Phalar Aluve: Shriek
- Level
- Action
- Cost
- Action
- Range
- Self
- Components
- Verbal, Somatic
- Recharge
- Once per short rest (per item)
The sword Shrieks. All enemies within 6 m of range have a 1d4 penalty to Charisma, Wisdom and Intelligence Saving Throws. Affected creatures receive an extra 1d4 Thunder damage. The sword will stop shrieking if unequipped.
Who can get it
From the game's class, subclass and race progression tables (the level is the class or character level it first becomes available at), feat choices, equipment boosts and scrolls.
Equipment 1
Singing Sword · always known