Blink, Counterspell, Daylight, Fear, Fireball, Grant Flight, Gaseous Form, Haste, Hypnotic Pattern, Lightning Bolt, Protection from Energy, Sleet Storm, Slow, Stinking Cloud, Blindness, Blur, Cloud of Daggers, Crown of Madness, Darkness, Darkvision, Detect Thoughts, Enhance Ability, Enlarge/Reduce, Gust of Wind, Hold Person, Invisibility, Knock, Mirror Image, Misty Step, Phantasmal Force, Scorching Ray, See Invisibility, Shadow Blade, Shatter, Web, Burning Hands, Charm Person, Chromatic Orb, Colour Spray, Disguise Self, Expeditious Retreat, False Life, Feather Fall, Fog Cloud, Ice Knife, Enhance Leap, Mage Armour, Magic Missile, Ray of Sickness, Shield, Sleep, Thunderwave, Witch Bolt
+1 Sorcery Point
Spell slots by level
| Level | 1st | 2nd | 3rd | 4th | 5th | 6th |
|---|---|---|---|---|---|---|
| 1 | 2 | — | — | — | — | — |
| 2 | 3 | — | — | — | — | — |
| 3 | 4 | 2 | — | — | — | — |
| 4 | 4 | 3 | — | — | — | — |
| 5 | 4 | 3 | 2 | — | — | — |
| 6 | 4 | 3 | 3 | — | — | — |
| 7 | 4 | 3 | 3 | 1 | — | — |
| 8 | 4 | 3 | 3 | 2 | — | — |
| 9 | 4 | 3 | 3 | 3 | 1 | — |
| 10 | 4 | 3 | 3 | 3 | 2 | — |
| 11 | 4 | 3 | 3 | 3 | 2 | 1 |
| 12 | 4 | 3 | 3 | 3 | 2 | 1 |
Running totals of the slots each level adds in the progression table, for a single-class character.
Class resources by level
| Level | Sorcery Point |
|---|---|
| 1 | — |
| 2 | 2 |
| 3 | 3 |
| 4 | 4 |
| 5 | 5 |
| 6 | 6 |
| 7 | 7 |
| 8 | 8 |
| 9 | 9 |
| 10 | 10 |
| 11 | 11 |
| 12 | 12 |
Hit points by level
| Level | Con +0 | Con +1 | Con +2 | Con +3 |
|---|---|---|---|---|
| 1 | 6 | 7 | 8 | 9 |
| 2 | 10 | 12 | 14 | 16 |
| 3 | 14 | 17 | 20 | 23 |
| 4 | 18 | 22 | 26 | 30 |
| 5 | 22 | 27 | 32 | 37 |
| 6 | 26 | 32 | 38 | 44 |
| 7 | 30 | 37 | 44 | 51 |
| 8 | 34 | 42 | 50 | 58 |
| 9 | 38 | 47 | 56 | 65 |
| 10 | 42 | 52 | 62 | 72 |
| 11 | 46 | 57 | 68 | 79 |
| 12 | 50 | 62 | 74 | 86 |
6 at level 1, then 4 per level, plus the Constitution modifier at every level (single-class).
Subclasses 4
Spells 95
Always known or prepared
Can pick
Acid Splash · Cantrip, from level 1
Blade Ward · Cantrip, from level 1
Bone Chill · Cantrip, from level 1- Bursting Sinew · Cantrip, from level 1
Dancing Lights · Cantrip, from level 1
Fire Bolt · Cantrip, from level 1
Friends · Cantrip, from level 1
Light · Cantrip, from level 1
Mage Hand · Cantrip, from level 1
Minor Illusion · Cantrip, from level 1
Poison Spray · Cantrip, from level 1
Ray of Frost · Cantrip, from level 1
Shocking Grasp · Cantrip, from level 1
True Strike · Cantrip, from level 1
Burning Hands · Level 1, from level 1
Charm Person · Level 1, from level 1
Chromatic Orb · Level 1, from level 1
Colour Spray · Level 1, from level 1
Disguise Self · Level 1, from level 1
Enhance Leap · Level 1, from level 1
Expeditious Retreat · Level 1, from level 1
False Life · Level 1, from level 1
Feather Fall · Level 1, from level 1
Fog Cloud · Level 1, from level 1
Ice Knife · Level 1, from level 1
Mage Armour · Level 1, from level 1
Magic Missile · Level 1, from level 1
Ray of Sickness · Level 1, from level 1
Shield · Level 1, from level 1
Sleep · Level 1, from level 1
Thunderwave · Level 1, from level 1
Witch Bolt · Level 1, from level 1
Blindness · Level 2, from level 3
Blur · Level 2, from level 3
Cloud of Daggers · Level 2, from level 3
Crown of Madness · Level 2, from level 3
Darkness · Level 2, from level 3
Darkvision · Level 2, from level 3
Detect Thoughts · Level 2, from level 3
Enhance Ability · Level 2, from level 3
Enlarge/Reduce · Level 2, from level 3
Gust of Wind · Level 2, from level 3
Hold Person · Level 2, from level 3
Invisibility · Level 2, from level 3
Knock · Level 2, from level 3
Mirror Image · Level 2, from level 3
Misty Step · Level 2, from level 3
Phantasmal Force · Level 2, from level 3
Scorching Ray · Level 2, from level 3
See Invisibility · Level 2, from level 3
Shadow Blade · Level 2, from level 3
Shatter · Level 2, from level 3
Web · Level 2, from level 3
Blink · Level 3, from level 5
Counterspell · Level 3, from level 5
Daylight · Level 3, from level 5
Fear · Level 3, from level 5
Fireball · Level 3, from level 5
Gaseous Form · Level 3, from level 5
Grant Flight · Level 3, from level 5
Haste · Level 3, from level 5
Hypnotic Pattern · Level 3, from level 5
Lightning Bolt · Level 3, from level 5
Protection from Energy · Level 3, from level 5
Sleet Storm · Level 3, from level 5
Slow · Level 3, from level 5
Stinking Cloud · Level 3, from level 5
Banishment · Level 4, from level 7
Blight · Level 4, from level 7
Confusion · Level 4, from level 7
Dimension Door · Level 4, from level 7
Dominate Beast · Level 4, from level 7
Greater Invisibility · Level 4, from level 7
Ice Storm · Level 4, from level 7
Polymorph · Level 4, from level 7
Stoneskin · Level 4, from level 7
Wall of Fire · Level 4, from level 7
Cloudkill · Level 5, from level 9
Cone of Cold · Level 5, from level 9
Dominate Person · Level 5, from level 9
Hold Monster · Level 5, from level 9
Insect Plague · Level 5, from level 9
Seeming · Level 5, from level 9
Telekinesis · Level 5, from level 9
Wall of Stone · Level 5, from level 9
Arcane Gate · Level 6, from level 11
Chain Lightning · Level 6, from level 11
Circle of Death · Level 6, from level 11
Disintegrate · Level 6, from level 11
Eyebite · Level 6, from level 11
Globe of Invulnerability · Level 6, from level 11
Sunbeam · Level 6, from level 11- Booming Blade · Action, from level 1