This Ash of War grants an armament the Magic affinity and the following skill:
"Spinning Weapon: Defensive skill employed by Carian princesses. Lifts armament into mid-air, then makes it spin violently. Those it touches will suffer successive attacks."
Usable on small and medium swords, axes, and hammers, as well as polearms and staves (great spears excepted)
Fits 18 weapon classes 100 weapons
Dagger · 10
Straight Sword · 8
Curved Sword · 11
Katana · 2
Twinblade · 5
Thrusting Sword · 6
Axe · 11
Hammer · 9
Flail · 3
Spear · 12
Halberd · 10
Reaper · 2
Glintstone Staff · 0
Thrusting Shield · 3
Throwing Blade · 1
Backhand Blade · 3
Light Greatsword · 2
Great Katana · 2
Affinities it can give 6
Standard
Heavy
Keen
Quality
Magic · default
Cold
Counts are weapons of each class that take Ashes of War (unique weapons keep their own skill).
Spinning Weapon on each weapon class move names inferred
Motion value (MV) is each hit's share of the weapon's attack rating (100 = all of it). The skill plays its own animations for each class, and stance and stamina also depend on the weapon, so each group names the weapon the numbers come from.
From the player's animation events (the skill's animation set), BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move.