Almanauts
Baldur's Gate 3
WeaponVerified for build 25605617
Greatclub icon

Greatclub (variant 3)

Damage
1d8 Bludgeoning
Properties
Twohanded, Melee, Dippable
Proficiency
Greatclubs, Simple Weapons
Rarity
Common
Weight (kg)
4.5
Range (m)
1.5

Damage

Average hit
4.5
1d8, before your ability modifier
Average critical
9
every damage die rolled twice
Among greatclubs
#8 of 9
by average hit
02.557.510101215182125Target AC
  • Level 1, +3 ability
  • Level 5, +4 ability
  • Level 12, +5 ability
Average damage of one attack, misses included: d20 + proficiency (+2 at level 1, +3 at 5, +4 at 12) + ability modifier against the target's AC; a natural 20 is a critical hit.
Show the numbers
Target ACLevel 1, +3 abilityLevel 5, +4 abilityLevel 12, +5 ability
106.27.99.2
115.97.59.2
125.578.8
135.16.68.3
144.76.27.8
154.45.87.4
1645.36.9
173.64.96.4
183.24.55.9
192.94.15.5
202.53.65
212.13.24.5
221.72.84
231.42.43.6
2411.93.1
250.61.52.6
Target ACAC 12AC 15AC 18AC 21
Chance to hit80%65%50%35%
Damage per attack75.84.53.2

At level 5 with +4 in the attack ability.

Average hit among greatclubs #8 of 9

  1. Greatclub (2d12 Bludgeoning)13 2d12
  2. Gnarled Tree Branch9 2d8
  3. Greatclub +26.5 1d8+2
  4. Argument Solver5.5 1d8+1
  5. Greatclub +15.5 1d8+1
  6. Punch-Drunk Bastard5.5 1d8+1
  7. Rat Bat5.5 1d8+1
  8. Greatclub (variant 3)4.5 1d8
  9. Greatclub4.5 1d8
Average damage of a hit before the ability modifier: dice, enchantment and always-on extra damage. The greatclubs nearest to this one.

Weapon actions it grants

Concussive Smash