Garrotted
- Kind
- Condition
- Lasts
- 10 turns
- Damage each turn
- 3d6 Bludgeoning (average 10.5)
Affected entity is being strangled by a garrotte. It is Silenced and takes 3d6 Bludgeoning damage per turn. If the entity and the garrotter move more than 5 m apart, this condition ends.
What it does
- Can't cast spells with a verbal component
- Each turn
- 3d6 Bludgeoning damage, at the end of each of its turns
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 10 turns · 2 sources
The duration is set by whatever applies it; the counts are the sources below.
- Can end when another condition is applied to it, under a condition.
Shares a stack with 3
These replace or block each other rather than adding up.
Damage each turn
| Lasting | Ticks | Average total |
|---|---|---|
| 10 turns | 10 | 105 |
Averages of the dice, before resistances; one tick per turn it lasts (the turn counts are the ones its sources give it).
What applies it 2
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Spells and actions 1
Garrotte · 10 turns
Creature and other abilities 1
- Garrotte · 10 turns
What prevents it 2
Effects that make a creature immune to it, by name or to every status of its kind.
Other conditions 2
Downed- Hope of the House