Skilled Skullduggery
- Kind
- Effect
- Lasts
- or until removed (a long rest)
While hidden, the number the affected entity needs to roll a Critical Hit while attacking is reduced by 1. This effect can stack.
What it does
- Critical hits on 19–20
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- until removed · 1 source
The duration is set by whatever applies it; the counts are the sources below. "Until removed" ends at a long rest at the latest.
- Can end when it leaves the shadows or the light changes, or when another condition is applied to it, under a condition.
- Applying it again replaces the current one and restarts its duration.
What applies it 1
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Weapons and armour 1
Shade-Slayer Cloak · until removed · while equipped · through Stealthy Critical