Noxious Fumes (Condition)
- Kind
- Condition
- Damage each turn
- 1d4 Poison (average 2.5)
Affected entity takes 1d4 Poison damage each turn. It must succeed a Constitution Saving Throw or take an additional 2d4 Poison damage, taking half damage in a success.
Damage each turn
Average per turn
2.5
1d4 Poison, 1–4
Ticks
Start of turn
at the start of each of its turns
| Lasting | Ticks | Average total |
|---|---|---|
| 1 turn | 1 | 2.5 |
| 2 turns | 2 | 5 |
| 3 turns | 3 | 7.5 |
Averages of the dice, before resistances; one tick per turn it lasts.
What removes it 15
Spells and actions 2
Lesser Restoration · removes poisoned effects
Protection from Poison · removes poisoned effects
Potions, scrolls, grenades and other consumables 7
Antidote · removes poisoned effects
Arrow of Salving · removes poisoned effects
Duergar Antidote · removes poisoned effects
Elixir of Health · removes poisoned effects
Elixir of Silvanus · removes poisoned effects
Potion of Vitality · removes poisoned effects
Remedial Potion · removes poisoned effects
Weapons and armour 2
Herbalist's Gloves · while equipped · removes poisoned effects
Jhannyl's Gloves · while equipped · removes poisoned effects
Other conditions 2
- Duergar Antidote · removes poisoned effects
- Noblestalk · removes poisoned effects
Creature and other abilities 2
- Lay on Hands: Cure · removes poisoned effects
- Lesser Restoration · removes poisoned effects
What prevents it 18
Effects that make a creature immune to it, by name or to every status of its kind.
Class features, feats and races 2
Monk · level 10 · through Purity of Body
Circle of the Land · level 10 · through Nature's Ward